Deep Rock Galactic
J-Man Mar 3, 2020 @ 3:42am
Dedicated servers would be nice
Seriously guys, we are in 2020, I know the serves cost money but come on.
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Showing 1-15 of 20 comments
Xor fo xob Mar 3, 2020 @ 3:45am 
Originally posted by Jacklight:
Seriously guys, we are in 2020, I know the serves cost money but come on.
there is a max of 4 players.
dedicated servers would make no difference.
J-Man Mar 3, 2020 @ 4:26am 
It makes difference, but seems like you lost your senses. A lot of games feels laggy because some hosts have ♥♥♥♥♥♥ internet connection. Dedicated servers would fix that. + will fix no reasons kicks.
Vulkan Mar 3, 2020 @ 4:37am 
Originally posted by Jacklight:
Seriously guys, we are in 2020, I know the serves cost money but come on.
you do not even own the game. peer to peer works well for DRG, i have zero lag issues unless the the host is a. crap internet connection or b. from the usa.
Last edited by Vulkan; Mar 3, 2020 @ 4:37am
Legion Mar 3, 2020 @ 4:37am 
Originally posted by Jacklight:
I know the serves cost money but come on.
And how exactly would they constantly pay for the upkeep of said servers? Paid for dlc that no-one wants etc. If you have such a issue with bad hosts, host a game yourself...issue solved...it is 2020 you know....smh.
mr. angry eyes Mar 3, 2020 @ 4:58am 
Thank you for informing that is peer to peer. I did not know and believe it is nearly always poorly implemented and Destiny 2 is a great example of this. The security risk is significantly increased with peer to peer with the real possibility of denial of service as the least insidious but a very really annoying possibility. If I had known this game was peer to peer I would have not purchased it even if was so much fun.

Servers are not as expensive as some would imagine depending on how they are configured. I prefer dedicated servers as the connection quality is more stable than a random person who has a random price package, is not near a major internet hub, has ten year old hardware, their family streaming across multiple devices and their dog peeing on the router.

Chibbity Mar 3, 2020 @ 5:06am 
All of DRG's contemporaries are p2p.

It's the norm in the genre, don't like it go play something else.

It's not reasonable to expect DRG to have dedicated severs when none of the other 4 player co-op games do.
Last edited by Chibbity; Mar 3, 2020 @ 5:10am
Vault Traveler Mar 3, 2020 @ 5:08am 
Yeah servers are cool but its not really that important.
SuperDean Mar 3, 2020 @ 5:22am 
Originally posted by Felix:
Peer to peer is better in long term. Game woud be playable even if GSG would cease to exist in 10-20-30 years later. Only steam backend needed, but it has way lower chance of shutting down.
+1
mr. angry eyes Mar 3, 2020 @ 5:37am 
I find it funny that someone always has to reply by suggesting an opinion shared is so irksome that they didn't consider going somewhere else before they arrived. It is a reasonable expectation as it is an online game and the only reason it is peer to peer is that upload bandwidth on average have increased in recent years but it is hardly stable for the majority like a dedicated server would be. Besides the real cost for dedicated servers is hiring a network engineer, not necessarily the server or connection.

Anywho, back to bashing rocks together. Rock your stones, Brother.
Chibbity Mar 3, 2020 @ 5:42am 
Bandwith has nothing to do with it really, DRG sends all of kb/s back and forth.

Ping, jitter, all those sort of things are way more important in a 4 player game.

If it's reasonable name several contemporaries of DRG that do it.
Last edited by Chibbity; Mar 3, 2020 @ 5:44am
Smaugi Mar 3, 2020 @ 6:19am 
If they made dedicated servers , EVERY match would NEED to be a diffrent server you have to pay for. It would need setting up. And IT could be annoying when servers would be down. And they would be. Alot. P2p isnt Perfect but its better for drg.
Last edited by Smaugi; Mar 3, 2020 @ 6:19am
Lunacy Mar 3, 2020 @ 6:19am 
Don't need dedicated servers if proper P2P host migration (like warframe) was used more.
©₳®ℳ₳ Jan 9, 2021 @ 2:12pm 
Not sure why people would be against this and i would buy DLC that enabled this feature. I would be prefer that only one person in the group needs to have this DLC (and could invite rest of the team to server). Unlike OP meant, I would want to host my own server though. If server specs are reasonable and works on linux, renting servers is really cheap. Totally understand that devs don't want to run servers though, but i would love to be able to do it myself and maybe even try aws global accelerator feature with friends that are bit further away. Would require small UI changes and app for dedicated server (which I would imagine game engine provides nearly out of the box since it is unreal engine). Even being able to rent server from germany would cut ping around half from all of us as that is around middle point for all of us.
Originally posted by Lunacy:
Don't need dedicated servers if proper P2P host migration (like warframe) was used more.
Warframe is still a very different game from DRG. For example, afaik Warframe doesn't need to track destructible terrain.
While its host-migration system -might- be possible to adapt and implement into a game like DRG, there's no guarantee that it could be or that it'd be practical.


Originally posted by Felix:
Peer to peer is better in long term. Game woud be playable even if GSG would cease to exist in 10-20-30 years later. Only steam backend needed, but it has way lower chance of shutting down.
Originally posted by Lord Gwyn:
P2p isnt Perfect but its better for drg.
These are both excellent responses :approve:
Stefanonimo Jan 9, 2021 @ 3:27pm 
Originally posted by Jacklight:
It makes difference, but seems like you lost your senses. A lot of games feels laggy because some hosts have ♥♥♥♥♥♥ internet connection. Dedicated servers would fix that. + will fix no reasons kicks.
Host your games.
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Date Posted: Mar 3, 2020 @ 3:42am
Posts: 20