BREAK ARTS II

BREAK ARTS II

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cheru 11. okt. 2017 kl. 23.45
Bug Reports for Customization Demo
Hi guys,

The customization demo has been released!!
http://steamcommunity.com/games/547360/announcements/detail/1460714962892765050

For any bugs that appear in this demo, could you please post about them here with screenshots and pc specs.

If your game crashes, could you also check for a crash report, and post that too.
Here is a guide on how to get your crash report[www.cyberlink.com]
Sist redigert av cheru; 12. okt. 2017 kl. 1.05
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Protodax 12. okt. 2017 kl. 8.10 
How do I open the demo? I have it downloaded but it's in a really weird format
O X U S 12. okt. 2017 kl. 9.30 
Opprinnelig skrevet av Protodax:
How do I open the demo? I have it downloaded but it's in a really weird format
same here there seems to be no way to open it
Sist redigert av O X U S; 12. okt. 2017 kl. 9.30
alatnet 12. okt. 2017 kl. 14.05 
It's a zip file, it has japanese characters at the end of the extension, rename it with a .zip extension.
Lavian 12. okt. 2017 kl. 20.03 
Yeah. It's pretty oddly named. The one I downloaded didn't have JP chars, but I think I deleted two sets of ".zip"s from the file name before it was just shortened to "v066_trial.zip".

Anyway, seems solid.

Trying to rotate but accidentally grabbing and dragging a part is a little annoying though.
alatnet 12. okt. 2017 kl. 21.06 
Got a bug, trying to save my weapon L causes it to hang on loading. Since i already built my weapon, i was going from weapon r designer to weapon l designer to save, saved with "new weapon" prompt and it "saved" but got stuck on loading.
EDIT: Cant seem to reproduce it.
Sist redigert av alatnet; 12. okt. 2017 kl. 21.10
cheru 13. okt. 2017 kl. 3.03 
Thanks for flagging the file name! I think when we added the mirror downloads, something went a little odd! We'll get it fixed now.




Opprinnelig skrevet av alatnet:
Got a bug, trying to save my weapon L causes it to hang on loading. Since i already built my weapon, i was going from weapon r designer to weapon l designer to save, saved with "new weapon" prompt and it "saved" but got stuck on loading.
EDIT: Cant seem to reproduce it.
Can't seem to reproduce it here either...
Can you check if the crash report landed in your PC?
Here is a guide on how to get your crash report[www.cyberlink.com]
Zero Something 14. okt. 2017 kl. 5.24 
This bug happens once in a while: When rotating a part, sometimes it doesn't show how many degrees it has been rotated. Sometimes the degrees show up in a different part of the screen (top or bottom), not sure if that is intentional or not. But there are times when it just doesn't show.
alatnet 14. okt. 2017 kl. 13.10 
Opprinnelig skrevet av cheru:
Thanks for flagging the file name! I think when we added the mirror downloads, something went a little odd! We'll get it fixed now.




Opprinnelig skrevet av alatnet:
Got a bug, trying to save my weapon L causes it to hang on loading. Since i already built my weapon, i was going from weapon r designer to weapon l designer to save, saved with "new weapon" prompt and it "saved" but got stuck on loading.
EDIT: Cant seem to reproduce it.
Can't seem to reproduce it here either...
Can you check if the crash report landed in your PC?
Here is a guide on how to get your crash report[www.cyberlink.com]
Doesnt seem to have made a crash report. It didnt crash, just hang and i hit alt+f4 to close it.
SirSertile 15. okt. 2017 kl. 12.51 
A mirroring function or a symmetry function would be good. Also, a more detailed limb painting system could be cool.
cheru 16. okt. 2017 kl. 1.06 
Opprinnelig skrevet av alatnet:
Opprinnelig skrevet av cheru:
Thanks for flagging the file name! I think when we added the mirror downloads, something went a little odd! We'll get it fixed now.





Can't seem to reproduce it here either...
Can you check if the crash report landed in your PC?
Here is a guide on how to get your crash report[www.cyberlink.com]
Doesnt seem to have made a crash report. It didnt crash, just hang and i hit alt+f4 to close it.
Program Freezes are usually recorded in the Event Viewer, thats why I asked...
cheru 16. okt. 2017 kl. 1.06 
Opprinnelig skrevet av SirSertile:
A mirroring function or a symmetry function would be good. Also, a more detailed limb painting system could be cool.
Thanks for the suggestion.
cheru 16. okt. 2017 kl. 1.26 
Opprinnelig skrevet av Zero Fate/SN Heaven's Feel 2017!:
This bug happens once in a while: When rotating a part, sometimes it doesn't show how many degrees it has been rotated. Sometimes the degrees show up in a different part of the screen (top or bottom), not sure if that is intentional or not. But there are times when it just doesn't show.
Thanks for reporting it! I'll get it looked into.
ぶらい 16. okt. 2017 kl. 4.56 
There's a bug where if you put the parts in a cluster (mix in) after doing the boost animation all of the sudden the clustered part is not loaded and act as if the part wasn't there. Though there is a temproary fix which is to save and exit and it load again. Also if you take suggestion I would suggest making the rotating parts have both clockwise and counterclockwise motion and at least make the moving joint go to a negative degree.
cheru 16. okt. 2017 kl. 20.40 
Opprinnelig skrevet av Shira:
There's a bug where if you put the parts in a cluster (mix in) after doing the boost animation all of the sudden the clustered part is not loaded and act as if the part wasn't there. Though there is a temproary fix which is to save and exit and it load again. Also if you take suggestion I would suggest making the rotating parts have both clockwise and counterclockwise motion and at least make the moving joint go to a negative degree.
Thank you for reporting that, and offering the suggestions. I'm getting it passed on to the dev.
Murakumo 16. okt. 2017 kl. 22.46 
Got a bug where if you select and delete items too rapidly you can't select/delete anything else. A temp fix is to Exit & Save and re-enter machine design. It occurs on both Machine and Weapon Design

After some testing as I write this. It seems to occur when holding delete then clicking on an item. A temp fix is to add something, or above. You don't have to attach the item you added, but it's either that or the above temp fix.

Also I think a module design would be nice (Like weapon design, but can be added a normal mech hardpoint. Kind of like a pre-built asset sort of thing)
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