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What it means :
when you open a pack and rng determines an ELITE card you will get an ELITE card you do not already own. If you already own all ELITE cards, a random one will be chosen and converted to some progression to your crate.
same for other rarities except you continue getting duplicates of cards you own until you reach 2 (special), 3 (limited) and 4(standard) copies.
now for gold cards it is the same, if rng determines a GOLD STANDARD card, you will get a GOLD STANDARD card you don't already have 4 copies of.
normal cards and gold cards are basically 2 different pools in your collection, containing the same cards, working the same way, simply it's more rare to draw in the gold pool.
When you open a pack and rng determines a standard card, you will get a standard card you don't already have 4 copies of. That is guaranteed.
But even if you own all standard cards, you will still get standard cards and they will be converted to your crate. A card of a certain rarity won't be converted into a card of another rarity because you have a complete collection of that rarity. In other words, you won't get more elite cards because you own all the standard cards. Also you can still get gold copies of those cards that you don't have 4 gold copies of.
Conclusion : "gold cards suck" is a popular opinion, another popular opinion is "I like gold cards" and collecting all gold cards is an objective for some people.
It's an easy to fix problem that persists for an eternity which probably means they'll never fix it. The only saving grace here is that Kards is comparetively easy to complete even as F2P and even with gold cards circumventing duplicate protection. Duplicate protection is, in itself, a positive thing that makes collecting cards easier. The problem with gold cards makes it less effective but duplicate protection with the "gold glitch" is still better than no duplicate protection at all, so it's a bit unfair and greedy to complain about it. A tad bit.
Luckily, at this point, personally, I just don't care because turning my decks golden is the only thing I can still do. For new players, however, it must indeed suck. But even new players have to think about their perspective: You can scrap golden cards for more crate content than regular cards. In some way they'll turn into wild cards of sorts. Which means, if you open a gold card you don't need then are still making more progress than opening the same card in non-golden but with duplicate protection. All it does it that it converts it to crate filling automatically. But that's less than scrapping the golden version manually.
What I REALLY miss is the original system where you just auto-"dust" excess cards and create new cards from this dust as you see fit. No wildcards that are limited to specific nations or rarities, no detour to crates that obfuscate and delay, no BS.
That's very interesting. Can you tell me where I could find out the details of that? How to do it, the result of manually scrapping, etc.?