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welcome to Kards !
I guess winning against Soviets in and of itself is manageable. Soviets are strong in the current meta and they have particularly powerful elites, but those can be defeated. The combo you are describing, though, is a problem on its own.
In my opinion the core of the problem is Stand Together, I personally loathe that card. I think it is broken and I wish they would remove it from the active pool. The card gives far too much value for what it costs, especially in the current meta where a Soviet player can reliably trade numerous 6-cost infantry against special and elite tanks. In addition to that they changed KV-2's ability, so that it is now able to withstand order damage. This makes the whole combo even more uncounterable.
As for dedicated tools that help against the combo, there is not that much.
- Removal cards or damage-dealing cards that target ground units help. Examples would be The Hammer, Air Power, For The King, Blade of the Samurai, Death From Above...
But your opponent will often keep dropping heavy infantry until you run out of removal. And, of course, the KV-2 doesn't care much about low-damage orders.
- Some cards have the Fight-Keyword. Those can theoretically take out a KV-2. But most of them are either too weak for that task (113. Schützen) or are untargeted (like Hull Down). Only the german Panzer IV-H has a targeted attack of 5 and that card costs 7 kredits...
- Suppress helps against the 36th cavalry, because it weakens them and takes away their ability to respawn. It also helps against the KV-2 because it removes the Heavy Armor and the ability to tank (pun, pun) order damage.
- Taking out the 12th Guards Mechanized with cheap damage dealing effects like Through the Breach, Gunship Mission, Bloody Sickle etc. can prevent the opponent's card advantage.
So yes, the combo is bad, and I really hope Stand Together will find its way into the Reserve Pool with the next expansion. Until then it may help you to know that you are not the only one suffering from it.
The opposite way to beat them is to outvalue them. Only US based decks are able to do that (and maybe some german ones but they need to draw all their key cards). Chances are you don't have the cards and experience yet to make that work.
Combo can also be succesful but it's more or less a coin toss and, again, you probably lack the cards and experience for that.
Finally you can play something defensive with lots of solutions, preferably with Finland as ally nation. Keep on pinning and suppressing, then salvaging their stuff. If the dominos fall the right way you can frustrate them pretty hard. Also needs some experience but the needed cards are much easier to come by. Sushi already summed up pretty well what you need to look for. Suppress/kill 12th Guards on sight!
I'll try to keep it in mind and see what I can do. The Soviets feel like I can't beat them right now. Even with an aggressive playstyle it's hard. They have the 456th RIFLE REGIMENT that gets guard when they use BLOODY SICKLE to destroy any small units. They have 845th RIFLES that heals their HQ and that can also destroy small units. They have good tanks with Blitz. And of course they have the STAND TOGETHER combo.
Maybe I try a US deck to take the frontline. These seem to be quite strong in the early game. And I'll try to get my hands on something with Suppress.
The utility and sustain you get from Soviet cards right now is insanely high, many thanks to giving the SU-76 too much health, elites that can only be removed reliably with direct deletes, and exchanging cheap and damaged units for neat tanks.
Even if you maintain the frontline (which you won't), the SU-76 will delete 2 blitz cards and/or a guard before it goes down. Then opponent can just move a guard to the front and done.
Pins help! But you'll also need better board wipes than Carpet Bombing.
Countermeasures to return damage help! Again, luck.
And of course you could play the same deck as well! Not so much as to win at all costs, more for studying purposes. You'll experience first hand how other players deal with it, what their problem areas are, which cards you don't want the opponent to draw etc.
They give money rewards to abusers and hackers, so you get what you pay for...
Won't help. Sissi must deal damage in order to destroy a unit, but the soviet 6-cost tanks all have Heavy Armor.
That sounds legit, I'll keep it in mind.
Also, on a sidenote, I just got stomped in the Boot Camp tournament by a guy who had like 10 elite and 10 special cards in his soviet deck. I thought the "Boot Camp" was sort of beginner oriented, but it seems like anybody can participate. :o
yes it's open to everyone.
I just fared well in another Boot Tournament against two soviet decks with STAND TOGETHER and self damage and all. I beat the first one with a good amount of suppression and strong infantry but the other one rolled over me. He gained a total of three KV-2. No way to stop that,