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I no longer play often but when I do play its casual against (about 80% of the time) mostly Japanese/Italian air and German/British Humber decks.
Gold cards are unimpressive in my opinion and no longer have a value but I do acknowledge that many players are keen on collecting them. If you are missing Elite's from you collection then reaching Officer club is a nice way of obtaining them as a free reward.
While I don't agree with everything the developer's do they certainly do try to help certain sections of the community.
As far as the free diamonds are concerned I still have them as the only thing I can buy with them is a card back which I'm really not interested in but each too there own.
All they've done is prevented those who don't mind dropping a spare $20 occasionally, to now we'll never spend a dime. Obviously, these tone-deaf updates here recently prove that lol. I'll just stick to causally grinding on unranked until I get the cards I need.
diamonds sole purpose is to allow cross platform in game purchases; it hasn't made anything more or less expensive
Also, the bigger the player base, the MORE decks will look alike because more players means => more games played => higher evolution factor.
The true deck builder isn't us, it's called "Survival of the fittest".
And why it is "irritating" fo ryou to play against the same decks again? Isn't it a lot easier if you know what you are up to?
Precisely the point. I dont want to know the exact sequence of cards, much less see the exact same sequence, game after game after game. its boring. It sucks the fun out of it.
So, do you expect other players to knowingly play subpar decks just so that others don't get bored? On a ladder. no less?
No he expects them to not play those same subpar decks like everybody else. But I don't expect you to understand the concepts of fun and originality. And I don't expect the mass of players to not copy the same decks as everybody else since it is a known behaviour in any deck building game. The fun is in building your own meta deck that counters the most prevalent decks or in playing your favorite deck in a way that counters whatever obvious decks you encounter.
In the end, it is all about adaptation, knowledge of the opponent deck simply makes it easier and repetitive hence boring. It is up to each player to find his own fun, if you don't have fun anymore then I would advise taking a break, you'll find your fun again when you come back, also the meta shifts quite often so it's only a matter of time before you are faced with new challenges.
See you on the battlefield fellow gamers !
However, after 28 years that I am now playing CCGs I learned to know how average players thinks and tick. Even when almost nobody had internet they flocked to magazines that published decklists. And it's not a miracle why. These games are mostly played competetively, even more so these days. Climbing ranks is also important for gaining new cards. Players like me that genuinely don't care about rankings are very rare, deep down it bothers all of us where we stand in comparison to others.
At the same time deck construction is actually way harder than most people admit or even realize. And even when you have a good understanding of deckbuilding you'll always follow trails that have already been explored hundreds of times by others. Card mechanics, game economies and imbalances of cards do severly restrict what is playable and what isn't. There is no need nor no benefit to invent the wheel a second time.
Now, it is entirely possible to build truly casual decks - casual in the original meaning, where you build something for the heck of it and not because it is more efficient. And yes, this art is mostly lost to modern audiences. But I don't blame them. Kards is not well suited for casual play because it is missing crucial card types like enchantments. It simply doesn't have many cards that allow interesting or outside the box concepts. At the same time, for some reason, the majority of Kards players react hostile to "gimmick"/"process" decks anyway, they are frustrated by basic concepts like discard and generally don't want things that are more complex than Hearthstone.
And in this environment, especially as a F2P player, there is not much room for casual play. The ladder certainly isn't the place for that anyway.
And Kards isn't alone in that regard. The only place where I can experience true casual play is within my playgroup of oldschoolers when we play Magic at the kitchen table with physical cards from dusk till dawn.
My advice for everyone not wanting to see netdecks is the same as for those that don't like the current meta for whatever reason: Find likeminded players, add them to your friend list and play against each other. It's as simple as that. But don't blame others for treating a competitive game competitively.
Your life experience illustrates what I said. Except you are calling efficient meta decks "casual" but I talked about that already, we simply disagree on the subject.
except one thing :
"At the same time, for some reason, the majority of Kards players react hostile to "gimmick"/"process" decks anyway"
I strongly disagree with that, some casual players react hostile to those decks but the majority of players don't.
Two obsevations :
- they play Kards which is a game which diverse viable possibilities of "gimmick"/"process" decks, and we see them up to the world finals
- they play those decks
Well, by the amount of threads and amounts of posts in this forum that complain about gimmick/process decks I concluded the Kards com is mostly hostile towards these types of decks. Whenever this topic comes up I am one of the very few that thinks otherwise. Of course, most players aren't attending forums at all so this isn't representative, but at least indicative.
If you strongly disagree, what makes you think so? What sources other than forum do you have?
but to put what you said before into simipler words, casual decks don't work because they're often inconsistent in a game where what you can do is based on RNG, a "insta win" strat isn't a meta deck if it only work 1/30 games via a precise string of specific draws
it can be very fun but very unreliable; the probably is those other 29/30 times suck to play as and is basically redundant when you can have just as much fun playing other decks with better winrates
by the time you figure out how to make a good deck you're ultimately going to reach the same kind of conclusions as your peers in the "meta"; the reason "meta decks" exist and are prevalent is because they're FUN and CONSISTENT and this game has a decent variety of meta decks in my opinion
Jaggro, ♥♥♥/brit resistance, usa frontline or ramp, sov reg or tokens, polish tokens which can be make to work with any allied nation
i could keep going on """meta""" decks but point being is there's lots of ways to work with what the game gives as you're building your collection
like if you want to play "gimmick" decks so badly without any strategy then go ahead, but don't whine when there are ample better and more fun options that aren't one trick ponies
To answer the question, you seem to oppose copypasta decks (the topic) to casual decks. I'm not sure what a "casual deck" is. I oppose copypasta decks to what i call "meta decks" which are personal decks built to perform well against the current copypastas. it is meta because they are built to deal with what most players bring to the battlefield this month, it is a game on the game.
Also I don't think we actually disagree a lot if you care to understand.
As you said forums are the place to "complain" about what you don't like and vent frustration, so of course there are threads about complaining about this and that. As an example, people go to a support forum for any product and all they see is lots of complain about malfunctions and defaults, you can't derive that the majority of products are bad because only those with problems will actually come to the support forum. It is the same for "complains" about this and that in Kards. If someone doesn't like the game, either she will learn to like it or go find another game that is better to her taste. The majority doesn't complain because they like the game. I gave you two observations that show this trend pretty clearly in my opinion. You can add to that that there aren't so many active hostile threads about the concept of gimmick decks. Then there is the fact that none of the players I know or ever talked with ever were hostile to the concept of process or gimmick decks but you only have my word for that ^^, and of course your own experience may differ, but I find "weird" to play Kards if you are hostile towards its core concepts.
And concerning the participation in threads "hostile to gimmick decks", it is mostly venting frustration about having lost a game without having understood what the other player was doing and if it is genuine dislike of gimmick decks then I don't see the point of going there, people have a right to not like the same things as me.
by the way, are gimmick decks like, for example, one-trick decks and combo decks ? like baby combo (RIP) and such ? or am I entirely misunderstanding that ?