KARDS - The WWII Card Game

KARDS - The WWII Card Game

Soviet Light infantry
So... With the new game release, the Soviet light infantry with (the same bluffs that are not on reserve cards) are becoming unbeatable (does that mean anything about the current situation?) Is it going to be a standard in the new games?
If before it was already difficult to play against that kind of deck, now with "your" reserved cards, perhaps it is becoming the only deck to play...
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12/2 megjegyzés mutatása
Example: Previously with the Japanese card that immobilized and did 1 damage to all units, you could fight with that deck (even if they had played the +1/+2 and blitz card, which is still in play without "reserve").

Now, that card doesn't exist in the new ranked games. It exist one that does 3 damage to units in the support line (useless when you have the opponent units with blitz) and another (unique) that does 3 damage to all enemy units (after they have advanced to the front at zero cost and you have taken 2x5 damage to HQ). And then???
Legutóbb szerkesztette: Mike Sholo; 2023. júl. 12., 7:03
Your Momma (Kitiltva) 2023. júl. 12., 4:01 
I just shredded ... using Light infantry swarm. Intel/legions is a very good counter for infantry hordes: you know when they are coming and you are reinforcing your Legions to boot. Intel also works very well with Japan cards so a JP/POL Intel deck is what I am using now. Not sure if it will get me to FM (due to the horrible balance of the new cards and the large number of cheaters) but it is certainly viable.
Legutóbb szerkesztette: Your Momma; 2023. júl. 12., 4:01
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12/2 megjegyzés mutatása
Laponként: 1530 50

Közzétéve: 2023. júl. 11., 19:57
Hozzászólások: 2