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The reason you'll see japanese aggro/suicide decks forever is simply because these decks are easy to build, can be played while brain-afk and games are fast, so even if you lose you can finish another game before a regular deck would have wrapped up. All of this means these decks are the weapon of choice for many that have to grind FM.
And be glad that these decks exist because they set the clock for other decks. Their presence determines how greedy control decks can be.
Don't get me wrong! I do not think the deck is OP in any way. You can just play it as mind-afk as jaggro, but the deck itself is ok. It is simply boring to just play against the same deck over and over again.
Yet, it is still a question of rng or bad luck, which is your oppenent's repeating meta.
You simply need to accept that when a playing a CCG because that's what it is in *every* *single* one of them. As a veteran of almost 2 dozen CCGs ind about as many years I consider Kards strongly towards the more balanced CCGs where you can play dozens of different decks. So if you are facing strange numbers like that (which I don't BTW) then that's most likely due to players, not the game.
Also, if you really face the same specific deck over and over you can easily outmatch it by adding specific counter cards to your deck. That's also a thing BTW - non-lazy players would adapt to the meta until the deck in question loses so much that people stop playing and copying it. If the player base is even too lazy for THAT, well, then, yes, you'll see the same deck over and over.
But, let's not forget the title of this thread. When one player claims he has to play against japanese aggro all day and the other that 2/3 of all opponent are plying brit/ita small planes, then something doesn't match. At the very least metas seem to be very different on different ranks which, again, speaks volumes of the mindsets of the players of these ranks and says almost nothing about the true viability of the decks.
You are literally handicapping your own progress by like 300-500% by playing mid-slow decks as a new player.
This game is a bit of a circus really.
If you said that on 2020 I would be agree, but developer has been improving the game so much. I hope when you said 90% you mean people in ranked (high level player) also play that 90% destruction deck. Otherwise your game isn't far enough.
To counter Japanese destruction deck, you can simply build a deck with discard order or add HP to HQ effect. Those destruction unit tend to have low attack, so if your unit has high HP and your HQ HP is more than opponent, it is rendered less effective against you.
TBH, people complain about certain nation is boring, but actually they just haven't play enough to understand how to counter enemy deck. This is the most balanced compared to many other similar game that I ever play. Much more boring if you play against "meta deck" player in other game, that 75% of the time, it is just about who draw what card first. Here I can strategist properly.
Try combination of Britain deck, high HP unit with guard and armor, add extra HP to HQ, and pin. You'll make those people regret play Japanese destruction deck.
german-italian control
russian-italian control
russian self-damage
russian-something arty with few big units + Stand Fast (died without doing much, can't tell what it actually was
My opponents yesterday:
brit-italian air
japanese midrange control
russian-brit control
brit-german rush deck with fury units and blitzkrieg
brit-french mobilize/commando hybrid
us-german ramp research
brit-russia control without units except card drawers
and a single japanese aggro deck.
That's between rank 4 and 3 before FM which should theoretically be filled with aggro decks but as you can see I faced only three of them and only one was japanese suicide (and eben that was more kindof midrange and had some lategame options like the medium sized blitz fighters)
brit-french mix of mobilize and pin but the slower version (or he withhold or didn't draw the smaller mobilize guys)
us-japanese control with tons of removal and assorted flyers
rus-polish control based on unit stealing and sacrificing units
german-italian alpine
brit-japanese air deck (yes, japanese as allies)
us-japanese midrange deck with lots of buff cards basing on having many infantry
us-german midrange something. Didn't play much because he activated an Entrapment every turn and I didn't attack him so he died to Hornisse.
german-japanese controllish deck that I can't really put a lable on
brit-? low-damage-high-toughness deck with the cards to set power to toughness
japanese-german aggro-control deck with medium flyers and evasion
german-french resistance deck with countermeasures
german-italian alpine
rus-ita control
brit-french resistance + flyers
Now I am FM and the meta will obviously change, but up to that point - whereTF is this japanese aggro meta you guys are talking about!? Not only did I face just a single japenese aggro deck in 26 games, control outnumbers aggro vastly!
So, IF you face a mostly japanese aggro meta on lower ranks then that is due to the lack of skill/imagination/cards of your opponnents and not a problem of the game itself. In fact, a look at this list shows how awesomely diverse the meta can be - 26 games and almost as many different decks! And please note that these games were played between ranks 4 and 2 which is the soft spot between noobs and competitive play.
Aggro is fun aggro is good. Maybe there are people who hate the stupid slow decks you play just as bad. WHich include even more cheese meta bs power cards. Ima argue that most other decks and playstyles other than aggro are boring as ♥♥♥♥ and rely on the same gimmicks. The game is fairly balanced in that sense. If aggro ever gets nurfed the game will die.
"Authentication Error:
Steam credentials could not be installed."
FIX IT I TRY SINCE 1 YEAR TO GET IT RUNNING!
Unfortunately (call it Murphy's Law) Once I build an Anti-deck it seems to never get matched up to it's target deck type...but when it does, and it works as intended..The triumph is so sweet!!
When I meet the same deck over and over switching to another deck myself often mysteriously seems to change my opponent's deck type as well. It will still be 90% meta, of course...