KARDS - The WWII Card Game

KARDS - The WWII Card Game

Britain shouldn't have so many board wipe cards
Being able to kill every enemy unit on the field over and over all the time including massive taunt cards is just such a joke. I hope they give aggro some love because right now it's impossible to do anything against constant unit flush cards.
Last edited by ๖คፈɬเς Ꮄน∂Ꮛ; Dec 9, 2021 @ 5:14pm
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Showing 1-12 of 12 comments
kimoyatch Dec 10, 2021 @ 11:00pm 
Have some retreat cards or any cards that let you bypass guard units.

A good aggro deck should be able to kill off the opponent before turn 7 on average.

If you don't have all those cards that let you get around those guard units, yes, Britain can be frustrating. But what can you do? You just started playing the game 8 days ago! =D
Last edited by kimoyatch; Dec 10, 2021 @ 11:01pm
Originally posted by kimoyatch:
Have some retreat cards or any cards that let you bypass guard units.

A good aggro deck should be able to kill off the opponent before turn 7 on average.

If you don't have all those cards that let you get around those guard units, yes, Britain can be frustrating. But what can you do? You just started playing the game 8 days ago! =D
The problem is that British board wipes can happen on whatever turn they happen to draw the wipe. They have a 1-cost board wipe with number of bombers controlled. They deal 1 damage to my unit early, I try to re-organize, they spam taunts, I take them out but leave me with no cost to build up a force to wipe him out. Over and over Britain has options for simple 1 card control. Taunts? Wipes? +7 HQ armor? Doesn't have what he needs? Guaranteed draw 2. Deal X damage to everyone in reserve line X being number of units. No? Deal 3 to all. Okay now give all units +2 defense. Not enough? Deal 1 damage to all enemies oh and it combos with a card to increase its damage, lower its cost and you are allowed 4 of them in your deck. Oh yeah and then deal 3 damage to everyone in reserve line and I lose a credit slot. Have another French taunt with 8 health default.

You see why it's kind of insane? I think this deck is called "Cancer Guard" and the name is quite accurate.
Last edited by ๖คፈɬเς Ꮄน∂Ꮛ; Dec 11, 2021 @ 3:29am
While I agree that british decks which buff HQ defence can be aggravating... if you want some useful feedback from other users it would be EXTREMELY helpful to actually write the names of the cards you are talking about, because
>Deal X damage to everyone in reserve line X being number of units.
OK, that's Stars and Stripes
>deal 3 damage to everyone in reserve line and I lose a credit slot.
OK, that's Strategic Bombing, and it shouldn't even be in British decks, because it's US elite. (unless the opponent somehow copied it from your deck).
>a 1-cost board wipe with number of bombers controlled
A what? I presume this is The Empire Strikes, but it costs 4K, not 1K.
So, please, write the names of the cards, if you want useful responses from other palyers.
kimoyatch Dec 11, 2021 @ 4:05am 
Originally posted by Roland the Thompson Gunner:
While I agree that british decks which buff HQ defence can be aggravating... if you want some useful feedback from other users it would be EXTREMELY helpful to actually write the names of the cards you are talking about, because
>Deal X damage to everyone in reserve line X being number of units.
OK, that's Stars and Stripes
>deal 3 damage to everyone in reserve line and I lose a credit slot.
OK, that's Strategic Bombing, and it shouldn't even be in British decks, because it's US elite. (unless the opponent somehow copied it from your deck).
>a 1-cost board wipe with number of bombers controlled
A what? I presume this is The Empire Strikes, but it costs 4K, not 1K.
So, please, write the names of the cards, if you want useful responses from other palyers.

@Roland
I think OP's talking about Tora! Tora! Tora! This cancer deck has it.
Btw, https://www.kards.com/decks/5599-cancer-guard-mk-ii-updated-cancer


@เςє๔νєησ๓
Yea, that cancer deck will work well against any conventional Jaggro deck, I get ya.

Try building that US aggro deck that everyone seems to be playing these days?
https://www.kards.com/decks/5628-open-ix-28th-nov-2021-usa-frontline

Or this one.
https://www.kards.com/decks/5515-off-meta-fast-heinz
Last edited by kimoyatch; Dec 11, 2021 @ 4:22am
Originally posted by kimoyatch:
@Roland
I think OP's talking about Tora! Tora! Tora!
Well, Tora! Tora! Tora! still costs 2K, not 1K. And its damage has nothing to do with "number of bombers controlled". Or Britain.
Last edited by Roland the Thompson Gunner; Dec 11, 2021 @ 4:08am
kimoyatch Dec 11, 2021 @ 4:18am 
Originally posted by Roland the Thompson Gunner:
Well, Tora! Tora! Tora! still costs 2K, not 1K. And its damage has nothing to do with "number of bombers controlled". Or Britain.

OR maybe the opponent brought its cost down to 2 with Observer Corp and had 85 Pioneer Company?


@เςє๔νєησ๓
Here' a nice budget US aggro deck
https://www.kards.com/decks/5005-l-640-usa-italy-aggro

I suggest adding some Magic! and Overwhelming Force to that, and you will have a fair chance against guard decks.
Originally posted by kimoyatch:
OR maybe the opponent brought its cost down to 2 with Observer Corp and had 85 Pioneer Company?
Well, damn good point. That could actually be the case. But if OP just wrote the names of the cards, we won't be playing this guessing game.
Anyway, @เςє๔νєησ๓
Guard decks are usually very weak against decks with lots of removal. So if you are struggling against them, I'd recommend some kind of German/Japanese deck. Japan has a lot of good removal — Amphibious Assault, Blade of Samurai, Honorable Death, Banzai, To The Last Man, it even has dedicated anti-guard card — Outflank. German removal is not too shabby either — Sudden Strike, Enemy Sighted, Annihilation. They also have Breakthrough, which removes guard from all enemy units, and great countermeasures — Night Hunters and From the Deep. Of course, you need to couple the removal with some units. Air units could be good choice, especially considering that in this case you can use Code of Bushido as mass removal.
Of course, all this requires a wide collection, so you may be better served with some aggro, which is usually cheap. The decks kimoyatch provided are good, take a look at them, especially the last one
https://www.kards.com/decks/5005-l-640-usa-italy-aggro
Last edited by Roland the Thompson Gunner; Dec 11, 2021 @ 4:39am
kimoyatch Dec 11, 2021 @ 4:57am 
Originally posted by Roland the Thompson Gunner:
Well, damn good point. That could actually be the case. But if OP just wrote the names of the cards, we won't be playing this guessing game.
Anyway, @เςє๔νєησ๓
Guard decks are usually very weak against decks with lots of removal. So if you are struggling against them, I'd recommend some kind of German/Japanese deck. Japan has a lot of good removal — Amphibious Assault, Blade of Samurai, Honorable Death, Banzai, To The Last Man, it even has dedicated anti-guard card — Outflank.

Yes, indeed. Felt like I was playing detective, haha.

Anyway, all those are nice removal cards for Japan, try throwing in a few of them, if you don't have enough wildcards to construct a fresh new deck.
Last edited by kimoyatch; Dec 11, 2021 @ 4:57am
romy Dec 12, 2021 @ 6:07am 
It's a "rock paper scissors" game, british guard+mass removal decks are strong against japan aggro decks. If nothing would counter japan aggro then everybody would play japan aggro only and game would be dead.

What you could do is have units that do direct damage to HQ when destroyed, that way you still damage HQ when opponent wipes the board. Japan aggro is about dealing damage fast.
puschit Dec 13, 2021 @ 12:53am 
Nevertheless, I effing HATE Carpet Bombing! It's a card that turns games upside down almost every game it is played. When you have it in your deck, from turn 7 and on you will almost always want to draw it next because it'll win the game. It is so strong that sometimes (when my opponent isn't playing japan or germany as main nation) I will keep if Carpet Bombing is in my opening hand! I mean, if it is worthwhile to not mulligan a card that costs 7 kredits, then somethings is seriously wrong with that card.

About guard, when you have access to american cards, always put in some Patrol cards! They are extremely useful in a lot of situations, removing guard against the british, removing those destruction effects against japan and soviet cards and sometimes removing smokescreen to kill a Jasco or something like that. Even if your opponent doesn't have anything like that, you are still dealing 2 damage for 2 credits which is very okay, you will always have targets.
Originally posted by puschit:
Nevertheless, I effing HATE Carpet Bombing! It's a card that turns games upside down almost every game it is played. When you have it in your deck, from turn 7 and on you will almost always want to draw it next because it'll win the game. It is so strong that sometimes (when my opponent isn't playing japan or germany as main nation) I will keep if Carpet Bombing is in my opening hand! I mean, if it is worthwhile to not mulligan a card that costs 7 kredits, then somethings is seriously wrong with that card.

About guard, when you have access to american cards, always put in some Patrol cards! They are extremely useful in a lot of situations, removing guard against the british, removing those destruction effects against japan and soviet cards and sometimes removing smokescreen to kill a Jasco or something like that. Even if your opponent doesn't have anything like that, you are still dealing 2 damage for 2 credits which is very okay, you will always have targets.
Thanks for the recommendation and I completely agree with you about Carpet Bombing. If they want to have mass board wipe cards then you should have to combo them. It should be reduced in damage and then if you want to have it board wipe more efficiently then add cards that increase damage or orders and such. That way it requires more than just a single card and you have the same effect.
Last edited by ๖คፈɬเς Ꮄน∂Ꮛ; Dec 13, 2021 @ 1:23pm
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Date Posted: Dec 9, 2021 @ 4:26pm
Posts: 12