KARDS - The WWII Card Game

KARDS - The WWII Card Game

NME Koosta 20 MAY 2020 a las 1:07 a. m.
Boring Decks
Is anyone else bored of people spamming the same boring decks? either japan 'on destruction deal 2 damage to enemy HQ' or British Guard change attack to same as defence. I'm not saying that they're not hard to beat in the slightest i play mostly Germany and 70% of the time i can beat these decks however they're just boring every game. I tried it maybe twice? so these people that keep doing it where is the fun in playing for you ahah
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romy 15 ABR 2022 a las 1:07 p. m. 
Publicado originalmente por HOLYRAY:
For example: To the last man vs leopold.

Both is elite and has 10 points, it should be treated as same value, yet they're not.

Return all enemy units cards to enemy hands mean that your cards are still on board, while you clear enemy board. Then add leopold to the board, with 6 damage ready on hand. On other hand To the last man, clear both your units and enemy units, it is perfect card as desperate method, while leopold is perfect card as offensive method. So leopold is half value better than to the last man.

If that isn't obvious enough

That isn't obvious enough to me because you are ignoring the obvious difference between those two effects. Returning to hand is in many cases inferior to destroying. With most of the decks i am playing I prefer getting my units back than losing them. Also I can remember only one game in the last few months where leopold caused me real problem and it was because random circumstances gave the guy 3 leopolds in a row and I couldn't handle the third. funny game but one to the last man in place of the first leopold would have destroyed me more directly because I wouldn't have been able to come back from it with my units like I did with the first two leopolds.

So these cards have different effects that are situational and one effect can be stronger in a given situation and the other stronger in another situation. Also they are elites from different nations so you can't just switch one for the other, leopold is definitely stronger than to the last man in a main german deck, not so much in a main japan deck.
Not all cards are equals and some are definitely better than other, but situations and synergies must be taken into account when comparing.
For example you could argue that the soviet "35th mountaineer riflemen" (don't know the english name but this is the only alpine soviet) is a better alpine unit than 6th alpini regiment since it has better stats and cheaper operation cost for the same cost of 4Kr to deploy, yet the italian card is actually a better alpine because Italy synergizes way better in an alpine deck since the soviet card is the only soviet alpine.

I didn't read your other examples so I may or may not agree with them, but anyway I know that some cards are objectively better value than other. All I am saying is that in the case of leopold versus to the last man and considering those two cards have different effects and are even different categories (one is a unit and the other an order) thus synergize differently and have different counters, best value is situational.
puschit 15 ABR 2022 a las 3:18 p. m. 
Yeah, they are vastly different, not just because different nations need different things. Not only is destroying usually better than just bouncing, Leopold has serious problems with deployment effects. It costs 10, so by that time the opponent might have cards like B 17 Flying Fortress or La Decima. Bouncing also resets any damage or debuff they had.

Apart from that I wanted to inform you, that you are replying to a 2 year old thread.
NME Koosta 15 ABR 2022 a las 9:02 p. m. 
Publicado originalmente por Romy:
Publicado originalmente por NME Koosta:
Is anyone else bored of people spamming the same boring decks? either japan 'on destruction deal 2 damage to enemy HQ' or British Guard change attack to same as defence. I'm not saying that they're not hard to beat in the slightest i play mostly Germany and 70% of the time i can beat these decks however they're just boring every game. I tried it maybe twice? so these people that keep doing it where is the fun in playing for you ahah

If you get bored playing your German/ British Deck with HQ defence and countermeasures to enemy orders IE Tiger/Panther and British counter Measures built around entirely tanks and forcing enemies to retreat then try to build other decks, that's what I do when I get bored playing a specific deck, you'll have pleasure returning to it in a while.

Lots of different decks you can build, experiment and be thrilled with in this game, if you are bored playing the same deck again and again then you are inflicting this on yourself. Only you can take action to solve this ! You can do it, I believe in you fellow gamer, see you on the battlefield !

mate, as much as i appreciate the reply this was nearly two years ago now and i've been with kards ever since. I honestly don't even remember the deck i was referring to it's been that long and so much has changed!:sd2surrender:
HolyRay 22 SEP 2022 a las 6:15 a. m. 
Publicado originalmente por Romy:

So these cards have different effects that are situational and one effect can be stronger in a given situation and the other stronger in another situation

2022 reply? Sorry I didn't read it. To The Last man and Leopold are similar card, not that different. Their effect that you want to use, when using them is to simply "remove enemies card from board" And yes, Leopold only remove it from hand to enemy hand, instead of destroying it, but you forgot important point that this is turn based card game. What you got by drop Leopold is extra turn while what you got using To The Last man is gamble on the cards at hand.

Let say, rhetorically I have both card on my deck, you using britain/whatever deck that utilizing improvement in card status on board using order. On turn 9, you almost win me, your unit in front, and support line outnumbering my unit, as my unit in support line only 3. There's no way for me to win against you in normal way, both of us have reserved card in hand, total 4. I don't know your card at hand, but I know in my current turn (turn 10), I have to reverse the situation. Now I have to pick To The Last Man or Leopold?

Of course I drop Leopold, first, maximum cards in hand are 9, you already have 4 cards, so when I drop Leopold, maximum 5 of your units will return to hand, another 4? Discarded as your hand is full.

Your turn, you don't have any more cards at board, your units status is "reset" and on your turn you have to pick which card to drop, lucky if you have "blitz" unit or "order" that can kill my leopold within 1 turn, if not, you're f**ked up, cause my leopold can simply hit your unit with 6 attack, instant kill or your base got 6 damaged. Maximum unit you can drop, if it's powerful is about 2-3 max, normally just 1-2, but using low units card doesn't matter because artillery can hit everything without get damaged back. So you have bitter choice here, and let say you have order to kill my leopold, but what is the kredit cost of that order and how many units you can drop if you use that order? In the end, at your turn my units are still intact on board, while you have to be conservative with your kredits uses, mine are not, as next turn I can pick whether I use cards on board or drop another cards.

Why I'm not using To The Last Man instead? I'm gambling here, we have both 4 cards in hand, or no matter what cards we both left have, if I clearing the battlefield, my cards in hand and cards that I will draw next turn should be better than your cards in hand and the cards that you will draw next turn. Otherwise, To The Last man will is wrong choice.

Not convinced enough that Leopold is more powerful than To The Last Man? You can drop Leopold at turn 6, just use USA or German deck, there's a way to do it. To The Last Man? Yes, you can do same, but for what if you're not in the cornered situation it is useless card, as you cannot use it for offensive strategy, while Leopold can.

I agree that card game is about synergizes, but I'm here talking imbalanced in card design, not about the whole deck. Also I'm returning this year, as it seem developer already fixing aggro deck problem now. The game wasn't as bored as before.
Última edición por HolyRay; 22 SEP 2022 a las 6:16 a. m.
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Publicado el: 20 MAY 2020 a las 1:07 a. m.
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