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Even the later ai decks are boring to play against, always either plane or artillery spam, hardly any interesting variety in the decks. Just powerful cards being spammed
Would be nice if the game had hard limits on classes. So preset limit on all things, so people and ai doesn't just spam one type of thing, would make the game more interesting. Including hard limits on orders. Anything to increase diversity in decks and weaken the strong archetypes that take over the game and ruin it for people who just want to enjoy the card interactions without having to feel like they need the most powerful cards and deck types to compete against.
I would even implement hard limits on certain card abilities, like Discard for example. And force every deck to have at least a certain amount of plain cards, so to create balance.
The game really needs also to stop historical enemies from being able to be allies, this with balanced parameters for decks would really help the game play + longevity and make the game a little more immersive and feel like a battle rather than just another generic card game.
It is a testament to how good this game actually is that it took you so many hours of playing to start to feel that way.
Right now the meta is mostly solved, I can usually tell what deck my opponent is playing pretty fast and I can tell pretty well what my chances of winning or losing are. Once KARDS starts rolling, introducing new cards on a regular basis, adding more game modes etc. this will be less of an issue.
But as others suggested - if you feel bored, play something else for a while. Personally I took a break from the game where I only did my dailys every now and then and I really started to enjoy the game again.
Try playing against humans, ofc facing the IA is boring, it's a multiplayer game AND a CCG, with a poor AI. Nobody plays against it, there are always enough players (even if I sometimes have to wait a little over 1 minute to find some).
What you suggest wouldn't increase deck variety, pretty much the exact opposite. More restrictions never brought more variety.
And about allies, i know this isn't historically accurate, but if the game was accurate, the deck building possibilities would be even fewer. Germany + Soviets would be possible, but would you allow late war tanks and planes in such a deck ??
It doesn't work, this is a CCG, not a strategy game.
KARDS WINTER EXPANSION in December with two new ally nations and 150 new cards.
That should help boosting the exciting (again).
You missed the point, I have played against humans more and they are more boring than the ai
Always the same style of decks and cards being used. At least the early ai didn't just spam powerful cards the entire deck. If the ai knew how to play the game with the balanced decks they have, that would be ideal. Or if the game had fair matchmaking where it put me against people with both similar card collection and low amount of time in the game.
I beg to differ. Limiting card types in quantities and quality would increase the variety of cards being used in a deck, therefore less spam of the same card. This would make for more variety and diversity of play. More interesting draws too and less predictable boring game play.
It would work if the game was designed to be balanced. That's a design flaw, and that's just an excuse. Sorry but your reasons aren't acceptable. Just excuses.
Probably because you lose more often, right ?
Never read something so idiotic, sorry, but any AI always does the same, it's predictable and easy to counter.
And CCGs are not meant to play vs bots.
I don't know what you're doing wrong, but I've playing cards for less than 3 weeks and got to Field Marshall with all nations, without spending anything. Matchmaking isn't great, I met some people with a dozen elite in their decks, but this doesn't happen too much or I wouldn't have been able to get to FM.
And I'm not looking for excuses to explain why I lose and complain, you are...
Anyway, keep complaining instead of looking for what you're doing wrong.
If I can do it, everybody can. I never played a CCG before.
Agreed. If you want better cards, play more and earn them. Live PVP is NOT boring. Sometimes frustrating if you have a slowpoke. I beat the AI about 95% of the time and I'm not a great player. I'm sure I am sub .500 in live PVP. AI makes stupid mistakes like putting guard cards in the wrong place. That doesn't happen with any semi-competent live player. Unless you are playing Training games, you don't face the AI very often, maybe 1 game in 10. There are always plenty of live players available.
You're right, it's not boring AT ALL. Every game is very different, that's what I like. Saying otherwise is just wrong and dishonest.
Some people play the same poor deck over and over and complain about losing and the game being unfair, that's ridiculous. And by "poor", I don't mean cheap without elites, i mean badly constructed.
There are many who are great deck builders. Unfortunately, i'm not one of them.
You'll get there, you have the good attitude, not blaming the game or other players and knowing you can improve your skills. It takes time to build a good deck. I improved mine game after game, switching a few cards at a time according to how useful or not they were when I had them in hand.
Do you manage to get to Field Marshall and Officers Club ?
My advice would be to craft a lot of limited cards for every nation, so you have 1 decent deck for each. Choose them wisely so they fit a particular strategy.
Then you can reach FM with all 5 nations and get all the monthly rewards. Limited cards are not very expensive, and they improve your decks a lot. A few specials may be useful, but few are absolutely necessary.