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For resident evil they wanted to change the style of the game, making it an action horror game, it didn't worked that great in the horror departement but at least the games are complete, now with RE2 coming out we will see what's up.
For MGS it was not a change of gameplay, it was more like.... more like the person behind the MGS story is not here anymore, that's probably why MGS4 have sooooooooooo many boring cutscenes and a very dull story, nothing really made sense in MGS4 when you have played MGS2.
Yes it's a copy past of Metal gear, at some point it feels like the empty open world of TPP combined with MGV without the crafting, seems like Kojima doesn't have any more ideas.
the same reason people stop to look at car accidents and train wrecks.
jeebus, are you really that stupid?
Oh, you mean the reason some of us come to check on a group of Survive fanatics every so often since you guys love to tell everyone else that they are jealous of your game, while you then go and do things like make topics bashing Kojima and his new game? It’s almost like you guys are projecting and trying to find ways to explain your purchase in your heads or something...
You’re right, some people do enjoy train wrecks.
What people don't really seem to understand though, is that Confusing/Dark doesn't always mean complex and good. The game has potentional to become an absolute mess that only fanboys will aprove of.
If people buy a 35$ demo then everything can be a masterpiece I guess, so far on PC MGV will have more players than in Death stranding.
There there is no lazy guess work about it.