Xenonauts 2

Xenonauts 2

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MiB Jul 18, 2023 @ 12:59pm
Explain Armour
Who can explain what armour stats means? What is hardness? How it is calculated?
Originally posted by SerBeardian:
The stats literally have a tooltip that explains them if you hover your mouse over the words.
It's easiest to find the terms where you can hover over in the xenopedia.

a target has:
20 Armor
5 Hardness

A weapon hits with the following stats:
30 damage
10 Armor Penetration
5 Armor Destruction

10 penetration is reduces by 5 hardness to 5 penetration.
5 penetration reduces effective armor by 5 to 15 from 20.
30 damage is then reduces by 15 to 15, which is dealt to the xenonaut.
5 Armor destruction then reduces the xenonaut's armor to 15.

A second hit from the same weapon with the same damage roll would then deal 5 additional damage, since the target has 5 less total armor.
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MiB Jul 19, 2023 @ 1:05am 
up
From what it seems like the damage calculation is like this:

[random roll 50% - 200%] * damage - armor = actual damage

So armor is directly subtracted from damage. The thing that makes it hard to notice sometimes is the damage spikes that can happen when the damage goes the 200% end of the spectrum. If you watch though when it's towards the 50% end, you'll see that you might hardly take any damage from some attacks with Warden Armor when you start using it against enemy magnetics.
The author of this thread has indicated that this post answers the original topic.
SerBeardian Jul 19, 2023 @ 1:31am 
The stats literally have a tooltip that explains them if you hover your mouse over the words.
It's easiest to find the terms where you can hover over in the xenopedia.

a target has:
20 Armor
5 Hardness

A weapon hits with the following stats:
30 damage
10 Armor Penetration
5 Armor Destruction

10 penetration is reduces by 5 hardness to 5 penetration.
5 penetration reduces effective armor by 5 to 15 from 20.
30 damage is then reduces by 15 to 15, which is dealt to the xenonaut.
5 Armor destruction then reduces the xenonaut's armor to 15.

A second hit from the same weapon with the same damage roll would then deal 5 additional damage, since the target has 5 less total armor.
Originally posted by SerBeardian:
The stats literally have a tooltip that explains them if you hover your mouse over the words.
It's easiest to find the terms where you can hover over in the xenopedia.

a target has:
20 Armor
5 Hardness

A weapon hits with the following stats:
30 damage
10 Armor Penetration
5 Armor Destruction

10 penetration is reduces by 5 hardness to 5 penetration.
5 penetration reduces effective armor by 5 to 15 from 20.
30 damage is then reduces by 15 to 15, which is dealt to the xenonaut.
5 Armor destruction then reduces the xenonaut's armor to 15.

A second hit from the same weapon with the same damage roll would then deal 5 additional damage, since the target has 5 less total armor.
Ok, so I had the basics correct, but I didn't know about hardness, penetration, and didn't really get into destruction in my response. Thanks for being more thorough.
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Date Posted: Jul 18, 2023 @ 12:59pm
Posts: 4