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We could add support for customising soldier nationality and portrait during Early Access - it's probably not *that* much work to do it.
It's something we'd have to discuss with the community though as I know some people find it immersion breaking to be able to completely change their soldiers like they're not real people. So I'd need to collect some data on how many people want it versus how many people don't.
If nothing else, please make it an option I can toggle to allow bending around corners to shoot.
I must admit, the aliens are being very kind to not take full advantage of the terrain when shooting at us. I won't give them the same courtesy because I like winning.
About the corner-sniffen... In my imagination, this fight is not a "i poke, you poke!", it's fluid. If you lean around the corner to shoot somebody, the enemy should be able to hit you aswell. We play it turn-based, but "in reality" everything happens kinda at the same time. Thats why in some games, if you shoot or overwatch from a corner, you literally stand in the open and are vulnerable for attacks.
Have only played the Xeno2 Demo (and of course part 1) , so take everything with a grain of salt. I watched some beta-plays and it looked fine.
Have it so on increased difficulty this feature is enabled, we want realism, newbie players can play the easy mode with it off. Please don't exclude complexity/deph in the game for newbie players who complain about difficulty.
Right?... Wrong?...
Blind fire around corners should also be a thing, with very low odds of hitting of course.
This has noting to do with being new on the contrary this makes it easier than in real life. With only the option of shooting at a 45 degree angle a door or a wall becomes way less dangerous then in real life because nobody is going to poke around the corner.
How about a Degree-Option at the start? So you can challange yourself and others can still enjoy it the way it is.
A suggestion and solution to be able to shoot around corner.
Imagine if you could get bullets that you can program to fly x route. with 1-2 turns.
Or in real life you now a days can get sniper bullets that can follow a laser so even untrained snipers can hit a target very far away... ( also what if you cold make one soldier lase the target and soldier 2 could fire and "maybe" hit it though they cannot see the target.
Since we have magnetic rifles and other cool gear then maybe that could be a way to make people shoot around corners in the late game.
Or what about a rifle that can pivot and look 90 degree around a corner, there are one rifle in real life that can do this.
( but i think people will cry if aliens can do the same ) ;-)
I don't think aliens ever got such an advanced weapon. It made the game easy.
I also found that at least some obstacles can get destroyed by gunfire. There was a fountain in a yard, which gave cover to an alien, but it was turned to debris by a MARS salvo aimed at the alien. I have to experiment some more by shooting at walls or at aliens when I have 0% hit chance due to wall cover.