Guts and Glory
 This topic has been pinned, so it's probably important
HakJak  [developer] Jan 26, 2017 @ 9:04am
BUGS
Press Ctrl+B to use the in-game Bug Reporter / post here.

Bug Reporter attaches a screenshot of just the game at the time you activate it, and relevant technical info for debugging. This feature is getting updated this week too.

Please check for existing posts on a bug before posting a new one. Thanks!
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Showing 1-15 of 117 comments
HakJak  [developer] Jan 30, 2017 @ 3:55pm 
All bugs reported here have now been fixed and removed :steamhappy:
HakJak  [developer] Feb 9, 2017 @ 6:20am 
Just realized the new ramps didn't get added to the Level Editor properly... they disappear when entering Play Mode.

This also affects buildings.

This will be fixed in the Early Access release.
Last edited by HakJak; Feb 9, 2017 @ 8:37am
Revalopod Feb 10, 2017 @ 10:08pm 
Originally posted by hakjakgames:
Just realized the new ramps didn't get added to the Level Editor properly... they disappear when entering Play Mode.

This also affects buildings.

This will be fixed in the Early Access release.
Hm, I loaded an older level in level editor and all the buildings had disappeared.
Scabard Feb 16, 2017 @ 2:23am 
Couple of bugs I noticed on my first play:

- In the settings screen, the controller pop-up can't be closed and overlays the settings options even if you cose the settings and re-open them.

- When in the bug submission screen, your typing has an effect on the game in the background

- Game won't recognise my wired Xbox 360 controller and I can't see a way to default to it

Other than that It's a great game. I would really prefer to be able to use the controller though, more support is needed there please.
AbvAvgJoe Feb 16, 2017 @ 7:48am 
Originally posted by VentureFox:
Couple of bugs I noticed on my first play:

- In the settings screen, the controller pop-up can't be closed and overlays the settings options even if you cose the settings and re-open them.

- Game won't recognise my wired Xbox 360 controller and I can't see a way to default to it

I am having somewhat the same issues. The controller screen in settnigs is the exact same. I AM able to use my xbox 360 controller but only once I am in game. It does not work at the main menu or choosing levels
HakJak  [developer] Feb 16, 2017 @ 7:48am 
Originally posted by VentureFox:
Couple of bugs I noticed on my first play:

- In the settings screen, the controller pop-up can't be closed and overlays the settings options even if you cose the settings and re-open them.

- When in the bug submission screen, your typing has an effect on the game in the background

- Game won't recognise my wired Xbox 360 controller and I can't see a way to default to it

Other than that It's a great game. I would really prefer to be able to use the controller though, more support is needed there please.

Thanks for the feedback!

- I was unable to reproduce this problem, except when I had odd aspect ratios that hid the close button. However, the Settings Menu is going to be completely replaced very soon and will resolve this.

- Added this to my bug fix list... ironically xD

- This one is the most concerning because it's best played with a controller. I use a third party plug-in (called "Rewired") for controller support. It's been pretty solid so far and Xbox 360 controllers are supported (http://guavaman.com/projects/rewired/docs/SupportedControllers.html)
--If you have any third party controller software installed, try disabling it and enter the game; see if it is causing a conflict.
--Try unplugging the controller, restart game, and plug it back in AFTER the game finishes loading up. This will force the game to re-check for connected devices.

If the issue still persists, please send a bug report in-game (Ctrl+B) so it will send me system specs and I can try to figure it out.
HakJak  [developer] Feb 16, 2017 @ 11:10am 
I got a couple other reports of some controllers not working for some people. I'm working on a fix for next update.
Totally unsure if this is a bug or not, but I honestly hope it's part of the game. I laughed way too hard. http://steamcommunity.com/sharedfiles/filedetails/?id=865567586 Having your fella's bones break and just twist all over the place is freaking amazing.
Last edited by Griffith did nothing wrong; Feb 16, 2017 @ 8:12pm
HakJak  [developer] Feb 16, 2017 @ 8:19pm 
Lol yup... bone breaks are part of the damage system.
HakJak  [developer] Feb 16, 2017 @ 8:20pm 
But the leg through the bike is just glitchy physics lol
Haha, I think it's great. You should add some bone breakin' sounds! :)
When selecting "Change track", the game can become unresponsive. I'd say it's a 1 in 5 or so chance of happening.

EDIT: Just had to press ESC. Might wanna fix that.
Last edited by Griffith did nothing wrong; Feb 16, 2017 @ 10:29pm
SweetBogie Feb 16, 2017 @ 10:25pm 
win10 64bit
cannot be used 360controller:Toxic_Geralt:
HakJak  [developer] Feb 17, 2017 @ 7:18am 
Originally posted by Sweet Bogies:
win10 64bit
cannot be used 360controller:Toxic_Geralt:

Thanks, getting quite a few 360 controller issue reports so I'm checking into it, hoping to discover a solution very soon.

Xbox One and PS4 controllers seem to be working fine though.
Last edited by HakJak; Feb 17, 2017 @ 7:18am
abysss24 Feb 17, 2017 @ 4:17pm 
The game has been optimized quite good compariedto the demo version! I'm getting 55fps when maxed out, however when I respawn, sometimes the framerate drops to 15fps and stays that way, so basically I have to restart the level.
Last edited by abysss24; Feb 17, 2017 @ 4:30pm
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Date Posted: Jan 26, 2017 @ 9:04am
Posts: 117