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Would you like to know what you're doing wrong or have you already given up?
(In one of my previous savegames, I managed to kill a bird of prey and a wild hog).
It shouldn't be up to the player to instil a basic survival instinct into AI sidekicks in a game about evolution (fight or flight is not a concept people or animals have to learn - it's inherent even in the most primitive of creatures).
If it was hard to PREVENT them from running away in your first fights (instilling discipline), as you would need two or three apes to work together to score your first, difficult kill, that would make sense and actually be fun (if the combat was better executed by the developers).
I have decided the game is not worth any more of my time.
I really wanted to like it, but the game devs should have actually thought about making the game feel like it had some clear direction and things to strive for (and some fun mechanics, that made combat actually worth engaging in). When you realize you have already learned to build everything you can build within the first 5 minutes, there's not much to look forward to for all the tedious grinding. I thought maybe I missed something or it may come into play later, but after having read reviews, I got confirmation that it's not just me being silly or lazy or spoiled, it's the game that's just designed very poorly (the most you can look forward to is more fights with clunky mechanics, and maybe finding some new food types. That's pretty much it). I have plenty other, better games to play.
I know what I did wrong this time (I didn't wait until the counterattack skill was enabled), but since my fellow monkeys acted just as stupidly just before I had to start over the first time (at which point I had the counterattack skill enabled already, and they all held spears when they died - maybe it was a bug, but either way, it's just not fun to play).
Maybe I'll give it another chance if I happen to stumble upon a savegame with 100%, or cheats at some point in the future. I know it won't change much about the gameplay though, so I won't even bother actively looking for one. That's how much I started to hate this game.
Here is a list of reviews that mostly have come to similar conclusions:
https://opencritic.com/game/8037/ancestors-the-humankind-odyssey/reviews
I had enough of this mess (especially given the high chance of losing all my progress again because of some savegame bug they haven't fixed, as other players have posted about too). If you enjoy repetitive & tedious games with clunky mechanics, you do you. To each their own - have fun!
Typically I carry one stick and one stone to make more sticks quickly, altho that stone can be used to fight and is sometime enough to finish off stuff. Some stones are quicker to sharpen sticks but I won't get into details or spoiler.
Steam reviews says 80% or so possitive, honestly expected lower since so much people rage quit early. I 100% this twice on PC and PS4 and loved it for what it is, a small game made by a small team, can't compare it to big budget studio.
About save game bug no idea, any game with auto saves I tend to back up often manually but honestly I did 3 full runs and can't remember a single corrupted save.
My problem with this game is that its just not fun for me. The reasons why I dont like it are many and I really dont want to take time to describe now. One of the few games that I own that I put away and wont play again.
I think anyone who responds in good faith will admit your comment said no such thing as "the game is bad because you can die" - the problem is the lack of fun, which was the basic message of your comment (and that's entirely accurate).
I don't blame the game for not being AAA, some indy games are even better than the rubbish that's offered as a AAA title nowadays.
Even the things that should make the game fun (like combat) are so clunky it's just tedious. I thought maybe I missed something, I'll try a far more aggressive approach, but that only proved to me once again how poorly the combat is implemented in this game. I remember the two times I actually scored a kill in this game - both felt like a lucky accident. Why on Earth would you map the "attack" and "dodge" commands to the same button (and then recommend use of a controller in the opening screen!!) - that's just really bad game design.
The unusually high rating on Steam is the reason I opened this thread, as people need to be warned - I really wanted to like this game, so much that I came back to give it another chance several times, but they made it near impossible to do so unfortunately.
Other platforms (where the game was out long before it came to Steam) have much more mixed ratings for this game - and since you can only rate it after buying it here on Steam, I guess many of the Steam buyers were probably people who actually liked the game after playing another version (and just wanted to have the Steam version too).
The game isn't rated anywhere near as highly anywhere else.
Once you get this fighting timing right, you really feel nearly invincible seeking predators and wiping the floor with all of them. Alpha predator is always, you.
Look, I am not telling you this game is perfect and you are wrong for not liking it, I am just saying reading both of your comments you are wrong about the combat, I spent the first day playing this game frustrated and annoyed for about 8 hours.. Then went to bed and next morning it clicked, I was just making the same mistake over and over and I am too stubborn to quit or look at guides.
As soon I figured out the hold and release mechanics everything in the game made sense and I was able to enjoy it, what seemed hard at first turned out to be quite easy and again I am really not good at this sort of game.
I wish they had a modding community supporting the game, as it does seem like a wasted opportunity to me (the game would have a lot of potential, I think it could have been a masterpiece). Small changes could have gone a long way to make it less frustrating/repetitive.
To each their own, I just thought it should be pointed out that new buyers should read the critical reviews too, as the highly positive ratings on Steam are somewhat inaccurate given how many people loathe this game (including people who really wanted to enjoy it, like me).
To be honest I put this game down 2 or 3 times before finishing it. It was just overwhelming, I died a lot, sometimes in crappy ways, but I really wanted to like it. At some point I decided I'm just going to stick it out. I'm glad I did because it honestly became an extremely enjoyable experience. I know telling people "give it no less than 3 tries at different times" isn't exactly a shining endorsement lol but I do think if you go back, it'll click at some point.