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If it's the latter, then you should know that it's your settlement boundary which creates the safe zone, and not any particular location. Additionally, the AI apes may leave the settlement boundary when idling, which is why they sometimes get attacked anyway. This positioning issue happens most frequently when passing generations or making evolution jumps. There's a particularly annoying one in the woodland biome that always, and I mean freaking always spawns one of the babies outside the settlement down a sheer cliff right in front of the spawning point of two gold machairodus, whom you have to immediately go save and then bandage up.
There's not much you can do about it except try to avoid settling in locations where this happens, or move away from them as quickly as possible. That being said, once you get the neurons that allow your clan to dodge and defend themselves, you should probably be living the nomad life anyway, which renders this issue a moot point.
No other settlement location will be as safe (except one in the Woodlands but that one's so hard to get to I doubt anybody actually settles there for long).
If you've moved to a new settlement before the clan is able to dodge and defend themselves, you may have moved a bit early.