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Another one not smart enough to understand how it works
It's one thing to not explain how things are done in game, and another to have obtuse minigames for primary activities that constrain the player to what seems to be a virtue signal driven modus.
You can't attack a snake that just bit you - you have to wait until it attacks you again to counter attack because back then, humanoid creatures were peaceful and loving and they thrived on the power of love and peacefulness. Despite every set of bones we've ever found having teeth and weapon marks in them.
It's nice of the developers to create such an empty and contrived fantasy world in which other humanoids stand in place for hours or days until we tell them to move, even when being eaten by crocodiles or snakes.
The game isn't for everyone, and that's understandable. I don't think it has to do with intelligence.
I think - like everything - it depends on personal tastes and being open to accepting new ideas about what constitutes good gaming.
I don't like everything about the game and Nox's first two points are entirely valid (mechanics and movement). I will note that your clan gets much more self-sufficient as you develop your Communication neurons. New players often think their clan is a bunch of idiots - but that's because *you* haven't taught them anything yet.
If you embrace the concept, however, of "evolving" your own understanding of what's going on in the game as your primates evolve their skills and abilities, it can be very rewarding.
Personally I'm a huge fan of any game that rewards exploration. IMO that should be everyone's primary reason to play. If you're just trying to "win" by reaching 2m years, you're in for a lot of boring, repetitious gameplay.
But the map is HUGE (much bigger than you think at first), wildly diverse and filled with fascinating stuff to discover.
I've played dozens of hours - I've explored every location and landmark on the map - but never bothered much with the Evolutionary stuff - not a lot of engaging gameplay in repeatedly Evolving, mating, advancing neurons, evolving, mating, advancing neurons, evolving, mating............
Evolution can be a painful, difficult process - full of dead-ends and missed opportunities. If you immerse yourself in what's being depicted here and try to lead your clan through the difficulties of adapting to a changing environment (by leading them across the map), there's a good game here.
Primates at this stage were not predators. They were vegetarians with the occasional meaty slug or termite thrown in for protein.
It's on YOU to help them become omnivorous. And even then, they weren't forming big hunting parties to go out and stab hippos with spears (not yet). They're just trying to survive in a world where the trees are disappearing and being replaced by savannah.
Teach them how to eat meat and eggs without getting sick - teach them to be bipedal - teach them how to defend themselves from these new ground-based predators they're encountering for the first time as a species.
But again, that kind of defeats the main thrust of the game - which is to figure it out for yourself - primarily by trying *and failing* until you (and your primates) get it right.
Yeah..... maybe he should not have started this Topic that way.
Figuring out what to do in a game is fair. Struggling with the interface is not. If an interface is so obtuse that it requires explanation to understand what it's trying to do that is a bad interface.
I stand by what I said, this game really misses the marks hard on interface and as other people have pointed out the designers are extremely arrogant about it.
Also I agree with the OP on one thing. Other monkeys should be able to learn from you and do stuff on their own. When they are hungry, they should make themselves a spear and fish. When they get poisoned, they should climb a tree and break a coconut with a rock. etc.. Why do they eat when I eat and drink when I drink. It is very immersion breaking.
Also some things do not make sense. After fishing on a spot in the river, you no longer can fish there. I thought it was a bug first but it just is the way the game is programmed.
Another complaint I have is that the things you can do are very limited. I'm sure our ancestors had much more things to do. After all they were not monkeys. The game feels more like a monkey simulator than a human simulator at the moment.
And Fortnite is the biggest trash in Gaming-History.
Got nothing to do with the concepts.. the game ultimately, is a waste of time. You progress.. with preset specific interests.. 4 locked in skills.. out of the 40 you learned.. next time, 4-6 more.. seriously.. take yer concepts..
Did you actually just write that? The monkey has wait for the snake? No.. the monkey is smarter than the snake.. monkey should be able to attack snake. Not have to wait for snake to attack monkey.. that isn't an interesting or even close to how monkeys operate.
Teaching the "clan" to do stuff is very limited, very staged, you have to teach them to pick up stone, then teach them to swap stone to other hand, then teach then to pick up stick, then teach them to hit/alter stick into twigless stick.. then alter twigless stick into sharp stick..
To eat this fruit or that fruit.. and so on.
It's kinda boring..
Then you discover.. a twiggy stick is just as deadly as a sharp stick.. so all that teaching before means nothing.
There's no hitting obsidian with granite to make flint.. there's no trying with bush to stick to make axe.. there's no dig traps and so forth. The game is here's some gimics.. he's some cool looking stuff.. maybe this is entertainment for console players.. I don't know.. but it isn't for the pc elite.. I expect an actual game, with progression I can keep.. a learning experience.
When I attack a rhino.. I expect all the monkeys around me to help out.. because I've taught them about tactics..
There's none of that in this game.. there's nothing to not understand.. it's a gimic with monkeys and stats.. and a cool idea. There's no game.. no replayability, no coop, no mp, no pvp.. just explore, die, kill, explore, mate x4.. evolution, rince repeat, get stats, win. Shelve game forever..
This sums you up.. Fortnite is ("THE") single biggest selling extravaganza on the planet.. has the most sales, the biggest groups, clans guilds, more than league of legends and you think, you.. think.. it's trash?
Ok mate.. there's a name for your kind.. but we're not allowed to use it, as it's disrespectful. It actually means someone who is respectful.. and yet, it's been twisted into a name that means the complete opposite. Sad to be you. :(
Nox is right.. maybe he didn't express it.. in a university degree kinda way.. but he's still right.