Two Point Hospital

Two Point Hospital

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ward patients hungry and thirsty
i am getting patients that are leaving unhappy because they are getting hungry and/or thirsty while in the ward. you cant put vending machines in the ward room though. what am i missing? how do i keep my patients from getting hungry and thirsty?

I just discovered recently that the npc's don't appear to like unisex bathrooms. so i started making his and hers bathrooms and they started heavily using each. i had to exclude one of the sexes from using each restroom. that was a surprising find. really great game. i have finally been able to retire my old, tired and scratched theme hospital CD-Rom disc.
Last edited by Chris Solomon; Dec 7, 2019 @ 12:15pm
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Showing 1-15 of 21 comments
OldGamer Dec 7, 2019 @ 12:27pm 
A) Ward nurses should do their thirst, hunger and boredom when they go around and see the patient. You are probably running 1 nurse in an 8+ bed ward? Usually, the rule of thumb is a 6 bed ward for 1 (and that is pushing it). I usually do 8 beds with 2 nurses.

B) They should do, you can let female and males - staff and patients in the toilet. Or you can click the buttons off to not allow them in (like it seems you have done).

My rule of thumb here is have 2, 2 toilet rooms with basin + hand sanitiser next to each other, each "block" so normally you have 1 staff room, 2 toilets, then a 4 ish cure rooms (depending on the size of the building). You basically want it next to the staff rooms and busy intersections/waiting areas.
Majora Dec 7, 2019 @ 5:12pm 
Too many beds; not enough Nurses.
Chris Solomon Dec 7, 2019 @ 5:14pm 
it isn't the nurses who are getting bored, hungry, etc. it is the patients
honecker9 Dec 8, 2019 @ 3:43am 
When building rooms can I change the door to open left or right? Can I erase windows outside? Can I not use entrys?
Last edited by honecker9; Dec 8, 2019 @ 3:46am
MrUnshaved Dec 8, 2019 @ 5:26am 
Originally posted by Chris Solomon:
it isn't the nurses who are getting bored, hungry, etc. it is the patients

Yes, and the nurses take care of those patient needs (if they have the time)
Originally posted by Chris Solomon:
it isn't the nurses who are getting bored, hungry, etc. it is the patients


Generally, for every two to three beds, you want one nurse. When a nurse walks to a patient's bed, she refills that patients hunger and thirst (think of it as her giving him his tray of food to eat).

If you don't have enough nurses for the patients you have in beds, patients don't get fed or sated for thirst and get angry.

The solution is to hire another nurse or two, depending on your setup.
Chris Solomon Dec 8, 2019 @ 3:08pm 
oh, ok. i see now. thanks for the explanation. looks like i need to add more nurse stations and more ward nurses
Last edited by Chris Solomon; Dec 8, 2019 @ 3:09pm
Chris Solomon Dec 8, 2019 @ 3:15pm 
it is kinda funny that before i divided up the bathrooms (talking about the other issue from my OP) i would see staff and patients run around indicating they needed to use the restroom, even if it was right next to them, and completely empty. but now that i divided up the bathroom into his and hers, it is too the point where the bathrooms are being almost over used (i am having to assign a couple of janitors exlusivly for toilet duty). guess they don't like unisex batrooms with more than one stall. I might need to start building an exlusive staff restroom too.
Twelvefield Dec 9, 2019 @ 1:13am 
4 beds is a ward. Anything else, and you're looking at replicating the hospital in Gone With The Wind. I also make super-small bathrooms, 1 or 2 stalls only. That way, the patients are far less likely to get jammed and I can use dryers without creating lineups of demand.
Majora Dec 9, 2019 @ 1:22am 
Staff and patients don't care if toilets are unisex or not. It's more likely that your bathrooms are out of order because the toilets are jammed. Use Maintenance View to see what's going on. You probably need more Janitors.

If your Patients spend a very long time in the hospital, that means many loo trips. This is what clogs the system. Move your Patients out of the hospital faster by improving your diagnosis setup. I would also recommend Staff only toilets in this situation. The real solution is hustling people out the door faster.
Chris Solomon Dec 9, 2019 @ 3:50am 
they were in perfect working order. I am still having issues with patients rage quitting in the ward. and i am still on the tutorial level.

https://steamcommunity.com/sharedfiles/filedetails/?id=1932650180

i have 6 beds with three nurses. that should be plenty, but the patient i am looking at is getting ignored and ends up rage quiting
Personally, I like multiple 4 bed wards. Maybe the extra size is slowing down things. I don't know for sure. It's also possible your nurses have some negative traits that are adversely affecting their performance or the patient's health.

Edit: I'm not sure if this was fixed entirely but has he been sitting up in his bed for a while, waving his arms? He may have been bugged and unable to get out. At which point, you'd have to edit the room and delete the bed, let him get into another one and then have the nurse release him.

Edit 2: To save space, you only need one desk for nurses. You can throw down some chairs for the other nurses to sit in.
Last edited by Jonathan J. O'Neill; Dec 9, 2019 @ 3:56am
Chris Solomon Dec 9, 2019 @ 4:17am 
no he wasn't but i WAS experiencing a gltich of some sort. I picked up the bed, which kicked him out of it, then i set the bed back down, and he moved to the next bed. soon he was visited by the nurse, and a bit later got cured. after only 734 days......
Last edited by Chris Solomon; Dec 9, 2019 @ 4:17am
Twelvefield Dec 9, 2019 @ 11:05am 
It could be that you placed an object in his intended path, and so he decided to stay in bed not realizing he could get up. Wards need to be as open and uncomplicated as possible. Again, four beds max. If you need more ward space, build more small wards using the copy function. Multiple wards allow you to assign them for healing or diagnosis, and it's a little easier to control staff. Mostly, though, open-concept four bed wards with lots of space allow for freedom of movement which is critical in all aspects of 2.H.

I don't think there are all that many ward patients in the starting levels anyways. If you maximize the freedom of movement, you get a higher flow of patients, and four beds is more than enough to serve your needs in most 1☆ hospitals.
Chris Solomon Dec 9, 2019 @ 3:40pm 
i don't think that was the issue here. if you look at the image posted, the patient had a clear path. the bed he got into when i picked up the bed he was in, could be considered less accessible than the one he was in.
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Date Posted: Dec 7, 2019 @ 12:15pm
Posts: 21