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The missile salvo can be very useful for killing big enemies on high difficulty.
The skill works with the tripple shot psalm code doctrine and if you add the armor relic enchant for additional missiles, you gain an absoloute boss melting ability.
Just be sure to fire it point blank.
The jump pack becomes useful once you get into speed clearing missions.
It just gets you faster from A to B and you can shortcut on some maps by jumping over gaps.
In some cases you can even jump over trigger zones for certain events, preventing a door to close on you, for example.
Personally, I'd use the turret as a dropable battering ram. Doesn't do a lot of damage, but it's fun. :)