Satisfactory

Satisfactory

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( * ) Sep 24, 2024 @ 5:10pm
[Noob Question] Possible to have a Truck Station to refuel Tractors?
Hello,

I just researched the Truck Stations and Tractors, but don't know how to automatically feed fuel to my vehicules.

Here's what I did : I have a Vehicule taking Fuel from a mine to a Truck Station.
The Truck Station transfers the fuel from its inventory to its fuel slot, so it can reload in fuel each passing vehicule.
My goal is to use this Truck Station as a Gas Pump, for all my vehicules.

Question is : how can an automated vehicule come to this Gas Pump, get its Fuel recharged WITHOUT loading or unloading the vehicule's cargo?
If I set the Gas Pump to charge or discharge, it'll manipulate the vehicule's inventory, which I don't want.

Thanks for your help. :)
Last edited by ( * ); Sep 24, 2024 @ 5:11pm
Originally posted by shoopy:
Trucks that drive close enough will be refilled as they pass by.
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Showing 1-15 of 17 comments
The author of this thread has indicated that this post answers the original topic.
shoopy Sep 24, 2024 @ 5:13pm 
Trucks that drive close enough will be refilled as they pass by.
( * ) Sep 24, 2024 @ 5:14pm 
Thanks for your answer.

Do you mean that when creating an automated route, I have to just drive by the station, without pressing F to manipulate the inventory?
Going to try this right now, thanks. :)
shoopy Sep 24, 2024 @ 5:15pm 
Correct, you may have to pause next to it for a few seconds to get a complete fill but you don't have to do anything with cargo
Lawn-Mower Sep 24, 2024 @ 5:18pm 
Originally posted by shoopy:
Correct, you may have to pause next to it for a few seconds to get a complete fill but you don't have to do anything with cargo
If you pause next to it, won't it also do the cargo thing automatically?
( * ) Sep 24, 2024 @ 5:20pm 
It worked, thanks. :)
Arkane Wisdom Sep 24, 2024 @ 5:25pm 
i've toyed with this, figured out that a truck that comes close enough to a stations load unload area will automatically put a pause in the route even if you didn't stop (had to trouble shoot my basics factory as the wrong resources went to the wrong places and couldn't figure out why until i looked at the vehicles path) set that pause to 1 or 2 seconds and have the "fuel" station set to load that way it's not trying to take things from the passing trucks. it also seems that trucks going the same way are pleasant to each other, usually i've seen them stop and wait for others crossing their path. i use a 2 station system though, the fuel truck has it's own dedicated station that it fills and in turn fills the tractors fuel and passes fuel to the other station. if is a busy station you will need fast belts to keep up.
shoopy Sep 24, 2024 @ 5:28pm 
Originally posted by Lawn-Mower:
Originally posted by shoopy:
Correct, you may have to pause next to it for a few seconds to get a complete fill but you don't have to do anything with cargo
If you pause next to it, won't it also do the cargo thing automatically?
Oh yeah, you set it to load with nothing in it. I forgot.
ShelLuser Sep 24, 2024 @ 5:35pm 
Why not just try things out? ;)

Anyway, as the others said.. as soon as you come close then it'll work. And not just for the tractor: this applies to all vehicles like the Explorer and Truck as well.
Bedna Sep 24, 2024 @ 10:59pm 
As a tip the other way around.
I have on multiple occasions accidentally had a path go too close to a station, and even if you did not press F every single truck uses it (I did not want that).
This is a bug.

The way to solve it is to access the truck actually using that station to load/unload, press x to hide the path and you will see the yellow pause symbols for ALL the OTHER routes. Press e on the pause symbols and remove them one at a time. Then jump back into the truck and press x again and the pause symbol comes back, but this time it is ONLY for that route.
kLuns Sep 25, 2024 @ 12:09am 
Originally posted by Bedna:
The way to solve it is to access the truck actually using that station to load/unload, press x to hide the path and you will see the yellow pause symbols for ALL the OTHER routes. Press e on the pause symbols and remove them one at a time. Then jump back into the truck and press x again and the pause symbol comes back, but this time it is ONLY for that route.
It seems much easier to me to set a refueling station to "load" and use a second unloading station nearby for the supply truck. The only load that goes in is the fuel.
Goodies never get lost.
Bedna Sep 25, 2024 @ 12:22am 
Originally posted by kLuns:
Originally posted by Bedna:
The way to solve it is to access the truck actually using that station to load/unload, press x to hide the path and you will see the yellow pause symbols for ALL the OTHER routes. Press e on the pause symbols and remove them one at a time. Then jump back into the truck and press x again and the pause symbol comes back, but this time it is ONLY for that route.
It seems much easier to me to set a refueling station to "load" and use a second unloading station nearby for the supply truck. The only load that goes in is the fuel.
Goodies never get lost.

How would that be easier?
If the station is used to unload something, like fuel for example, how is it easier to remove all connections and build ANOTHER station, and then recreate the entire route, rebuild connections to the old station from the new etc? :-O

This is a BUG, they are not supposed to interact with the station unless you WANT it to (by pressing the interact key while creating the path).

If it happens, I explained how to very easily fix this in my previous post (by hiding the visual path on the truck actually using that station (press x while inside the truck) and then remove the pause icon(s))
Last edited by Bedna; Sep 25, 2024 @ 12:27am
kLuns Sep 25, 2024 @ 12:38am 
Originally posted by Bedna:
How would that be easier?
Because you prevent the bug from occuring. You can keep pointing at bugs in a game as much as you want. The game isn't perfect and you make your life easier if you report the bugs on the Q & A site and in the mean time deal with the situations created by them.

You travel along your truck paths around the world to get them fixed while I use a different design that requires one delivery path while the other paths stay unchanged. It looks like a lot of extra work to me, do whatever floats your boat it's just an opinion.
Bedna Sep 25, 2024 @ 1:09am 
Originally posted by kLuns:
Originally posted by Bedna:
How would that be easier?
Because you prevent the bug from occuring. You can keep pointing at bugs in a game as much as you want. The game isn't perfect and you make your life easier if you report the bugs on the Q & A site and in the mean time deal with the situations created by them.

No you don't, the bug happens when you pass by the station, and it doesn't even have to be very close for it to happen either, it can happen even if a route is passing 8m OUTSIDE of the designated area to load/unload.
And the bug has been reported for a LONG time, no use spamming it.

The solutions is simple and I have given it multiple times.
Your "solution" is to spend hours tearing down and recreating builds and redo every single route for every single truck passing by, sure, sounds super easy compared to a few clicks that takes less than a minute.
Last edited by Bedna; Sep 25, 2024 @ 1:15am
kLuns Sep 25, 2024 @ 1:30am 
Originally posted by Bedna:
Originally posted by kLuns:
Because you prevent the bug from occuring. You can keep pointing at bugs in a game as much as you want. The game isn't perfect and you make your life easier if you report the bugs on the Q & A site and in the mean time deal with the situations created by them.

No you don't,
Yes I do. In my playthrough the bug does not occur. Or at least when it occurs I wont notice because it has no effect. It's very interesting that you can see from your side what happens in my playthrough. I dont get lost items. You said you do.

Originally posted by Bedna:
Your "solution" is to spend hours tearing down and recreating builds and redo every single route for every single truck passing by, sure, sounds super easy compared to a few clicks that takes less than a minute.
It doesn't take hours to build another truck station, integrate it into an existing building and do some beltwork. When doing this when setting up it's a set and forget method. How much time does it take to find all trucks and drive them all at least once? It seems to me that it takes more time than finding one truck and redirect it.

Originally posted by Bedna:
The solutions is simple and I have given it multiple times.
You prefer your solution, I prefer mine. Agree to disagree? No need to capitalize characters.

It's a sandbox, there is no absolute answer. No matter how much you love your own solution.
Last edited by kLuns; Sep 25, 2024 @ 1:34am
Bedna Sep 25, 2024 @ 2:12am 
Originally posted by kLuns:
Originally posted by Bedna:

No you don't,
Yes I do. In my playthrough the bug does not occur. Or at least when it occurs I wont notice because it has no effect. It's very interesting that you can see from your side what happens in my playthrough. I dont get lost items. You said you do.

Ah, I see, you are one of those.
"It does not happen to me so it does not happen at all"...
Yeah no, I do not interact with ppl like that.

For everybody else that is actually interested in building how YOU want, not some strange workaround that you need to plan for in advance, the solution is to make sure the pause signal is only there for the actual truck supposed to load/unload at that station.
There is no need to rebuild anything. There is no need to remake every single path, you know, a truck that goes 8km away to gather something and then go 8km back, those are time consuming to set up. And then maybe you have 3 of those... You do NOT NEED to redo the entire path, just remove the pause at the truck stop. :)
Last edited by Bedna; Sep 25, 2024 @ 2:17am
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Date Posted: Sep 24, 2024 @ 5:10pm
Posts: 17