幸福工厂

幸福工厂

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Jumbo Shrimp 2024 年 10 月 13 日 下午 4:19
Remove Blueprints from the game?
Blueprints being useless for 10s or reasons that have been documented, would it be better to remove them from the game completely? Just to reduce the anger of the players and not purposely increase their blood pressure and cortisol levels.

Amy repetitive larger scale building naturally makes people think: This would make a good Blueprint, only to realize how useless and non-functional the blueprints are (mainly due to miniature size). Only making users angry.

Blueprints demonstrate that developers not only have contempt for their users, their time, their health, but also mockery.

Where does the mockery come in? After having to build larger scale factories and railroad network during Tier 7 and Tier 8, which could have been done with 1/5th of the repetitive effort, devs offer Mk3 level blueprint in Tier 9.

And then, they laugh in our faces: "and it's still useless".

For Blueprints to be useful, they would become available right after railroad, and be either unlimited or a size that can easily fit 1+4 train station with all the approaches. At minimum.

But ideally, unlimited size, like other factory building games do. And, ability to capture any construction of any size as a blueprint. Building blueprints blind, without ability to debug them with real flow of goods is dumb. The entire approach to blueprints in Satisfactory is dumb.
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Jumbo Shrimp 2024 年 10 月 13 日 下午 6:48 
引用自 Fenix
引用自 Jumbo Shrimp
How is that useful? Minimum size of train station is 1+4 and all you can fit in the blueprint is 1+1 station components.
Useful? I just wanted it to look cool. I have basic ones too.
https://steamcommunity.com/sharedfiles/filedetails/?id=3348473497

I think you are unfamiliar with a concept of a "useful" train station. Let me show you an example:

https://steamcommunity.com/sharedfiles/filedetails/?id=3348483934
Fenix 2024 年 10 月 13 日 下午 6:48 
引用自 Madsen
I agree. All three sizes should be unlocked at the same time. And they should be at least 4x4, 6x6, and 8x8.
And the worst part is that the blueprints created in a smaller designer cannot be loaded in a large designer.
Well you can't load it, there Nothing stopping you placing a smaller one on a larger designer and saving it.
Jumbo Shrimp 2024 年 10 月 13 日 下午 7:00 
引用自 Sasheria
that is a bit harsh IMO.

The game is about building and production... That is it.

There is no "story" (other than added sphere and the building the space elevator)

Other than that.... it is building.. you start off simple (mk1) and as you unlock more stuff, you can build more complex stuff and replace older stuff. mk2, mk3 etc etc

That is the point of the game. So not sure where the "jerking around" is.

Heck, the game base premise is that your orignal base is likely to be tear down and rebuild with the new stuff (or upgrade if you manage to make it streamline) which the game does allow to upgrade belt just by mouse over and click.

The concept of blueprints is to cut down on tedious parts of the game and increase the fun part.

Devs decided: "No, we are not going give that to you all at once, only a nickle and dime at the time, not when you want it, only afterwards, after you have wasted 10s or 100s of hours, and you will never get the full functionality."
Rockethead293 2024 年 10 月 13 日 下午 7:01 
引用自 Jumbo Shrimp
The concept of blueprints is to cut down on tedious parts of the game and increase the fun part.

Devs decided: "No, we are not going give that to you all at once, only a nickle and dime at the time, not when you want it, only afterwards, after you have wasted 10s or 100s of hours, and you will never get the full functionality."
no, they did it and they did it well. i'd love bigger blueprints but the ones we have do work and are nice.

sounds like you don't enjoy the game
Jumbo Shrimp 2024 年 10 月 13 日 下午 7:11 
引用自 Rockethead293
引用自 Jumbo Shrimp
The concept of blueprints is to cut down on tedious parts of the game and increase the fun part.

Devs decided: "No, we are not going give that to you all at once, only a nickle and dime at the time, not when you want it, only afterwards, after you have wasted 10s or 100s of hours, and you will never get the full functionality."
no, they did it and they did it well. i'd love bigger blueprints but the ones we have do work and are nice.

sounds like you don't enjoy the game

All about fun to tedium ratio.

Between Early Access, last update (8?) and 1.0, Devs had some 9 months. Of those 9 months, they spend some time on Blueprints, but decided not to devote much of that time to make them more useful, and instead, decided to spend time jerking users around.

If they really can't allow blueprints beyond to be > 48x48, why make it Tier 9, after nearly all factories have been built?
最后由 Jumbo Shrimp 编辑于; 2024 年 10 月 13 日 下午 7:13
Dirtyshadow 2024 年 10 月 13 日 下午 7:16 
Wait... he is complaining that the small blueprints are repetitive, that he wants to remove them... but that would make it more repetitive to place every belt and splitter. Rather then using a Smelter or Constructor array with alignment beltworks and power already set up.

WTF

Okay some 1.0 additions are missing some QoL or community feedback, some are hampered by code restraints too. I played before blue prints... never going back.

But Blueprinting itself is part of the games challenge. He'll, some people can build some insane things with just blue prints if your can think inside that 4x4x4 box.
Fenix 2024 年 10 月 13 日 下午 7:18 
just to point out you can make a 2 part Refinery BPs in the 4x4 designer
https://steamcommunity.com/sharedfiles/filedetails/?id=3348494683

Also My railway wouldn't look like that.
引用自 Jumbo Shrimp
https://steamcommunity.com/sharedfiles/filedetails/?id=3348483934
最后由 Fenix 编辑于; 2024 年 10 月 13 日 下午 7:20
Dirtyshadow 2024 年 10 月 13 日 下午 7:54 
Also look up @Yakez42 on YouTube, I wish my blue prints game was like his... most are 4x4 only builds.
joe_schmoe_gamer 2024 年 10 月 13 日 下午 7:54 
WTH is this guy talking about. Blueprints are a game changer if you just take the time learn to use them correctly. Your frustration should not force the rest of us that use blueprints to the fullest to have to do without. There are a number of Youtube videos that explain how to use them.
joe_schmoe_gamer 2024 年 10 月 13 日 下午 8:03 
引用自 Sasheria
引用自 Madsen
I agree. All three sizes should be unlocked at the same time. And they should be at least 4x4, 6x6, and 8x8.
And the worst part is that the blueprints created in a smaller designer cannot be loaded in a large designer.
Now... this is a valid argument.

the older blueprint cannot be loaded into the newer models (4x4 cannot load into 5x5 or 6x6)

now I would like 8x8 that would be cool.
You can capture Mark 1 blueprints in the Mark 2. Use the build menu and build the Mark 1 blueprint on the Mark 2 platform and then make a new save. I have copied a number of blueprints created in the Mark 1 and saved them as a Mark 2.
Kuinshi 2024 年 10 月 13 日 下午 8:04 
Blueprints adds a huge QoL even if the design around them isn't perfect. Some use mods to make the blueprint experience better.

I'm thankful for anyone uploading empty building designs, as what I make is functional but can't make a nice looking building around it to save my life all just giant cubes for the most part.
Norseman 2024 年 10 月 13 日 下午 8:05 
引用自 Jumbo Shrimp
How about a picture of your refinery factory blueprint?

Ah, you know they exist, YT is full of content creators using blueprints for factory setups.
I use them myself and for several other things.

To your initial post, throwing in 'mockery from devs' and getting 'higher blood pressure' etc, you should immediately stop playing this game.

The only reasonable point you make is at what Tier you want Blueprint Designers to be unlocked at. That's it.
ShelLuser 2024 年 10 月 13 日 下午 8:10 
引用自 Jumbo Shrimp
Jerking around the users with the blueprint sizes is a bad thing.
Sorry, but you obviously have no idea what you're talking about. See, there is something such as game design limitations.

Fun fact: what do Minecraft & Satisfactory have in common?

Well, both games use strict size limitations when it comes to "blueprints". In Minecraft these are called structures which you can administer through the use of so called "structure blocks". Yah, guess what? A structure in Minecraft couldn't exceed a size of 32x32x32 at first, which has been expanded a little bit over time.

It has nothing to do with the developers trying to hinder players but more so with the involved game mechanics.

Not to mention that both games provide plenty of options to make things work anyway.

(edit): Good call Tenebris!
最后由 ShelLuser 编辑于; 2024 年 10 月 13 日 下午 9:10
Jumbo Shrimp 2024 年 10 月 13 日 下午 8:59 
引用自 Fenix
just to point out you can make a 2 part Refinery BPs in the 4x4 designer
https://steamcommunity.com/sharedfiles/filedetails/?id=3348494683

Also My railway wouldn't look like that.
引用自 Jumbo Shrimp
https://steamcommunity.com/sharedfiles/filedetails/?id=3348483934

Looks like you are investing a lot of time in a doomed effort. Whatever fits into blueprint will always be a pathetic railroad station.

You can't break up the actual railroad part of the railroad station, because the rails don't attach. You can't even make a straight section of railroad track with blueprints, which is really basics.

Since the Developers invested time into adding darkness into the game, rather than improving the blueprints, here are a couple more pictures of a sample of a useful railroad station (in the daylight), that attaches to main railroad line without any blocking, without slowing down the trains. I can pretty much get from anywhere on the map to any other place and hardly ever slowing down below 120 mph.

https://steamcommunity.com/sharedfiles/filedetails/?id=3348522065

https://steamcommunity.com/sharedfiles/filedetails/?id=3348522196

https://steamcommunity.com/sharedfiles/filedetails/?id=3348529754
最后由 Jumbo Shrimp 编辑于; 2024 年 10 月 13 日 下午 9:07
Tenebris 2024 年 10 月 13 日 下午 9:05 
引用自 ShelLuser
引用自 Jumbo Shrimp
Jerking around the users with the blueprint sizes is a bad thing.
Sorry, but you obviously have no idea what you're talking about. See, there is something such as game design limitations.

Fun fact: what do Minecraft & Satisfactory have in common?

Well, both games use strict size limitations when it comes to "blueprints". In Minecraft these are called structures which you can administer through the use of so called "structure blocks". Yah, guess what? A structure in Minecraft couldn't exceed a size of 32x32x32 at first, which has been expanded a little bit over time.

It has nothing to do with the developers trying to hinder players but more so with the involved game mechanics.

Not to mention that both games provide plenty of options to make things work anyway.
Moreover, neither game included structures/blueprints from the get go, so they aren't fully ingrained and accounted for in the code
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发帖日期: 2024 年 10 月 13 日 下午 4:19
回复数: 61