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Also... sorry but your story doesn't tell us much. You see, pipes are segmented and each section has a different content value. So obviously smaller sections can appear to be fully filled while larger ones don't because of the flowrate. I mean... if your flowrate is approx. 30 / 40 m3 and you have a section which contains up to 10m3 then one "push" could easily fill that up.
There's really nothing wrong with pipes, but the mechanic is tricky to master because of the way fluids behave. Which is why you shouldn't try to fully work the numbers to the maximum if you're inexperienced with all this.
Don't copy big (shared) exampled but instead start small and then slowly expand your setup.
Copying pipe designs can cause plenty of issues, especially if you're building on a different terrain (once again: elevation differences are the biggest issue).
I have 550 hours in Factorio and 200 in Satisfactory. On top of that, I'm an engineer. I know how head lift works and this isn't that.
https://imgur.com/a/WPblhQU
Here's a quick sketch of the set up. As you can see, there's more than enough head lift provided by the pumps. It's the numbers that make 0 sense. Again, this is after 3 hours of exploration, so fluid buildup in the pipes should have long been drained and unable to affect the flow rates in any significant way. There's 0 going in and 200 going out. Then there's 40 going in and 0 going out. Then there's 0 going in and 30 going out.
The friend's coal plant would take in water at all initially, but then started taking it in at half rate after a certain segment was removed and replaced. The pipe should have carried ~480 water/minute, but it carried only 240. There were 4 extractors, but only two were working. The other two weren't working because the pipes were too full of water. Again, not a head lift issue. If there was a mk1 segment somewhere in there, then the flow would have been 300 and not 240. What solved it was removing a junction, even though there was 0 flow through it.
Normally would think similarly, but kinda agree with OP. I have two main lines, identical full of fluid with MK2 pumps on each running to a upper floor level. One line works as expected and the output on the other side of the floor hole has fluid. The second line does not despite any changes, rebuliding of the pipe etc. I am going up 40m and using a 50m headlift which works fine for the other line. Beginning to think there is an issue around MK2's.
Once again: a pipe system isn't one single circuit but a segmented one. Also: just adding more pumps ... is an obvious example of being new to this.
Anyway, it's obvious that you have no intention to pay any attention to the things we're saying so I'm out; not gonna waste my time over this talking to a brick wall.
(edit)
Real engineers usually understand how to do problem solving by ruling out possible causes for problems until they found the actual culprit. Self proclaimed experts however... usually complain without much else.
Why use two different pipes (one at base) and one at 35m up?
Why not just build a water tower and then use gravity to feed the lower one (that is what I did) and I have no issue.
I think splitting even with valves is janky at best (you split your headlift)
I have to admit that floor holes was a bit janky for me too unless I do long distance (like 40m up) I do what you did. I just pipe from low to high if it is less than 20m
sure it is not pretty, but it works and my coal factory is happy ;)
This is not a circuit.
I gave you a sketch of the system because you said the description isn't descriptive enough. Just admit that you can't explain this. Or go ahead and prove me wrong. What's wrong on this sketch?
Though there are a couple small bugs. Just reloading the save or rebuilding a dodgy connection resolves mine though.
Because that would require two long vertical lines instead of just one.