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Machines that need fluids, will have an internal buffer for some quantity of that fluid. Until that buffer is full, the machine will accept more fluid than the recipe needs, which may starve machines further down the pipeline. You see the same thing with belt manifolds.
Machines that output fluids, can push that fluid horizontally any distance, but vertically only 10 metres (10 metre head lift). So if the pipe ends up over 10 metres higher than the output pipe port, the flow will stop. And if the pipe is almost exactly 10 metres higher, you may get reduced flow.
The fix for this is to add pipeline pumps. A mk1 pipeline pump adds 20 metres of head lift. However, note that pipeline pumps have a maximum head lift, beyond which the pump will stall.
So for example, if you want to pump fluids up 100 metres, you need 5 pumps. But you must space those pumps out, 1 every 20 metres. If you have them all in a row at the bottom then the second pump will have 20-30 metres of head lift at its input port. Adding its own 20 will be 50, which is well above max headlift for a mk1 pump so it will stall.
https://youtu.be/vjrkY2wGfBg
I am using 3 pumps and respecting the maximum height of 50m.
The main things to look out for are upward movements: if you move up you may need a pump to keep the pressure up. Second... one extractor can only generate so much pressure. Trying to use one pump for 3 coal generators will not work.
It may work in the beginning assuming you properly started the whole thing; so you waited before powering up your setup until the pipes were pressurized (which can take a while when there's a distance). However.... eventually the buffer is going to run out and one of the generators is going to have issues. Simply because there's only so much that one extractor can do. You could try to overclock it, as soon as you unlocked that mechanic.
But generally speaking... it's not hard (nor bugged) to run long pipes.
One thing I feel like I've observed is that head lift is lost over distance, regardless of whether or not lift is used, so if you are counting on the 10 head lift out of the extractor and then transporting it level for a distance, that 10 head lift is gone before your first lift takes place. This sometimes interferes with me before the first lift, but also before the last lift since my feed to the refineries is almost always up'n'over through a floor hole.
Also, something you may know but useful nonetheless, when placing pumps you can single-click the pump and then watch the animation to see how far that pump's head lift will get you. This can be really useful when determining how many pumps you'll need for each elevation.
For each pipe I put 1 water pump with 3 boosters.
In a previous test, I placed more bombs through pipes, but without success.