Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Why not though?
https://www.reddit.com/r/SatisfactoryGame/comments/kurl16/the_idea_of_a_logistic_drone_mod/
https://ficsit.app/mod/95ct4TEzLWEa6V
the blender one??
Sorry, I guess not the last video. The "Q&A" video. Someone asks about drones and airplanes and he kind of says "we'll figure something out". It's kind of vague, but it seems like drones (or an alternative) might be on their minds.
At the very least, we could do with a service helicopter. I imagine it would be constructed from aluminum. Some heavy cargo VTOLs would be nice for reaching nodes too small and/or inaccessible to reach by road or rail. Just the thing for shipping electronics from a satellite petroleum facility to your main one.
What the hell does game balance mean in a single player game? Does it just mean that the player isn't getting annoyed enough and pissed off enough?
Not once has restricting the player's movement and ability to traverse the map ever increased the fun the player has. It has always REDUCED the fun the player can have.
That sounds like a fun idea to mess around with, at least for the giggles.
You can't break exploration if you get to move around the map only after you have already explored it.