NieR:Automata™

NieR:Automata™

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Chenni 2021년 7월 17일 오전 6시 43분
Hey what's Fidelity CAS?
It's an AMD tech right, so what is it---i.e. what are its effects for this game?

Does it even work on an Nvidia gfx card at all? I turn it on and, the hair just kinda got more strands---dunno if it's just placebo or anything. Playing at 1440p with Fidelity CAS cranked at the moment, but I can't seem to find what's it's supposed to do.
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Professional Degenerate 2021년 7월 17일 오전 7시 01분 
it's an advanced real-time upscaling technology that renders the game at a variable resolution but then uses real-time upscaling to get the graphics to the native resolution with barely any visual decrease. it's designed to optimize games and improve frame rates, so if you want to run the thousands of polygons in 2B's ass at a buttery smooth 60 FPS, then I'd suggest keeping it on.
Chenni 2021년 7월 17일 오전 7시 05분 
🤣 damn 2B's ass.

Upscaling huh. No wonder the characters got more hair strands---so does it mean it works on an old Nvidia 10series card? 🤔
iRaged 2021년 7월 17일 오전 7시 40분 
Chenni님이 먼저 게시:
🤣 damn 2B's ass.

Upscaling huh. No wonder the characters got more hair strands---so does it mean it works on an old Nvidia 10series card? 🤔

Fidelity CAS will work on older graphics cards. You may be confusing this with nVidia DLSS which uses tensor cores. These cores are exclusive to nVidia cards 2000 series and up which is why something like a 1070 can't use DLSS.
Cereza 2021년 7월 17일 오전 8시 37분 
Sorry but you all are confusing the Fidelity FX: FSR (Fiidelity Super Resolution) with the FidelityFX: CAS (Contrast Adapttative Sharpering) and it does the Following...

AMD FidelityFX Contrast Adaptive Sharpening (CAS) provides a mixed ability to sharpen and optionally scale an image. The algorithm adjusts the amount of sharpening per pixel to target an even level of sharpness across the image. Areas of the input image that are already sharp are sharpened less, while areas that lack detail are sharpened more. This allows for higher overall natural visual sharpness with fewer artifacts.

CAS was designed to help increase the quality of existing Temporal Anti-Aliasing (TAA) solutions. TAA often introduces a variable amount of blur due to temporal feedback. The adaptive sharpening provided by CAS is ideal to restore detail in images produced after TAA .

CAS’ optional scaling capability is designed to support Dynamic Resolution Scaling (DRS) [Do not confuse this with FSR/Fidelity Super Resolution]. DRS changes render resolution every frame, which requires scaling prior to compositing the fixed-resolution User Interface (UI). CAS supports both up-sampling and down-sampling in the same single pass that applies sharpening.

Source: https://gpuopen.com/fidelityfx-cas/
Kite 2021년 7월 17일 오전 8시 37분 
CAS = Contrast Adaptive Sharpening
Works on Nvidia cards too.
CAS feature in game doesn't have upscaling feature, it's just a sharpening filter.
Juke 2021년 7월 17일 오전 8시 38분 
Its like DLSS. Amazing update, ill finally try and beat this game
Foogley 2021년 7월 17일 오전 8시 53분 
Juke님이 먼저 게시:
Its like DLSS. Amazing update, ill finally try and beat this game
It's not
🍃🪻🪷Sylvie🩵🍸🍵 2021년 7월 17일 오전 10시 17분 
Juke님이 먼저 게시:
Its like DLSS. Amazing update, ill finally try and beat this game
FX CAS is not like DLSS. You should do your research.
thanatos 2021년 7월 17일 오후 10시 43분 
Its just Sharpening guys. Thats all. Both Nvidia and AMD have CAS sharpening built into their drivers at this point, and can be adjusted from Nvidia control panel/Radeon Software on a per-game basis respectively. FidelityFX CAS is just built into the game in this case though.
Burny 2021년 7월 18일 오전 12시 26분 
XYPlayer437님이 먼저 게시:
it's an advanced real-time upscaling technology that renders the game at a variable resolution but then uses real-time upscaling to get the graphics to the native resolution with barely any visual decrease. it's designed to optimize games and improve frame rates, so if you want to run the thousands of polygons in 2B's ass at a buttery smooth 60 FPS, then I'd suggest keeping it on.



Juke님이 먼저 게시:
Its like DLSS. Amazing update, ill finally try and beat this game


Both completely wrong. CAS is just a sharpening filter.
Aemony 2021년 7월 18일 오전 12시 31분 
Chenni님이 먼저 게시:
It's an AMD tech right, so what is it---i.e. what are its effects for this game?

Useless piece of crap -- basically just sharpens parts of the image a bit.

FidelityFX CAS can act in an upscaling manor, but that's not how its implemented here -- it's just the sharpening filter and the slider adjusts the strength of the sharpening.

So instead of getting performance uplifts (especially important on lower-end devices struggling), it only allows you to sharpen the image to hell so that it looks like utter ♥♥♥♥♥.

Some users probably prefer the sharpening to be active, but personally I always leave it off since it tend to oversharpen grass and such.
Aemony 님이 마지막으로 수정; 2021년 7월 18일 오전 12시 31분
Xerazal 2021년 7월 18일 오후 5시 16분 
Juke님이 먼저 게시:
Its like DLSS. Amazing update, ill finally try and beat this game
CAS is contact adaptive sharpening. Its not an upscaler, that's Fidelity FX Super Resolution.

All this does is apply a sharpening filter over the image to bring out details that may have otherwise been blurred.
Wicked Sick 2021년 7월 18일 오후 6시 37분 
Man, wish the firsts posts in this thread to be erased for being misleading...
BOSS 2021년 7월 18일 오후 9시 26분 
Chenni님이 먼저 게시:
🤣 damn 2B's ass.

Upscaling huh. No wonder the characters got more hair strands---so does it mean it works on an old Nvidia 10series card? 🤔
In this game FidelityFX doesn't do any kind of upscaling , its just a simple CAS ( contrast adapting sharpening ) which is also a part of FidelityFX , it is for those folks who use TAA or lower then native resolution & because of that image gets a little blurry due to running the game in non native rez , this sharpening filter just removes the blurriness of non native rez or blurry anti aliasing techniques , I have 1440 monitor but my pc specs are not high enough to run the game at 1440p 60fps so i use 1080p rez and turn on FidelityFX and I find that turning the slider to 2 points is more then enough
⎛⎝ casedistorted™ ⎠⎞ 2023년 1월 15일 오후 11시 49분 
So everyone keeps mentioning how CAS sharpens out TAA, but sadly Nier Automata doesn't have TAA right?

It would be amazing if it did but MSAA kills performance and SMAA looks almost the same as MSAA at 1440p.

If someone has figured out how to get TAA running in the game that would be great, but I don't think it is possible.
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