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You mean because you don't own a legitimate copy of the game?
None the less, Armada's standalone NierFullscreenFix[github.com] does the job. Please note that this is *only* the fullscreen fix and doesn't have any of FAR's other features (the ability to adjust global illumination being the most important one for higher performance).
Yeah, practically all of that ♥♥♥♥ is spread around by entitled pirates that dislike the fact that the creator focuses on protecting his own ass from DMCA takedown requests by implementing a basic SteamAPI validation check. You can read more about it in this Kotaku article: Popular Nier: Automata PC Mod Includes A Piracy Check, Sparking Meltdown.
But still, if you don't want to use FAR then Armada's solution is available, however most opt to use FAR for the ability to adjust global illumination and get a sizeable performance improvement. That is not possible to get without using FAR.
Some do. However there's a few differences in the two scenarios.
I believe one of the main issues with Kaldaien's mods were that they could be used to facilitate additional piracy by apparently loading and injecting DLC content into the game that players did not own, even in games with no official modding support. So pirates could basically use his mod(s) as a trampoline for further intellectual property infringement. This could've resulted in DMCA takedown requests from publishers/developers targeting his mod, since that's the easiest thing to take down to try and prevent the piracy.
The same is possible for a few minor Skyrim/Fallout mods, but very few of them. Most of the mods are based on the natural modding capability of those games, meaning Bethesda's own APIs and tools. This makes the actual modding support in the game less likely to be targeted since, well, Bethesda would be shooting themselves in the foot if they removed the modding support from their own community.
So I imagine the main difference is that Kaldaien's mod(s) make modding possible in games that otherwise wouldn't natively support them, and could been utilized (I do not know if it is still possible) for DLC content injection in some scenarios.
Fact of the matter is that Kaldaien's mods resides in a huge grey area of what's acceptable or not, since they allow for quite some in-depth changes to the game.
Implementing the basic validation check he have (it's like a 5 minute code that any capable programmer can find, fork, and remove from his mod within 15 minutes) ensures first and foremost that only legitimate users uses his mod (which is good, since he doesn't support illegitimate copies of the games anyway) and that any third-party fork of his mods that have removed this validation is targeted for takedowns instead.
So it protects his own ass (at least a bit) from DMCA takedown requests while ensuring illegitimate users gets their support and such from another source unaffiliated with Kaldaien. And hopefully it will allow publishers/developers to overlook the existence of his mod and its capabilities since it is officially only targeting legitimate owners of the game.
on a side note using special k can get you banned as well (dark souls3 etc)
People are always defending the creator, but the fact is, none of his patches ever work properly, and he's an ♥♥♥♥♥♥♥ to everyone.
There's a reason steam doesn't allow his software officially.
I had to turn gsync off and use Borderless Gaming to get a proper 16:9 ratio
did some other tweaks like turning the aa off for better aa (look it up)
runs like a charm now
Lol, clearly someone did not read the instructions that states to change the product to ”FAR” before hitting ”Install”.
It doesn’t matter how you write the documentation or instructions, someone is always going to just ignore ’em and blindly click things.
This sort of folks were why in 2017 or so I had to make that step in the instructions into a damn header just because clueless users didn’t read the instructions.
didnt an update enhance it?