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Edit: before doing that, i doubt this is the issue but make sure the monitor cables are tight and secured on both ends, assuming they are, for kicks reseat them.
Sadly that thread is pretty much dead and haven't been edited for 10 days. I've been trying to create an updated issues unresolved/fixed list over on the PCGamingWiki[pcgamingwiki.com] but it's a slow process since I need to sort and filter both the Reddit and NeoGAF threads. A lot of the issues mentioned are either duplicates, have no source, are anecdotal or can be fixed by using FAR.
That's works for me :)
Was it the Shader Cache you disabled to fix the issue?
(sure this time)
Or caused by FAR itself?
Read the FAR thread to see what version 0.5 causes for other folk.
I would strongly suggest waiting before you update FAR the next time.
Sadly, issues caused by FAR have no place on the wiki. That said, I believe the Main (0.4.1) branch is still reliable as the current issues (blur, memory leak, sun shafts etc) only exists in the Testing branch which currently sits at 0.5.0.1. Which luckily means that I don't have to change a thing on the wiki, as it makes no mentioning of the Testing branch.
That's actually why I haven't bothered adding in any info regarding the AO fix on the wiki yet, since it's still early in development and haven't been pushed to Main yet.