NieR:Automata™

NieR:Automata™

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Deus_nsf Mar 21, 2017 @ 7:23pm
FINALLY IT IS HERE : PC vs PS4 PRO
Prepare for the disilusion

get ready to be downgraded in :

- shadows resolution (very minor, but look closely)
- antialiasing (keep in mind that the PC version is rendering 4K !! and PS4 pro only 1080p, and with a moving camera)
- ambient occlusion
- volumetric lighting (big difference, WTF)
- level of detail (problem has been cleared out by Digital Foundry)
- other things that we are not aware of yet

I am GLAD a professional made a video about this

FIX YOUR ♥♥♥♥ING GAME ALREADY !!!!

https://www.youtube.com/watch?v=ioyIF3FyAhU
Last edited by Deus_nsf; Mar 22, 2017 @ 5:12pm
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Showing 46-60 of 106 comments
Jeen0 Mar 22, 2017 @ 3:29am 
Originally posted by Antitype:
Originally posted by Jeeno:

♥♥♥♥ no. A ps4 pro has a ♥♥♥♥♥♥ AMD 2.2ghz jaguar and a 7870 in crossfire.
why do you think it uses checkerboarding and needs pro updates? the former is a dual-gpu rendering solution, the latter is simply a crossfire profile.
a 480 with a good intel cpu demolishes the ps4 pro

PS4 Pro's GPU is a custom downclocked RX 480 (somewhat closer to a desktop RX 470 perf wise). CPU is irrelevant here, NieR:A is very light on CPU usage.




""checkerboard" method of alternate frame rendering."
"Alternate Frame Rendering (AFR) is a technique of graphics rendering in personal computers which combines the work output of two or more graphics processing units (GPU) for a single monitor, in order to improve image quality, or to accelerate the rendering performance."

Antitype Mar 22, 2017 @ 3:36am 
Originally posted by Jeeno:
Originally posted by Antitype:

PS4 Pro's GPU is a custom downclocked RX 480 (somewhat closer to a desktop RX 470 perf wise). CPU is irrelevant here, NieR:A is very light on CPU usage.

http://www.gamesradar.com/the-ps4-pro-is-basically-two-ps4-chips-using-one-for-old-games-and-both-for-pro-enhancements/?utm_content=bufferd8c84&utm_medium=social&utm_source=facebook&utm_campaign=buffer_grfb

https://www.vg247.com/2016/10/22/ps4-pro-contains-two-chips-that-work-in-tandem-when-playing-a-pro-supported-game/

http://www.eurogamer.net/articles/digitalfoundry-2016-inside-playstation-4-pro-how-sony-made-a-4k-games-machine

I could go on, but if you watched DF overview you'd already know it's using the same old ps4 gpu in crossfire

Cerny said the architecture has the Polaris improvements and it has the same number of CU as the RX 480, with lower clocks. So even assuming it's a custom Xfire GPU solution, it's still in the ballpark of what I said. Which might have been just guesstimates based on Cerny + CU. NieR is Pro enhanced, so it makes use of all the GPU power it has.
Last edited by Antitype; Mar 22, 2017 @ 3:36am
Antitype Mar 22, 2017 @ 3:37am 
Originally posted by Jeeno:
Originally posted by Antitype:

PS4 Pro's GPU is a custom downclocked RX 480 (somewhat closer to a desktop RX 470 perf wise). CPU is irrelevant here, NieR:A is very light on CPU usage.




""checkerboard" method of alternate frame rendering."
"Alternate Frame Rendering (AFR) is a technique of graphics rendering in personal computers which combines the work output of two or more graphics processing units (GPU) for a single monitor, in order to improve image quality, or to accelerate the rendering performance."

There's no checkerboarding in NieR it's native 1080p.
Jeen0 Mar 22, 2017 @ 3:49am 
Originally posted by Antitype:
Originally posted by Jeeno:




""checkerboard" method of alternate frame rendering."
"Alternate Frame Rendering (AFR) is a technique of graphics rendering in personal computers which combines the work output of two or more graphics processing units (GPU) for a single monitor, in order to improve image quality, or to accelerate the rendering performance."

There's no checkerboarding in NieR it's native 1080p.

moving the goalpost?
for most games in order to fake 4K they use checkerboard as the easiest solution bacause it uses a dual gpu, I hope you understand im talking about ps4 in general and how it doesnt use a custom rx480
nier doesnt use checkeboard, but im trying to explain you what kind of ♥♥♥♥ it's inside the box
Last edited by Jeen0; Mar 22, 2017 @ 3:50am
Simatron3000 Mar 22, 2017 @ 3:49am 
Originally posted by inouye:
The PS4 Pro version runs so much better... this is sad indeed
Depends entirely on your hardware. Pound for pound ps4 version is obviously better, which console game isn't given equal power. Personally I'm playing on a 980ti at 1440p with a gsync monitor. It dips to 55fps at times but playing on my system is much more smoother and better resolution than ps4 pro.
Antitype Mar 22, 2017 @ 3:51am 
Originally posted by Jeeno:
Originally posted by Antitype:

There's no checkerboarding in NieR it's native 1080p.

moving the goalpost?
for most games in order to fake 4K they use checkerboard as the easiest solution bacause it uses a dual gpu, I hope you understand im talking about ps4 in general and how it doesnt use a custom rx480

Are the RX 470-480 and GTX 970 able to run games at native 4k ? So no, I'm moving no goal post, on the other hand you seem super salty the Pro has a decent GPU and try to downplay it by any means.
Slayer Seraph Mar 22, 2017 @ 3:51am 
Kinda feel like buying this game for the Pro, I have GTX 980 SLI, and SLI is not supported. I am pretty sure I can run and make the game look better on PC. But since the 2 are so similar, I don't know if it's worth it. Perhaps the PS4 Pro is just more fun, more simple, less hassle, and more or less same performance and visuals. I know the AA is very good on the PS4 Pro version and the game runs on a much more stable 60fps with added visual buffs like filtering and shadows etc (compared to standard PS4).
With all the issues and bad porting, would PS4 Pro be a better version?

Just asking.
The advantage about PC hoever is clearly fast load times and cheaper prices (Steam Sales if you are paitent enough), among others..
Antitype Mar 22, 2017 @ 4:04am 
Originally posted by Ransom Seraph:
Kinda feel like buying this game for the Pro, I have GTX 980 SLI, and SLI is not supported. I am pretty sure I can run and make the game look better on PC. But since the 2 are so similar, I don't know if it's worth it. Perhaps the PS4 Pro is just more fun, more simple, less hassle, and more or less same performance and visuals. I know the AA is very good on the PS4 Pro version and the game runs on a much more stable 60fps with added visual buffs like filtering and shadows etc (compared to standard PS4).
With all the issues and bad porting, would PS4 Pro be a better version?

Just asking.
The advantage about PC hoever is clearly fast load times and cheaper prices (Steam Sales if you are paitent enough), among others..

Right now, the real actual issues with the PC version are fullscreen bug (fixable with FAR or the other mod by armada, drag and drop a dll and forget it), choppy pre-rendered cutscenes, no fix yet and possible driver resets which make the game crash. You might not be affected by the later, it seems really random who ends up being affected.

With a single 980 you should be able to run at 1080p high/on with locked 60fps, which would make it run better than the Pro.

Overall I'd say it's slightly better on PC, assuming you don't get the driver crashes, but you can't go wrong with the Pro version either.

Edit: Oh wait, I think someone figured out SLI bits for NieR, so you might be able to push 1440p.
Last edited by Antitype; Mar 22, 2017 @ 4:05am
80TCS Mar 22, 2017 @ 4:13am 
I wonder why do I see "LT", "RT" and other DualShock 4 button prompts on the supposedly "PC Version" allover that video... I know that there's a "PS4 Buttons" texture mod for Nier but, would I actually use a PS4 buttons mod in a comparison where I want to highlight the differences between the platforms, PC/PS4... ? I surely wouldn't.
Aemony Mar 22, 2017 @ 4:16am 
Originally posted by 80TCS:
I wonder why do I see "LT", "RT" and other DualShock 4 button prompts on the supposedly "PC Version" allover that video... I know that there's a "PS4 Buttons" texture mod for Nier but, would I actually use a PS4 buttons mod in a comparison where I want to highlight the differences between the platforms, PC/PS4... ? I surely wouldn't.

What? LT and RT are Xbox button prompts. They're called L2 and R2 respectively on Playstation and DualShock 4. Did you not even watch the video? It's obvious if you're looking at the PS4 sections as well.

So they're basically playing the PC game using an Xbox controller.
80TCS Mar 22, 2017 @ 4:19am 
Originally posted by Aemony:
Originally posted by 80TCS:
I wonder why do I see "LT", "RT" and other DualShock 4 button prompts on the supposedly "PC Version" allover that video... I know that there's a "PS4 Buttons" texture mod for Nier but, would I actually use a PS4 buttons mod in a comparison where I want to highlight the differences between the platforms, PC/PS4... ? I surely wouldn't.

What? LT and RT are Xbox button prompts. They're called L2 and R2 respectively on Playstation and DualShock 4. Did you not even watch the video? It's obvious if you're looking at the PS4 sections as well.

So they're basically playing the PC game using an Xbox controller.

Oupsie Daisy... My bad :))
Aemony Mar 22, 2017 @ 4:22am 
Originally posted by Antitype:
Edit: Oh wait, I think someone figured out SLI bits for NieR, so you might be able to push 1440p.

Yup, 2x 980s handle 1440p60 like a walk in the park :steamhappy:

Originally posted by Ransom Seraph:
Kinda feel like buying this game for the Pro, I have GTX 980 SLI, and SLI is not supported. I am pretty sure I can run and make the game look better on PC. But since the 2 are so similar, I don't know if it's worth it. Perhaps the PS4 Pro is just more fun, more simple, less hassle, and more or less same performance and visuals. I know the AA is very good on the PS4 Pro version and the game runs on a much more stable 60fps with added visual buffs like filtering and shadows etc (compared to standard PS4).
With all the issues and bad porting, would PS4 Pro be a better version?

Just asking.
The advantage about PC hoever is clearly fast load times and cheaper prices (Steam Sales if you are paitent enough), among others..

1. See my response to you regarding SLI in the other thread.

2. I don't believe that the PC version has button prompts for a PS4 controller (weirdly enough), so if you intend to play using one of those you'll have to prepare yourself for seeing a bunch of Xbox button prompts. Though there's supposedly a mod that fixes this somewhere.

3. Disabling antialiasing on PC is important (it's an enormous resource hog) but Ambient Occlusion includes a post-processing antialiasing filter, so you won't really suffer from jaggies even with AA disabled.

4. PC usually loads as fast as it takes for the ♥♥♥♥♥♥♥♥ loading screen text to scroll through. However I'd imagine this is the case on PS4 as well, since most of the loading is actually performed in the background through data streaming. So the only time you'll see a load screen is when you fast travel somewhere or loading a saved game.

In the end I believe it all depends at what resolution you want to play at. At 1080p? Then pick up the PS4 version of the game. At a higher resolution? Pick up the PC version and install FAR with a SLI compatbility flag applied.

Apparently both the PS4 and PS4 Pro can experience frame pacing issues so just pick it up for PC and use FAR which solves these issues.
Last edited by Aemony; Mar 22, 2017 @ 4:27am
Jeen0 Mar 22, 2017 @ 4:23am 
Originally posted by Antitype:
Originally posted by Jeeno:

moving the goalpost?
for most games in order to fake 4K they use checkerboard as the easiest solution bacause it uses a dual gpu, I hope you understand im talking about ps4 in general and how it doesnt use a custom rx480

Are the RX 470-480 and GTX 970 able to run games at native 4k ? So no, I'm moving no goal post, on the other hand you seem super salty the Pro has a decent GPU and try to downplay it by any means.

4k 30 fps?
plenty, up to early gen 8.

anyway, it does ♥♥♥♥♥♥♥ have a 7870 cf, I dont know how to tell you, did you not bother to read the links?
a game that looks as ♥♥♥♥ as nier does should have 0 issues running 4k 60fps if devs were actually competent.
or you could hire external porting team...oh wait, they preferred to spend 100K on denuvo instead of making a good port
Den Mar 22, 2017 @ 4:29am 
Originally posted by {R.S.F} Deus:
Prepare for the disilusion

get ready to be downgraded in :

- shadows
- antialiasing (keep in mind that the PC version is rendering 4K !! and PS4 pro only 1080p, and with a moving camera)
- ambient occlusion
- volumetric lighting
- level of detail
- other things that we are not aware of yet

I am GLAD a professional made a video about this

https://www.youtube.com/watch?v=ioyIF3FyAhU

who are these pro's you speak of? Never heard of them. Many youtubers can do this type of video. from what I seen it's just comparing certain little things. but good on you for finding a "pro" to do this type of..whatever you want to call it.
Antitype Mar 22, 2017 @ 4:39am 
Originally posted by Jeeno:
4k 30 fps?
plenty, up to early gen 8.

anyway, it does ♥♥♥♥♥♥♥ have a 7870 cf, I dont know how to tell you, did you not bother to read the links?
a game that looks as ♥♥♥♥ as nier does should have 0 issues running 4k 60fps if devs were actually competent.
or you could hire external porting team...oh wait, they preferred to spend 100K on denuvo instead of making a good port

No I didn't, I know what it translates to in Polaris term, the actual architecture it's based on (it's not based on a desktop 7870 at all, so why even compare it to that...), so I really don't care about your links.

NieR uses global illumination apparently (although with all the bloom, it's very hard to tell), disable it, (as DrDraxxy did) and bam, 4k 60fps on a 980ti. The port isn't bad, I'd say it's ok-ish, the game is badly optimized, on all platforms.
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Date Posted: Mar 21, 2017 @ 7:23pm
Posts: 108