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edit: the pod helps but doesn't prevent 2B becoming a punching bag
Only if you can actually use the dodge button, which you can't half the time in that section.
Going down into the ruin is basically a death sentence as the robots will hit you continuously when you're in the "damaged" mode. And if you're unlucky they'll do to you what they did to me, which was push me over the edge down to the bottom of the ruins where the Copied City exists. Took me two or three times just to get up on the ladder before another "damaged" mode caused me to fall back down again.
This is one area where the story requires the tedium for a good reason. Besides, you can go around and skip most of the enemies...
Next playthrough I just jumped across the gap (same one as the escort clown parade subquest) by walking around dodging bullets and waiting until I had full movement to make the jump. That's probably the fastest way as long as you know your way around the ruins.
This was how I ultimately completed it as well.
But yeah, I get OP's frustration. I got so frustrated the first time around that I was basically emotionless during the final moments and follow-up cutscenes.
If they wanted me to hate her then they succeeded, but I somehow doubt that was the case they were going for.
I found as long as i kept moving, even when 2B's limping, most of the robots (which were stubbies) i saw on this route missed hitting me and the timer is more than enough, near the vending machine infection was about 60-70% or so.
edit: (vending machine near the tower)
It never occurred to me to try them.