DUSK
BLACK MAMBA 14 NOV 2020 a las 1:48 p. m.
Is there a way to remove blood?
I have extremely strict parents who think blood is the worst thing in the world. Is there a way to remove or a mod that does that?
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Mostrando 1-9 de 9 comentarios
DanySD 14 NOV 2020 a las 5:48 p. m. 
Bruh you have 13 hours on postal 2
F0X 14 NOV 2020 a las 8:38 p. m. 
gottem
BLACK MAMBA 14 NOV 2020 a las 10:34 p. m. 
Yeah. Still, my parents dont know anything about postal but they thought that this game is too violent.
RocketPillow 15 NOV 2020 a las 1:50 a. m. 
DUSK is a game about intellect. How many enemies are in the room? What types of hostiles? How should the room aid me at eliminating the threat? For example: Twenty enemies; 6 soldiers, 4 rats, 5 mages, 3 leathernecks, and 2 grand wizards. The room has lots of platforms the enemies cannot reach but can fire at, so I can fire down on them with the riveter without damaging myself with splash damage. DUSK requires intellect; and it boosts it. It's about thinking on the go, when you're bleeding and you're gunning. Just tell them you're playing a Halloween-themed math game, that should work it out.
BLACK MAMBA 15 NOV 2020 a las 3:23 a. m. 
Ok thanks
Bepis 15 NOV 2020 a las 11:11 p. m. 
You can always use the HUE slider to change the color of the game and turn it green or blue or something like old games used to do get a lower ESRB rating lol. Now enemies will just explode in a shower of green confetti.
^1Romanov77 16 NOV 2020 a las 1:47 a. m. 
I can feel you bro, I still remember getting caught by my dad while playing Wolfenstein 3d back in the early 90', the punishment was GLORIOUS...I think I never played another fps in front of him ever again.

I still create a custom "boss key" using macros for every fps I play, just in case he makes a surprise visit lol.
BLACK MAMBA 16 NOV 2020 a las 7:56 a. m. 
lol. I will try to make a mod using the sdk
Ghosttown 16 NOV 2020 a las 12:51 p. m. 
Publicado originalmente por Rocket:
DUSK is a game about intellect. How many enemies are in the room? What types of hostiles? How should the room aid me at eliminating the threat? For example: Twenty enemies; 6 soldiers, 4 rats, 5 mages, 3 leathernecks, and 2 grand wizards. The room has lots of platforms the enemies cannot reach but can fire at, so I can fire down on them with the riveter without damaging myself with splash damage. DUSK requires intellect; and it boosts it. It's about thinking on the go, when you're bleeding and you're gunning. Just tell them you're playing a Halloween-themed math game, that should work it out.

Hahahaha :D. Best comment here ^^
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Publicado el: 14 NOV 2020 a las 1:48 p. m.
Mensajes: 9