DUSK
Magmarock Oct 6, 2019 @ 4:34am
Retro Palette
What does this do exactly. I dunno it's weird.
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Showing 1-3 of 3 comments
it removes some colors and lights that were not there in the old games.
I dont know which exactly tho
Dusk looks like it was built in the Quake II (1997) engine but, in fact, it’s being built in Unity—a modern game engine capable of some truly impressive visuals. Which is a problem. “[The] biggest challenge is just convincing Unity to stop doing things that make the game look better,” Szymanski said. Through a process of trial and error he has figured out different ways to make Dusk look truly retro. This involved not just using lower res textures, but using textures that had a smaller color palette—a limiting factor for games back in the day. Some of these settings can be turned on and off, “depending on how faithfully crappy players want Dusk to look,” Szymanski said."

-KillScreen Interview
500_pts  [developer] Oct 6, 2019 @ 2:42pm 
Originally posted by Magmarock:
What does this do exactly. I dunno it's weird.

It limits the color palette of the game to use a 256 color palette, rather than full 32 bit color.
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Date Posted: Oct 6, 2019 @ 4:34am
Posts: 3