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as for the blood trail, if its a vital hit they won't last long and will die soon, if its a non vital hit they wuill run away. the kill zones (Hunter Pressure is what the game calls it) only mean blood splatter was in that area and animals will avoid that area until it disappears
http://steamcommunity.com/sharedfiles/filedetails/?id=1302739596
and the more kills ya do in an area the brighter the color gets and looks like this
http://steamcommunity.com/sharedfiles/filedetails/?id=1293093308
Nah its not based on days its based on kills, cause my oldest ones were on the map forever when all i was doing was walking around activating green dots and activating the undiscovered sections of the map and that took way longer then 2 - 3 days
a certain number of kills has to be on the map before the older ones start to fade
I'm pretty sure PicSoul is right on this. It's based on time (in game), and the amount of time depends on how bright (how much pressure) the area had. For example: If I shoot 10 deer in 10 different locations, all within 10 minutes, those 10 different pressure zones would disappear quickly. But if I took 10 deer all within 10 minutes, and all at the same location, it's going to take exponentially longer for that to disappear.
Let's think about your idea logically: If it was based on how many you killed, and each kill created yet another zone, you would never have a map free of hunting pressure. That's simply not the case.
well I am only telling the experience I had soo.... I havn't done a kill in many in game days because of the exploring and I still have hunting pressure all over
I just copied the "animal_population" in C:\Users\your name here\Documents\Avalanche Studios\theHunter Call of the Wild\Saves\76561198014696633 for safety. Opened it with Notepad (not readable), selected all contents and deleted it then saved the file empty. Result, next time I opened the game the animals and pressure points were reset. The number in the number folder is different for each user.
You don't have to go to all that trouble - you can simply delete the file (unless you have cloud backup on). But there's really no point in doing it unless you suffer from the population bug. The developers have said that the herd population is mean to stay constant throughout game play.
The only thing deleting the file accomplishes is to recreate an initial herd, and the only thing that's going to result in is unnatural numbers of animals at spawns when you enter the game after deleting it, and if you continue deleting it, an unnatural number of high scoring animals and those with rare color variations.