theHunter: Call of the Wild™

theHunter: Call of the Wild™

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Lootgnom Dec 11, 2019 @ 3:26am
Useful Perks?
Hey, which perks are useful? Or the other way around -which one should I skip because they are useless.^^
I suppose there is a max level so you can't choose all of them? :)

Thx in advance!
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Max level is 60. You get a limited amount of points, 22 each, for skills and perks.

This is what I use:

For Skills, this is my go-to Spot and Stalk build as it allows me to carry 23kg without any packs, making me as stealthy as possible while being able to carry a tent with me:

~Stalker~

3/3 Locate Tracks
3/3 Track Knowledge
2/2 I'm Only Happy When It Rains
2/2 Soft Feet
1/1 Improvised Blind
1/1 Endurance


~Ambusher~

2/4 Scent Tinkerer
3/3 Spotting Knowledge
1/1 Dazed And Confused
1/1 Sight Spotting
2/2 Fatal Attraction
1/1 Pack Mule



For Perks, these allow me to be as proficient as possible with rifles and bows. I don't waste points on "Activated" skills like Zeroing, Windage or Ranger. Personal skill as you practice and learn and other equipment (such as rangefinders) do the same thing:

~Rifles~

2/2 Muscle Memory
3/3 Breath Control
2/2 Steady Hands


~Handguns~

1/1 Sprint & Load


~Shotguns~

1/2 Both Eyes Open
2/2 Fast Shouldering


~Archery~

3/3 Full Draw
1/1 Move & Shoot
2/2 Increased Confidence
1/1 Like A Pro
2/2 Recycle
2/2 Pumping Iron
Last edited by Jonathan J. O'Neill; Dec 11, 2019 @ 3:36am
Lootgnom Dec 11, 2019 @ 3:35am 
Okay, looks like I did it mostly right by instinct. :D
But why don't have the zeroing perk? I found it relatively useful...
ColdConduct Dec 11, 2019 @ 5:08am 
Originally posted by Lootgnom:
Okay, looks like I did it mostly right by instinct. :D
But why don't have the zeroing perk? I found it relatively useful...
I haven't used the zeroing perk in over a year so I'll share my thoughts as well. I don't use it because it's not necessary for me. Unless a mission tells me to harvest something from a great distance, the farthest I prefer to take a shot from is about 150m as I much prefer to spot and stalk. Just about every rifle in the game, save for a few, is dialed in for 150m by default. Slug hunting with shotguns or using the revolvers is fine for up to 100m. Lastly, the addition of the new Rangemaster bow sight has made zeroing for bows useless. Anything else in the game you can become familiar with by putting in the time at the range.

I would only suggest getting the zeroing perk if you plan to regularly take 225m+ rifle shots, 125m+ slug and revolver shots, or you use a crossbow or compound bow without that sight mentioned above. I like to hunt instead of playing target practice. Cheers!
Last edited by ColdConduct; Dec 11, 2019 @ 5:10am
Originally posted by Cold Conduct:
Originally posted by Lootgnom:
Okay, looks like I did it mostly right by instinct. :D
But why don't have the zeroing perk? I found it relatively useful...
I haven't used the zeroing perk in over a year so I'll share my thoughts as well. I don't use it because it's not necessary for me. Unless a mission tells me to harvest something from a great distance, the farthest I will ever take a shot from is roughly 150m and I much prefer to spot and stalk. Just about every rifle in the game, save for a few, is dialed in for 150m by default. Slug hunting with shotguns or using the revolvers is fine for up to 100m. Lastly, the addition of the new Rangemaster bow sight has made zeroing for bows useless. Anything else in the game you can become familiar with by putting in the time at the range.

I would only suggest getting the zeroing perk if you plan to regularly take 225m+ rifle shots, 125m+ slug and revolver shots, or you use a crossbow or compound bow without that sight mentioned above. I like to hunt instead of playing target practice. Cheers!

This is, basically, my reasoning as well. And even when you do have to shoot beyond 150m, the holdover isn't really that awful much, in my experience. I just aim a tad higher than I normally would. For deer, for example, at 150m, I'd aim just above and behind the front shoulder. At 200+, I'm aiming a bit higher, nearer to the spine. I've never made a 300m shot but I'd guess that I still wouldn't have to hold the reticle above the animal.
Originally posted by Jonathan J. O'Neill:
Max level is 60. You get a limited amount of points, 22 each, for skills and perks.

This is what I use:

For Skills, this is my go-to Spot and Stalk build as it allows me to carry 23kg without any packs, making me as stealthy as possible while being able to carry a tent with me:

~Stalker~

3/3 Locate Tracks
3/3 Track Knowledge
2/2 I'm Only Happy When It Rains
2/2 Soft Feet
1/1 Improvised Blind
1/1 Endurance


~Ambusher~

2/4 Scent Tinkerer
3/3 Spotting Knowledge
1/1 Dazed And Confused
1/1 Sight Spotting
2/2 Fatal Attraction
1/1 Pack Mule

I heard, not sure how true it is, that if you have 3/3 in Track Knowledge and either 2/3 or 3/3 in spotting knowledge, you'll always get the lowest weight on the animal when you get a weight range.

Originally posted by Browncoat:
Originally posted by Jonathan J. O'Neill:
Max level is 60. You get a limited amount of points, 22 each, for skills and perks.

This is what I use:

For Skills, this is my go-to Spot and Stalk build as it allows me to carry 23kg without any packs, making me as stealthy as possible while being able to carry a tent with me:

~Stalker~

3/3 Locate Tracks
3/3 Track Knowledge
2/2 I'm Only Happy When It Rains
2/2 Soft Feet
1/1 Improvised Blind
1/1 Endurance


~Ambusher~

2/4 Scent Tinkerer
3/3 Spotting Knowledge
1/1 Dazed And Confused
1/1 Sight Spotting
2/2 Fatal Attraction
1/1 Pack Mule

I heard, not sure how true it is, that if you have 3/3 in Track Knowledge and either 2/3 or 3/3 in spotting knowledge, you'll always get the lowest weight on the animal when you get a weight range.

I don't know how true this is as I'm really not a trophy hunter but I've had my fair share of golds and one diamond in my 200 hours of playing.
Paul Dec 11, 2019 @ 6:16am 
Originally posted by Browncoat:

I heard, not sure how true it is, that if you have 3/3 in Track Knowledge and either 2/3 or 3/3 in spotting knowledge, you'll always get the lowest weight on the animal when you get a weight range.

Can confirm. However, word on the grapevine is it's unintentional and going to get patched out sooner or later so if you're going to go this route do so knowing that you can only enjoy it while it lasts.
Ryax Dec 11, 2019 @ 8:22am 
Why bother with the Zeroing perk at all when you can practice those ranges and get used to the bullet drop without the perk, never grabbed it IMO useless when you can learn a way around it.
Rumpelcrutchskin Dec 11, 2019 @ 2:42pm 
I switched to more rifle oriented build because I realized that I`m a rifle person and pretty much suck with the bows:

STALKER
Locate Tracks 3/3
Track Knowledge 3/3
I`m Only Happy When it Rains 2/2
Soft Feet 2/2
Connect the Dots 1/1
Improvised Blind 1/1
Endurance 1/1
Disturbed Vegetation 1/1

AMBUSHER
Scent Knowledge 1/4
Spotting Knowledge 3/3
Dazed and Confused 1/1
Sight Spotting 1/1
Fatal Attraction 2/2

RIFLE
Muscle Memory 2/2
Breath Control 3/3
Steady Hands 2/2
Zeroing 2/2
Focused Shot 1/1

HANDGUNS
Sprint & Load 1/1

SHOTGUNS
Both Eyes Open 1/2
Fast Shouldering 2/2
Body Control 1/2
Recoil Management 3/3

ARCHERY
Full Draw 1/3
Move n` Shoot 1/1
Increased Confidence 2/2

Recoil Management in Shotgun tree is essential because it applies to all guns and enables you to rapidly shoot with clip-loaded rifles like MN 1890, 30.06, .300 shot after shot.
Otherwise especially with .300 the recoil would be simply too much and will throw your aim and target awareness completely off after first shot.

I dont really use scents at all and are not much of the ambusher who sits on the tripod or treestand for hours, I like to roam around between the need zones and hunt targets of opportunity from calls and visual spotting and wont shy away from challenging 300-400m shots hence the Zeroing active perk is very useful to rapidly adjust your shooting distance between variety of ranges without thinking too much about it. Some people may call it crutch but it`s very convenient and effective to use and hunters zero their rifles in real life as well anyway.
Last edited by Rumpelcrutchskin; Dec 11, 2019 @ 2:45pm
Lootgnom Dec 12, 2019 @ 3:04am 
Hmm, can you reset your skills multiple times and do I have to to replay the levels if I do?
Otherwise I would just try the different playstyles...^^

Thx so far guys!
Originally posted by Lootgnom:
Hmm, can you reset your skills multiple times and do I have to to replay the levels if I do?
Otherwise I would just try the different playstyles...^^

Thx so far guys!

You can reset your skills and perks for ingame cash, yes. The more points spent, the more it costs.
von Driesen Dec 12, 2019 @ 7:09am 
Originally posted by PBriddy:
Originally posted by Browncoat:

I heard, not sure how true it is, that if you have 3/3 in Track Knowledge and either 2/3 or 3/3 in spotting knowledge, you'll always get the lowest weight on the animal when you get a weight range.

Can confirm. However, word on the grapevine is it's unintentional and going to get patched out sooner or later so if you're going to go this route do so knowing that you can only enjoy it while it lasts.


Since last animal reset I found the weight range is no longer the minimum all the time. It can be minimum still but at least it varies.
Two optional skills I use are who's deer for added atraction of animals without callers. I am using the keen eye skill for a few weeks while playing. Will be jumping in and out of spain to open need zones around look outs. Started using the Zero'ing now that it is fixed. Mainly for the long range option.
Lootgnom Dec 12, 2019 @ 7:25am 
About how much cash do we speak when reseting at lvl 60?:lunar2019shockedpig:
Originally posted by Lootgnom:
About how much cash do we speak when reseting at lvl 60?:lunar2019shockedpig:

3,500 Credits per perk/skill point refunded. So, for example, if you choose to reset your shotgun tree with one point spent, that's 3,500 credits. If you choose to reset your rifle tree with seven points spent in it, that's 24,500 credits.

A full reset, if you choose to do it, will cost you 3,500 x 44 = 154,000 credits.
Last edited by Jonathan J. O'Neill; Dec 12, 2019 @ 7:40am
AldoAZApache (Banned) Jan 23, 2020 @ 11:39pm 
how many skill point do you get, only 13 total? im lvl 60
I have 5 on ambusher and 8 on stalker so am I maxed out ??
14+8=22
https://steamcommunity.com/sharedfiles/filedetails/?id=1977381180
https://steamcommunity.com/sharedfiles/filedetails/?id=1977541315
n/m i have all 22 points already derp
Last edited by AldoAZApache; Jan 24, 2020 @ 4:34am
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Date Posted: Dec 11, 2019 @ 3:26am
Posts: 18