SCUM
WOLK Apr 2, 2024 @ 12:22pm
More scary atmosphere in mental hospital B0.
Dear developers, what if this location, the Psychiatric Hospital of Sector B0, is made more scary, frightening and dark.
I noticed something strange.
From the outside, this hospital looks more sinister and abandoned than from the inside.
What if we add a little horror to her, turn off the electric light at night, where does the electric light in the hospital even come from if the nuclear reactor of the nuclear power plant in the neighboring sector (C0) exploded?)))
The hospital’s own substation does not work, where does the light come from at night?)
If with a safe In some zones everything is clear here, they have windmills, but the rest of the cities and institutions should be in the dark.
Perhaps I’m not being precise somewhere, but as for the Mental Dispensary of Sector B0, everything is clear)
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Tacticool3036 Aug 7, 2024 @ 1:53pm 
I already had a gut feeling when i went into the Hospital at day time but at night and that with no light man i aint even going near that place, great idea though
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Date Posted: Apr 2, 2024 @ 12:22pm
Posts: 1