SCUM
Command to reclaim base bed as respawning point.
Sometimes we make shelter close to bunker so if we die we can respawn there, but then our main base is not default respawn place, and it would be nice to have command on bed or shelter that can be used to reclaim spawning point.
Last edited by NightbladeGreyswandir; May 9, 2021 @ 4:12am
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Showing 1-15 of 16 comments
Attack Chicken May 9, 2021 @ 1:44pm 
Agreed. The last player-crafted bed (by your character) that your character has rested in should be the current spawn location.
marktkm May 9, 2021 @ 2:05pm 
-1 This would just result in bed spam everywhere like Rust. They can also already be used for fast-travel, and this would only make it easier.
Originally posted by marktkm:
-1 This would just result in bed spam everywhere like Rust. They can also already be used for fast-travel, and this would only make it easier.
How? If you have to go to the bed and reclaim it? How this can result in bed spam??? Command is when you right-click and then you have list of commands, like cut tree or rest when you click on bed. There is not distant commands in SCUM. How can that be used for fast traveling? You need to go to bed to get command, how can you fast travel to it if it is not set as respawan point? Or how can you use shelter or bed as fast travel at all, when you have to DIE to respawn???
Last edited by NightbladeGreyswandir; May 9, 2021 @ 2:49pm
Originally posted by Attack Chicken:
Agreed. The last player-crafted bed (by your character) that your character has rested in should be the current spawn location.
I wouldn't like to have that rest thing, as you want to rest if you are wounded so you heal faster. Just dedicated RClick command "Set this as respawn point" that will be there for beds and shelters. Maybe to work only on player owned beds and shelters, so you can't use anybodies else bed or shelter.
Attack Chicken May 9, 2021 @ 4:01pm 
Definitely restrict it to your player-made beds.
marktkm May 9, 2021 @ 4:41pm 
Originally posted by NightbladeGreyswandir:
How? If you have to go to the bed and reclaim it? How this can result in bed spam???

People would just build beds everywhere specifically so they can just click on them (versus having to build) as they enter a POI in case something goes wrong. Having to build the bed doesn't keep everyone from doing it, but making it easier would just increase the amount of it.

Originally posted by NightbladeGreyswandir:
how can you fast travel to it if it is not set as respawan point?...
Or how can you use shelter or bed as fast travel at all, when you have to DIE to respawn???

I use beds as fast travel when I see a vehicle while I'm driving another, or a base I want to check out without risking my vehicle. I make a bed quickly, drive back to base, drop my gear and suicide to spawn on it, then scout the base or take the car and leave. Dying only costs some fame points. It's hardly a preventative. Yes, it has to be set as the respawn point, but if people are already laying them out at POI's because holding F and choosing 'Set as respawn' is all that is required they might not even have to do that.

This doesn't even get into squads stopping by their outpost in XYZ Town or a nearby base to 'touch' the bed inside before going raiding. Again, yes they can still build each time, but this would make it much easier. The devs have taken steps to curb people spawning straight back into battles, and this would be a step backwards.

I get not wanting to have to build a bed each time you head into a risky situation, but i think this would bring more negatives than positives, and I think the negatives are far worse. Just my 2 cents, though.

Darkon May 9, 2021 @ 5:10pm 
They can always add a cooldown, for example, 30 minutes or 1 hour, to selecting a new bed and problem with bed spam solved.
marktkm May 9, 2021 @ 8:22pm 
Originally posted by Set:
They can always add a cooldown, for example, 30 minutes or 1 hour, to selecting a new bed and problem with bed spam solved.

That's about how long I spend 'in' a POI. The cooldown would be over by the time I left. And it's not like people are running from POI to POI (though I suppose some people do). They'll get laid out just for times when they 'do' come to that POI, so they can just F-click and walk in.

OP himself is doing it even without the ease of only having to F-click on the bed. When that's all you need to do the bed spamming will begin.

I just don't think it's a good mechanic for Scum. Building a bed takes a couple minutes. I think the downsides of easy spawn beds are higher than the upsides.

Darkon May 10, 2021 @ 3:34am 
Originally posted by marktkm:
Originally posted by Set:
They can always add a cooldown, for example, 30 minutes or 1 hour, to selecting a new bed and problem with bed spam solved.

That's about how long I spend 'in' a POI. The cooldown would be over by the time I left. And it's not like people are running from POI to POI (though I suppose some people do). They'll get laid out just for times when they 'do' come to that POI, so they can just F-click and walk in.

OP himself is doing it even without the ease of only having to F-click on the bed. When that's all you need to do the bed spamming will begin.

I just don't think it's a good mechanic for Scum. Building a bed takes a couple minutes. I think the downsides of easy spawn beds are higher than the upsides.

I said for example, a surreal one but an example, don't bite me xD
marktkm May 10, 2021 @ 3:50am 
Originally posted by Set:
I said for example, a surreal one but an example, don't bite me xD

I don't bite unless asked. ;)

Just giving my thoughts on issues I see it possibly causing.
Originally posted by marktkm:
Originally posted by NightbladeGreyswandir:
How? If you have to go to the bed and reclaim it? How this can result in bed spam???

People would just build beds everywhere specifically so they can just click on them (versus having to build) as they enter a POI in case something goes wrong. Having to build the bed doesn't keep everyone from doing it, but making it easier would just increase the amount of it.

Originally posted by NightbladeGreyswandir:
how can you fast travel to it if it is not set as respawan point?...
Or how can you use shelter or bed as fast travel at all, when you have to DIE to respawn???

I use beds as fast travel when I see a vehicle while I'm driving another, or a base I want to check out without risking my vehicle. I make a bed quickly, drive back to base, drop my gear and suicide to spawn on it, then scout the base or take the car and leave. Dying only costs some fame points. It's hardly a preventative. Yes, it has to be set as the respawn point, but if people are already laying them out at POI's because holding F and choosing 'Set as respawn' is all that is required they might not even have to do that.

This doesn't even get into squads stopping by their outpost in XYZ Town or a nearby base to 'touch' the bed inside before going raiding. Again, yes they can still build each time, but this would make it much easier. The devs have taken steps to curb people spawning straight back into battles, and this would be a step backwards.

I get not wanting to have to build a bed each time you head into a risky situation, but i think this would bring more negatives than positives, and I think the negatives are far worse. Just my 2 cents, though.
Easy solution is that shelter or bed that was used previously is being destroyed once other bed is set as respawn point. Only bed/shelter inside of your flag area should not be destroyed so you can reclaim it as many times you want. I make shelter every time i go to bunker, I have no problem to make it in wild every time, my problem is to make it in base every time i want to cancel one that is half map away from base. Saying simple no, instead of contributing to finding good solution is not what should be done. You pointed to problems, so you can say YES but we need to make this things or exploits not possible with solution. "No" is just refusing to think.
Last edited by NightbladeGreyswandir; May 10, 2021 @ 6:45am
Attack Chicken May 10, 2021 @ 11:05am 
Another possibility is that you limit players to having 2 or 3 beds max, at any given time. When you make a 4th bed, the first one disappears or a message pops up, unless you destroy one of the other beds, first. I have two bases and it would be nice to be able to click on one of the beds and tell the game that I am respawning at that base location without building one every time.
marktkm May 10, 2021 @ 1:02pm 
Originally posted by NightbladeGreyswandir:
Saying simple no, instead of contributing to finding good solution is not what should be done.

Who said a simple no? I explained my thoughts and reasons on why I didn't think it was a good idea. I also don't think it's a problem needing a solution. But as I've said a couple times now, it's just my opinion.

Originally posted by NightbladeGreyswandir:
You pointed to problems, so you can say YES but we need to make this things or exploits not possible with solution.

I actually thought it wouldn't be a major issue if it was just the one at your base, but then realized that wouldn't help. What's to keep players from simply making a flag near the bed? (Even if they didn't hide them by building them after cutting down a tree they can't be destroyed, so it's just an extra step.) And now it's a bed at their "base".

You could limit the number of flags players can have, which would be fine by me, but probably not a lot of other people. If this was the case I don't see any issue with having the bed in your flag zone able to be re-enabled for spawn.

Originally posted by NightbladeGreyswandir:
"No" is just refusing to think.

There's three posts from me above with my reasoning, but you want to say I'm refusing to think? If you're going to get triggered by someone having a different opinion on an idea than you maybe "you" should think a bit more before posting them on a public discussion board.

Originally posted by marktkm:
-1 This would just result in bed spam everywhere like Rust. They can also already be used for fast-travel, and this would only make it easier.
This was your first answer. Just do not start conversation like this, as it is very hard to change first impression, and considering your answer my first impression on you are not nice...


Originally posted by marktkm:
I actually thought it wouldn't be a major issue if it was just the one at your base, but then realized that wouldn't help. What's to keep players from simply making a flag near the bed? (Even if they didn't hide them by building them after cutting down a tree they can't be destroyed, so it's just an extra step.) And now it's a bed at their "base".

Well, if I am not clear enough... Only one bed can be set as spawning point, so if player has 10 bases he have to walk to every non-spawning bed and to apply command to it to activate it as spawning point. It can't be activated from distance so I really do not understand your point... Player can make shelter everywhere to make new spawning point, why would they waste resources to make flag and walls and bed when they can just make shelter... Why would they make multiple flags, beds and walls if they can just make new spawning point from materials from one tree???

I really do not understand what is your point?


marktkm May 10, 2021 @ 4:46pm 
Originally posted by NightbladeGreyswandir:
Originally posted by marktkm:
-1 This would just result in bed spam everywhere like Rust. They can also already be used for fast-travel, and this would only make it easier.
This was your first answer. Just do not start conversation like this, as it is very hard to change first impression, and considering your answer my first impression on you are not nice...

I gave my opinion of the suggestion (the -1) and gave 2 reasons why I thought that. I don't see what you're interpreting as so negative, but to each his own.

Originally posted by NightbladeGreyswandir:
Only one bed can be set as spawning point, so if player has 10 bases he have to walk to every non-spawning bed and to apply command to it to activate it as spawning point. It can't be activated from distance so I really do not understand your point...

People already build beds around POI's for a fast return if something goes wrong. You, yourself, have pointed out that you do it. I also do it. I think making it even easier (just F-click the old bed on your way back in next time) would only encourage this, and increase the number of people doing it, and thus the number of beds spammed around the map. That's even with only one being active at a time. They'll get laid out like a quick save checkpoint.

Then there's the issue of being able to make one in a location for a fast return via suicide and spawn at shelter. Making this easier by allowing the player to reuse an old bed simply by clicking on it will, again, only make it easier.

There's also the issue of squads with multiple bases F-clicking in a nearby one to respawn back into a fight.

Just IMO, at the very least, they should have to go through the two minute exercise of making a new bed, along with knowing they'll have to do it again when they get back to base.

Originally posted by NightbladeGreyswandir:
Player can make shelter everywhere to make new spawning point, why would they waste resources to make flag and walls and bed when they can just make shelter... Why would they make multiple flags, beds and walls if they can just make new spawning point from materials from one tree???

So you're saying they'll do what's easier? I agree, and think you just made my point. What would be easier? Building a new bed every time you want to spawn in an area, or building a bed and flag that you can later just click on?

To be clear, these things aren't related to what you're trying to do. You just want an easier way to make your bed in your base the spawn point again. That would make my play easier as well, but I'm also looking at it from the perspective of other ways what you are asking for can be used/abused and possible issues it can cause.

If it 'could' be limited to just actual bases I wouldn't see it as so much of an issue, How would that be determined by the game, however? You mentioned the flag area, because that's what we have now, so I went with that. No walls are needed for that. People can build all the flags they want, though.

I don't know what's involved on the programming side, but if it's possible, I think having 'one' bed that you can set as permanent (that would have to be in your flag area) would be good. Maybe even use the bunk-bed for this. Then the others (cot and shelter) could just be used as they are now. People with a lot of bases (I have 5 right now) would just have to live with building a new cot in their others when needed.

Again, though, this is just me.
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Date Posted: May 9, 2021 @ 4:08am
Posts: 16