SCUM
exegre Sep 5, 2018 @ 2:26am
Reduce cooking pot size
Right now, with the cooking pot being 3x3, i doubt anyone ever uses it. It takes too much space. reducing it to 2x2 (along with the graphic, showing a smaller pot) would incentivise more people to loot it when they find it.
Originally posted by J'adore Hardcore:
+1 but with a small note:

Add new cooking pots to the game (might be the same model but different size) and bind the size of the meal you cook to the pot size. The bigger the pot - the more meals it holds.
suggestions of sizes are trivial

plate - 1x2
small pot - 2x2
high pot - 2x3
wide pot - 3x2
large pot (already exists) - 3x3
< >
Showing 1-13 of 13 comments
BiGEdge Sep 5, 2018 @ 3:03am 
Keep it realistic...
How big is a cooking pot compared to your backpack??
Maybe they could make the cooking pot with slots within the backpack.
So the pot has only weight but dosnt use any slots.
You can only put stuff in it that fit
exegre Sep 5, 2018 @ 4:10am 
Yes, it is realistic if we are talking about a big cooking pot that can make a meal for 2-3 people. I also have smaller cooking pots in my house that are smaller than "a 2x2 helmet", and they can still be used to cook a meal for me, do you not?
BiGEdge Sep 5, 2018 @ 4:36am 
Absolutely agree
But there is a bowl in the gameto cook. Somewhere havnt found one yet.
And there is a cooking pan without any purpose than punching or throwing with
Mactheknife Sep 5, 2018 @ 5:30am 
I ran across the 3x3 pot and just left it since it could not be scrapped in metal pieces. Too darn big!
The author of this thread has indicated that this post answers the original topic.
J'adore Hardcore Sep 5, 2018 @ 6:11am 
+1 but with a small note:

Add new cooking pots to the game (might be the same model but different size) and bind the size of the meal you cook to the pot size. The bigger the pot - the more meals it holds.
suggestions of sizes are trivial

plate - 1x2
small pot - 2x2
high pot - 2x3
wide pot - 3x2
large pot (already exists) - 3x3
Trenix Sep 6, 2018 @ 5:42pm 
+1
Spechtmaster Sep 7, 2018 @ 6:53am 
Also even a large cooking pot does not take as much room as one would imagine because you can store things in the pot (food, amunition). But i imagine that containers inside containers are a ♥♥♥♥♥ programming wise ....
Trash Templar Sep 7, 2018 @ 7:32am 
Originally posted by exegre:
Right now, with the cooking pot being 3x3, i doubt anyone ever uses it. It takes too much space. reducing it to 2x2 (along with the graphic, showing a smaller pot) would incentivise more people to loot it when they find it.

maybe
https://steamcommunity.com/app/513710/discussions/7/2590022385654548260/
would work too
http://www.ir63.org/kochsgeschirr.html


Have Fun
Last edited by Trash Templar; Sep 7, 2018 @ 7:41am
MrNoNo Sep 7, 2018 @ 5:09pm 
Originally posted by exegre:
Right now, with the cooking pot being 3x3, i doubt anyone ever uses it. It takes too much space. reducing it to 2x2 (along with the graphic, showing a smaller pot) would incentivise more people to loot it when they find it.


Simple fix to this is you make it hang from your swag/backpack (like real bushmen do) so it doesn't take up any room, downside is it clanks around and makes noise as you move, this way people can choose to carry it and when they get close to a town/base/whatever they can drop the items like pot and cup hanging from pack so as not to make any noise while they loot or sneak up on others.

Tyberi Sep 7, 2018 @ 6:27pm 
Originally posted by J'adore Hardcore:
+1 but with a small note:

Add new cooking pots to the game (might be the same model but different size) and bind the size of the meal you cook to the pot size. The bigger the pot - the more meals it holds.
suggestions of sizes are trivial

plate - 1x2
small pot - 2x2
high pot - 2x3
wide pot - 3x2
large pot (already exists) - 3x3

I'm not against, but! do we really need so many pots? I mean, they would have to make 3d models and code it all since we will expect them to look different yet all behave correctly. Do you really want SCUM devs put so much time and effort into... a pots?

I would be more than happy with 1 pot, the current one but just make it 2x2 in your inventory instead 3x3. For real, how many pots survival game needs?

Instead of making completly unnecessary Pots Seller Simulator, I would like to see devs give us some use for a frying pan, there is lovely frying pan in a game and completly no use for it unless us it as melee.

Also instead of making so many pots I would like to see a thermos for example, you will be able to boil a water at fire and hold hot water there so you can use it to warm yourself when you feel cold. Isn't that more fun than... a wide pot or a high pot? I believe it is. Someone gonna have to sit and make 3d model of thermos or another pot, what would you prefer to see in a game?

Originally posted by Spechtmaster:
Also even a large cooking pot does not take as much room as one would imagine because you can store things in the pot (food, amunition). But i imagine that containers inside containers are a ♥♥♥♥♥ programming wise ....

Current pot probably would even take 3x3 space in a backpack because it's big but because just like you said, you would normaly put things inside the pot so you wouldn't waste so much space as you waste with current 3x3 pot, making it 2x2 does the trick. it's not about making it physical smaller, it's about how you look at it, even if you believe current pot is 3x3 in size ( that takes 9 slots of space in backpack ) the pot is empty, so you can put smaller things inside, so making it 2x2 ( 4 slots ) give you free 5 slots. And those 5 slots can be seen as this free space inside the pot, so you can hide 2 apples, a bottle and a magazine inside the pot ( it would take exacly 5 spots ) and overall pot + those things take exacly 9 slots.

It's just about interpretation of how slot system work. Making current pot 2x2 isn't asking about making it smaller, it's about reducing it's space usage since you can put things inside a pot, so even if by size it is 3x3, in taking a space in backpack aspect it's actually 2x2.

So yea, I was actually about write that one suggestion myself and I was about to write this as my argument. It's not about make it smaller, its about interpretation of size vs true space usage.

-- I actually cooked 3 times, a pasta and vegetable soup twice ( mushrooms and cucumber ). But I had that feeling I'm dumbing myself so much due to hoarding that pot everywhere. I was often running with it in hand and start a zombie fights from throwing the pot into zombies then grab a weapon. It might sounds fun, if I think about it now it's even a good story, but it was trully an annoying thing just to try out cooking and pots are quite rare, I've found pot only twice and found a pan once. I actually threw away one pot due to frying pan I found. I didn't even examine that ( so I would know that you can't cook anything with pan ) I blindly assumed frying pan is for cooking. Yea, I remember my dissapointment when I gathered enough stuff to make a popcorn ( corn and a butter if I rememeber good, probably sea salt also but not sure ) and I found out pan is just a PUBG joke because there is no other usage than smash someones head with it. oh boy, that was a hit. from that time I said myself I won't even try to cook anything until it will be done correctly, because current pot with 3x3 slots usage is a no-no.
Last edited by Tyberi; Sep 7, 2018 @ 6:48pm
Maddman Sep 7, 2018 @ 9:05pm 
It doesn't seem like an item you wanna just carry around all the time to me it's a find one stick it in you little hidden box in the woods and come back to it when you need it.
Tyberi Sep 8, 2018 @ 2:05am 
Originally posted by Maddman:
It doesn't seem like an item you wanna just carry around all the time to me it's a find one stick it in you little hidden box in the woods and come back to it when you need it.

Same as toolbox, yet I carry one with me all the time atleast one. Also small toolbox (and it isn't that small) seems to have 2x2, a normal one ( a big one ) is 2x3, but pot is even more space-consuming with his 3x3 space usage which make it completly unpractical right now making everyone avoid cooking unless someone is very dedicated to try out this mechanic.

I understand that on single-player making own place with shelter and stuff i a fun thing, but on multi I feel like there's not enough reason to actaully put valueable things in a place that sooner or later gonna be found be someone else, so I hold all precious things on me.

Making current pot 2x2 space usage or adding a new, smaller version is a must if they would like people to enjoy cooking. I also wait for usable for cooking Frying Pan, current one is just a melee weapon.
Last edited by Tyberi; Sep 8, 2018 @ 2:12am
< >
Showing 1-13 of 13 comments
Per page: 1530 50

Date Posted: Sep 5, 2018 @ 2:26am
Posts: 13