Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I've had this problem, the triangle floor problem (several threads about it already), and have just given up trying to build a base in this version as the "stability" is an utter mess. It won't let me place a floor panel supported by 2 walls AND 2 support frames because of "weak stability" but is quite happy for me to place one sticking out of the side of the building into thin air, only attached at 1 edge. It's a design I've built with no issue several times in previous updates but can't be done now.
I say "design"... It's a square. 3x3.
Currently unable to place door frames after twig foundation, walls and floor above have been built. Says "Overlapping" while there is nothing else around besides the elements stated above. This is on square foundation.
Here is an example: https://imgur.com/NQ4mYZl
When building the second floor, there are four spots that I can't build a normal triangle floor piece in. The middle ring has supports going around and the outer ring has walls going around.
The triangle pieces with the hatch in it works pretty much everywhere from what I've seen - I wonder if that logic can be used for the non-hatch triangle too?