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stil19247 Apr 10, 2021 @ 7:01am
SentryDamageMultiplier
Hello, in the SentryDamageMultiplier setting, the detection radius of the character does not change, that is, it was about 200 meters as it is, that is, when setting up SentryDamageMultiplier - 0.5 = radius of 200 meters or SentryDamageMultiplier - 0.2 = also a radius of 200 meters, although before update 0.5 everything worked.
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stil19247 Apr 10, 2021 @ 8:38am 
Will there be changes with robots? because this is not possible to play robots see the player at a great distance.
stil19247 Apr 10, 2021 @ 12:15pm 
Or explain how to adjust the detection range of a player by a robot?
marktkm Apr 10, 2021 @ 12:48pm 
The damage multiplier doesn't affect their detection radius, just how much damage they do if they hit you. You need to learn their paths and routines so you can sneak by them. There's also ways to distract them (flares, firework traps).

You can remove them with the "MaxAllowedSentriesInWorld" line. Set it to 0.

As for a setting for their detection radius, maybe make a post in the 'Suggestions' subforum.
stil19247 Apr 10, 2021 @ 1:35pm 
If you send me a link where to write, I will do it, I just don't know where to write
marktkm Apr 10, 2021 @ 1:46pm 
Originally posted by Diller:
If you send me a link where to write, I will do it, I just don't know where to write

You mean for the Suggestions subforum? It's here:

https://steamcommunity.com/app/513710/discussions/7/
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Date Posted: Apr 10, 2021 @ 7:01am
Posts: 5