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"Added new possibiltiy to spawn command. You can now spawn exact number of ammo and cash with ammo count and cash value variables.
Examples:
#spawnitem Cal_22 1 AmmoCount 3
#spawnitem BP_Cash 1 CashValue 6969"
They didn't mention it in the notes, but that is, indeed, the 'nice'st amount of cash to spawn.
Thanks for sharing.
Don't need the bp_
#SetCurrencyBalance [Gold] [amount] [Player ID]
edit: ah, nevermind, I see. now a distinction without a difference. cash is cash, same protocol cashvalue for stacks. for instance
#spawnitem cash 10 cashvalue 10000
hth