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unfortunaltley your are a "just do it" player without the patience to read yourself into stuff.
The thrust of the plane is generated by the propeller. The propeller has 3 thrust levels. the propeller is controlled via the mouse wheel. If you press the brake (space bar) and give slow thrust with the mouse, you can turn the airplane using the Q and E buttons. To move backwards, press the C button. A flat surface is important for this. I've been flying the same airplane since it was introduced in the game.
But it's like real life. Not everyone has the skills to fly.
I understand you guys are going for realism, but this isn't very realistic. Even in real life, a "duster" style plane actually does have the ability to move left, right and backwards while on ground albeit not very fast. the update to the planes this most recent that changed the sound of them and the controls on the ground is pretty broken and makes them completely useless.
Planes were my thing in the game. Currently, they are quite useless.. No real way to taxi them to position for parking or to take off, no reverse in case you get stuck or don't turn in time due to the taxi'ing function removed. There's needing to be drastic changes here otherwise the planes are just not worth it and may as well be removed.. again lol.
However claiming "realism" is where I object. As I have tried explaining earlier one is very much able to turn even spurrwheeled aircraft on the spot IRL. You do NOT steer aircraft on the ground by airflow. You appy brakes to the wheels on either side.
On the other hand I have never heard of planes being able to go backwards by their own engine.
My point being, we accept some unrealistic features while referring to realism for others.
Lets be clear, this is not a flightsim, its a game that thrives on a lot of realism mixed with fiction and playability. I think most of us agree on this.
So the trick is to find the right difficulty for the players. Based on the feedback I read here many people are annoyed with the new way of handling aircraft on the ground, whilst others dont care or have found a way to master it.
My personal opinion is that taxiing should not be made overly difficult to let people enjoy their trophies. Make them consume more fuel or need service more often to increase their operational cost, but let people have control over their aircraft.
Cheers
/Kitkat
+1
Some planes can! Go backwards!
So what is the purpose of it?
You can not currently sell it.
You need to customize your base to accommodate it.
Only uses i guess are faster loot runs to trader?
spotting OP bases.
Air to ground attacks.
now depending on what server flavor you like. the plane can be fun or something useless really. For example in Hardcore you would be taking great risk flying it. In x3 loot server its more usable i guess to do loot runs to trader.
also, turning on ground. use the space bar up the rpm of the plane turn you tail and slowly it turns. its very finicky and if landing on 45 the plane may not back up.
Its also a paper cannon. weak and frail.
Yes, even some jets use reverse thrust to BRAKE, that is not uncommon.
But Im talking about taxiing backwards by their own engine. I've never seen it. If you find an example Im genuinely interested.
Btw I dont want the devs to remove the backing feature unless they implement pushing/towing of the airplanes.
Cheers
https://youtu.be/SySNTEgXJp4
btw- it wont steer in reverse either. straight back is all.
Ask the internet and the internet will find. Thanks bud.
Brake does not hold it for too long so be carefull and throttle down and repeat.
Problem is if you get stuck against a tree.. when you nudge it left/right it wants to flip upside down and then say goodbye to your plane bcs it’s impossible to flip it back.