SCUM
PERFECT config for single player?
Can you give me a perfect config for good single player mode? i see that game have a some problems with wild animals.. I want a more living world with perfect balance
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Showing 1-15 of 17 comments
Anton_PG Jun 29 @ 3:20am 
I'll share it tonight
Originally posted by Anton_PG:
I'll share it tonight
thanks! it would be so nice. :steamthumbsup:
you are funny
Originally posted by Sr. Morajsakom:
you are funny
why?
my perfect singleplay config would be likely something most others wouldnt like. matter of taste
That is funny. Someone asks for help/advice and just gets a "you are funny". There is no way anyone could know what you're talking about so it requires a follow up question to explain yourself. Unless you were just trying to be dismissive of his ask like it's not worthy. Then when you do explain yourself it is to say 'yeah, I do things no one else would like so it's best not asking me". That is funny.
Thanks Anton, you seem legit.
Unfortunately MrGamerRU I don't think the game offers what you are looking for at this point. I see posts where you can monkey a ton of settings to get your desired effect of animals but still seems there is much trouble. Perhaps in the future the dev's will change this but I wouldn't hold your breathe. They removed zombies from spawning without a player nearby and removed animals unless you do the mini game all for server performance. It seems unlikely they would add them back in after the huge performance hit of seeing wet leaves and grass.
I hope Anton or others can provide the answer you actually want.
Originally posted by Chill Canuk:
Unfortunately MrGamerRU I don't think the game offers what you are looking for at this point. I see posts where you can monkey a ton of settings to get your desired effect of animals but still seems there is much trouble. Perhaps in the future the dev's will change this but I wouldn't hold your breathe. They removed zombies from spawning without a player nearby and removed animals unless you do the mini game all for server performance. It seems unlikely they would add them back in after the huge performance hit of seeing wet leaves and grass.
That is funny. Youre steering him out of the game for the time being and saying things that are not true. They just brought animals back in much more numerous count than before. I havent even seen a minigame with all the animals i have followed in 1.0, each has been a legit spawn. Animals are no longer a problem.
Saying things are not true is not fine either, you should have played the game to know how things are now.
I completely understand you're butt hurt and gotta fire back. You are right, I haven't played the game in some time and perhaps shouldn't be offering advice. I am basing my thoughts on the recent post from Son of Atlas titled Question for the Dev's: How to see animals. There are other posts too about animals being harder to spot. You saying animals are no longer a problem is new news to me. Is there something wrong with the people responding to Atlas's question? Can people see animals no problem now without heavily modifying the settings to JUST the right way? That would be great and give me more reason to jump back in the game I love. My original response to you was that you were not offering anything helpful to the OP. You came back with something unrelated. I agree, saying things that are not true in not fine. Please correct me.
Originally posted by Chill Canuk:
I completely understand you're butt hurt and gotta fire back. You are right, I haven't played the game in some time and perhaps shouldn't be offering advice. I am basing my thoughts on the recent post from Son of Atlas titled Question for the Dev's: How to see animals. There are other posts too about animals being harder to spot. You saying animals are no longer a problem is new news to me. Is there something wrong with the people responding to Atlas's question? Can people see animals no problem now without heavily modifying the settings to JUST the right way? That would be great and give me more reason to jump back in the game I love. My original response to you was that you were not offering anything helpful to the OP. You came back with something unrelated. I agree, saying things that are not true in not fine. Please correct me.
I think i should record a video of my travels, you get to see animals. No it wont be a zoo. Im not sure if people are looking to see an animal behind every corner, then it is definitely a problem, there are not that many animals. I think also that survival should not have that many animals, but having the configuration setup like that, then it could be made a zoo.

I dont understand that post, there are animals and they are fairly easy to spot. With the hunting minigame they were obviously hard to spot because they do not exist at first. Maybe its a problem related to servers only, but that is not OP's problem as hes looking things for singleplayer.
Ехид Jun 29 @ 11:08am 
Send it to me too
Anton_PG Jun 29 @ 12:46pm 
2
https://dropmefiles.com/ubkWV

And so. Here are the settings that are good for a single player. There is a lot of work and effort put into it. Both for animals and for npc and their appearance at a considerable distance. First! The maximum number of characters should be 128. I will tell you why. 128 is the base number that the encounter manager supports. As soon as you increase it by one, it breaks. This is how the respawn is created, specifically for this number. This number includes you! Puppets, aNPC, animals, an explosive laugher (the one that wants to hug you to death), sharks, and even sentries with landing ships. You must calculate all of these characters out of 128 for a comfortable game. Therefore, the numbers should be as follows: 70 puppets (multiplier=1). 10 animals. 10 anpc. Up to 5 explosive puppets. 1 number goes to the birds. They don't exist, but they are in the server configuration file. It's better to set them to 1. The chicken is also a bird, and I noticed that when set to 0, the chickens disappear from the hunt. 1-2 slots are allocated to sharks. Up to 10 slots are allocated to guards. Interestingly, if you disable the guards (sentries), the game still reserves a slot for them, just like with the explosive C4 laughers. As a result, we have a small reserve of respawn resources, which is essential for proper functioning. Because there are other characters in the situation. The locals, so to speak, are Uncle Brenner and his swordsmen, who are located in abandoned bunkers.

https://cdn.steamusercontent.com/ugc/15282670384121122814/7A5FF1079828A5B6BEB197999B12720BFEE142A2/

https://cdn.steamusercontent.com/ugc/16080239607791163722/FFE5A9CA68007397BAF7AA6EB99A33B5099E91CF/

There is a little trick. There is such a parameter as - scum.EncounterHordeSpawnDistanceMultiplier=10.000000. It has a value from 0.01 to 10.0... But if you put the value 300.000000 in the file. Save it and put it in the "Read-only" file properties. By running the game, there is a chance that POI triggers will start to fire very far away. You just can't go into the server settings in the game itself, otherwise everything will reset to default. This configuration works 50-50. If the FPS drops by 10-30 seconds while your character is loading (depends on your computer), then the configuration has worked.

https://cdn.steamusercontent.com/ugc/11986183239806596199/686DC9502BCAE23B3F565DDEB3C58BEB286D9523/

https://cdn.steamusercontent.com/ugc/14528413017419947440/64FBCA5FD3173A001665072C355EA147E70D840B/

https://cdn.steamusercontent.com/ugc/15631382456133780006/4A5891BCA69E2B38DD692B093AD3B57FB01B1D72/

This setting will reduce the appearance of dolls behind your back, but there is a small chance that they will appear and make you ♥♥♥♥ yourself.
Last edited by Anton_PG; Jun 29 @ 1:13pm
If you haven't played with 1.0v yet, I think the default is fine.

I'm based near the traders on B4.
From there I head to the town where the police station is located and usually find a puppet spawning at 100m-150m. That distance is far enough that it is difficult to aim with a handgun.

Armed NPCs also usually spawn in that area.
It is more correct to say that the NPC had already spawned rather than that I saw it spawn.
Armed NPCs that spawn in the area are attacking puppets when puppets are present. I also saw 3 NPCs fighting one NPC with a shotgun.
I am watching them at a distance of about 150 meters.

The armed NPCs will probably detect the player when they approach within 100m. It seems that shields do not work against armed NPCs. Armed NPCs probably have life-sensing devices; since TEC1 has the technical ability to manipulate dead people, it would be easy to develop a life-sensing device.

If the armed NPC has a machine gun, be aware that it will hit you from about 100 meters away.
Blocker Jun 29 @ 3:27pm 
thank you
Anton_PG, thank you! Thanks a lot, this will be a very useful configuration for beginners who want to get a full immersive gaming experience like me.

Thank you all for your time, have a nice game!

P.S. - Anton_PG uploaded a temporary link, I copied his .ini file and permanently uploaded them to my Google drive. Download it anytime!

SCUM - SINGLE PLAYER SERVER SETTINGS
https://drive.google.com/file/d/1ZV9U_Mmyq0zUYStKYFGPFn_rzz3kmrXN/view?usp=sharing
Last edited by MrGamerRU; Jun 30 @ 8:33am
Anton_PG Jun 30 @ 11:22am 
Originally posted by MrGamerRU:
Anton_PG, thank you! Thanks a lot, this will be a very useful configuration for beginners who want to get a full immersive gaming experience like me.

Thank you all for your time, have a nice game!

P.S. - Anton_PG uploaded a temporary link, I copied his .ini file and permanently uploaded them to my Google drive. Download it anytime!

SCUM - SINGLE PLAYER SERVER SETTINGS
https://drive.google.com/file/d/1ZV9U_Mmyq0zUYStKYFGPFn_rzz3kmrXN/view?usp=sharing

Test them, check them. Then tell us how they worked out for you.
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