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I agree; however, there are many elements of cheating that non-human systems can detect immediately and manage without human intervention. With that said, mistakes can be made and there must be an appeal process for those that may have been mistakenly identified.
Ultimately, automated systems (AI or otherwise) are only part of what is needed to mitigate the cheating issues in any game. As an admin, access to these additional tools is what will make a real difference. Through these tools (including automated systems that flag suspicious activity) an admin can make informed decisions more efficiently, leading to an improved game experience for all players.
We shall see what 1.0 will deliver, but even if it (somehow) completely eliminated cheating at the time of release, the system will need constant adjustment and additions to keep up with evolving cheat programs and human ingenuity. It is an arms race of sorts.
Sarah
My greatest fear right now is running SCUM for the first time after the new anti-cheat is released, only to be greeted by a game ban or something similar shortly afterwards on our own server. Hopefully this will be tested thoroughly before being released!
Sarah
Nothing will change, worst are those ESP user, you cant detect them.
The best method to eradicate cheaters is a well admin'ed community server. Officials usually have no admins and rely on the software. That's with any game.
If there's no cheaters, the game probably isn't popular. Cheaters are attracted to popular games with more people they can irritate.