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You can start to worry about it if they release updates and the situation stay the same as now.
AMEN!
A player Should not have to do that and too many do not mention that in the name
Seeing zombies spawn out of nowhere like a Saiyan, there's nothing realistic about it.
I believe that the best solution would be to maintain the old spawn scheme and the horde spawn in specific locations and points, like inside buildings/houses, and in specific rooms (especially if the building is large).
In open areas (without any construction) only the old spawn.
coming to a place and looking around to check for puppets. everything calm. then you come closer or enter a building and puppets spawning out of thin air; on the roofs; bugged in walls and floors;
this breaks the immersion for me. :(
i don't remember how it was before. but as you described that all puppets are already there. and clearing them, well makes the area calm. for this i'm really looking forward.
This x100
Yes we just added the gun so many of you wanted the SCAR
But unless you pvp you'll never use it!
Then maybe you just haven't recognized its benefits yet. I actually use the SCAR very actively in single player because it has proven to be very reliable so far, even in hip fire.
It is in second place of my "modern" scout weapons so far and I can get along easily in cities with the DMR, HS9 and knife.
First place is still the SVD because it can carry a bayonet.
Both weapons can use both a rifle scope and a reflex sight, making them very variable. The semi fire allows you to be economical with the ammunition, both of which can be easily found if you don't really manufacture your ammunition.
Kinda hard to use a scope on the gun when the puppet spawns 3 feet from you.....
it's melee, assault or a pistol or like you said bayonet on the rifle.
Very few times are puppets spawning needing the use of a sniper with scope when they are close enough to hit them with a rock!!!!!!!!!
You said single player is what you are playing ---other people near can spawn the horde on you in multiplayer....
Whole different world when at one moment you are in a town alone and the next second, 6 players in a squad role through beeping their horn creating spawns and horde spawns all over the place------try that with a scar, please do---I'll appreciate the free loot from your corpse....
Note: The official servers are not single player the horde system reacts different in mp than sp!
Same mechanic yes but the other players trigger it whereas in sp you don't have that!
The horde doesn't bother you so much, but rather the new system of puppets rising from the ground and falling from the sky when you arrive at the location.
And about the horde, a horde of zombies is a group of varying sizes of zombies that are roaming the world where you have the option to confront them or ignore them. A zombie screams and some zombies are born, it's not the Horde, it's a cry for help hahahahahahahahahaha.
You can attach a Sight on the DMR Aswell, not only scope. I usually go along both. Scope and Sight to change on the go with quickslots and depending on the situation. So the DMR is not only Long range exclusive. Its like the SVD be able to adapt to many different situations, though the SVD is a bit more then DMR.
Fine but this could NOT be active with the Horde System.
Even if devs could merge the two, and optimize them for performance, you'll not be happy.
Why?
Cause at the first shot a horde will spawn near you.
And I'm sure you'll not be happy.
So devs should decide if this is a game based on being silent or not.
I love being stealthy so my vote is for the actual system
Wrong... It's not the shot that calls the horde, I fire several shots across the map and nothing comes. The puppers are the ones who trigger the horde when they feel your presence, they need to see you to scream and call for the horde, they can do that. If that's the case, it didn't work, they can go back and forget about the horde project, even temporarily suspend it and return to the old system, what's the problem? They removed all the vehicles from the game for so long and the hordes would it be a problem for them to give up on the project or suspend it? Through Scrip/Programming it is possible for them to return to the old system and maintain the horde if they want.