SCUM
Vane Apr 14, 2022 @ 8:39pm
Gun Decay in Single Player
Just for guns, I wanted to know if decay is active in single player mode. I've been reading different answers on the forum, so I wanted clarity. Let's say there is a gun in a chest, does gun actually decay or not? I had this one gun for quite a while that I obtained from a airdrop and never touched and it says 100 percent for almost a few days now, and hasn't decayed at all. Is this a bug or there actually isn't a decay if you don't use the gun?
< >
Showing 1-10 of 10 comments
swear_n_sc Apr 14, 2022 @ 9:54pm 
As far as I know there is no inactive decay on weapons, they will however breakdown with use.
Draft Lottery 72 Apr 14, 2022 @ 10:34pm 
Everything in the game decays, somethings are very slow and others fast. Yes, unused guns sitting in a chest will decay 1% over several hours of gameplay. Slaughtered animal meat almost immediately starts decaying, and will be inedible in a couple of game days.
Vane Apr 15, 2022 @ 12:10pm 
Thanks guys!
xKiCkx  [developer] Apr 18, 2022 @ 10:54pm 
Hey there OP, if you want to adjust the decay of the weapons you can navigate to this directory: C:\Users\(name of PC)\AppData\Local\SCUM\Saved\Config\WindowsNoEditor and open serversetting.ini there you will find this
[SCUM.ItemDecay]
ItemDecayDamageMultiplier=0.5
FoodItemDecayDamageMultiplier=1.0

and you can adjust it to your liking.
Vane Apr 19, 2022 @ 12:58am 
Hi Kick, yeah I did that. The gameplay feels much more satisfying with the no decay on nonfood items. I think that should be the default in my opinion, but to each his/her own.
M4S0N13 Apr 20, 2022 @ 1:26am 
Originally posted by Zante Zaint:
Hi Kick, yeah I did that. The gameplay feels much more satisfying with the no decay on nonfood items. I think that should be the default in my opinion, but to each his/her own.
Agreed. Did the same.
smokey57 Apr 20, 2022 @ 10:58am 
Originally posted by MASON13:
Originally posted by Zante Zaint:
Hi Kick, yeah I did that. The gameplay feels much more satisfying with the no decay on nonfood items. I think that should be the default in my opinion, but to each his/her own.
Agreed. Did the same.

Yes. The fast decay on non-food items is a PvP thing, to keep those players on their toes and having to go loot to either replace decayed items or search for repair kits and toolboxes to fix them with. For single player mode, it just feels wrong. Thank goodness you can adjust the .ini. Looking forward to when you can adjust the rate of weapon degradation from using them in combat, as well- weapons wear out 10x faster than they should.
Last edited by smokey57; Apr 20, 2022 @ 1:12pm
Vane Apr 20, 2022 @ 12:29pm 
There are two distinct approaches to making this game harder for players to keep them active and moving, the realistic difficulty, and the unrealistic difficulty, and non-food degradation without using them is an unrealistic way to make it harder for players, and if a game wants to simulate realism, it doesn't make sense. I understand zombies are fictional monsters, but everything else should stick to a realistic survival aspect. Maybe having zombie hordes come at your base once in a while is a good way to increase difficulty.
thawn4444 Apr 21, 2022 @ 2:11pm 
Originally posted by Draft Lottery 72:
Everything in the game decays, somethings are very slow and others fast. Yes, unused guns sitting in a chest will decay 1% over several hours of gameplay. Slaughtered animal meat almost immediately starts decaying, and will be inedible in a couple of game days.

just store the animal parts till your ready to use the meat, I have stored legs and torsos of a boar, wolf, and other animals for weeks of real world time without it decaying past 50% ( I usually use it by then ) and when you cut it up the meat is always 100%

easy.

to bad cooking sux in this game. . .
Vane Apr 21, 2022 @ 11:16pm 
Yeah I noticed the animal parts stay fresh the more intact they are. Thank you for sharing that. Yeah I'm looking forward to updates to cooking, especially barbecuing with a sizzling sound.
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Apr 14, 2022 @ 8:39pm
Posts: 10