Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
However, the thing is, like I said - its highly relative. An experienced player or group of players would be able to raid your base quite easily if they have the resources at hand. But if you do a scenario where you have two people, or two groups of people, all with the same knowledge and experience - one builds a base, the other looks for resources to raid it - the people building a base will be done building days before the people who want to raid it will have much of a chance. If they even have a chance.
Thats pretty much my cut and paste response to all these posts.
So, what we're looking at in this particular case is maybe a disparity when it comes to experience. Your base is not really secure, thus being an easy target for those with more experience. Because if you think that base is secure, you still have loads to learn.
Its a case of live or die and learn in this game. I'm sitting at around 3k hours in the game, and ever since I started the game I've been raided more times than you can probably imagine. And from those experiences I learn every time. And another thing I learn is that its all temporary. A lot of people playing this game seem to only have a goal of making a base and filling it with stuff they are never going to use. Why bother? Its just going to get eaten up by someone else anyway.
Instead of hoarding and getting attached to loot, I just reckon people should just use their stuff more. Use it before you lose it sort of speak. And definitely not get attached to anything. Get yourself some stuff, roam around the map, see what you can find, have some fun. Dont get tied down to one place because of a base and an anchor in form of lots of boxes with stuff you never use.
Another thing to keep in mind is that, as you say yourself, you play on a server with rules so that means you play on a private server. I wouldnt even be surprised if the rule of not allowing you to wall your doors only exists so that the alpha team on the server (who are probably friends of the admin, or even play with the admin) can have their fun lock picking without having to worry about any challenge.
Even further, another part of that is that I imagine its max loot server right? As most private servers are for some reason thats beyond my grasp. That means that finding stuff to raid people with, like screwdrivers, explosives, etc. etc. are so easy to come by its literally laughable. This makes raiding so much easier, as while there is no limit to how much raiding gear you can store, but you can only really build that much right?
My advice here would be to first, stay away from private servers as much as you can, especially high loot ones. If you REALLY have to play on a private server, do some research on it, because very few of them are actually fair to play on, as far as I know. You'll have admins that do whatever they want, and stupid rules that makes no sense. Then, if you choose to play on an official server, and want to have a safe base - play on an official server with low player count. That way you might be left alone.
No one can expect to play on a highly populated server, without running the risk of getting destroyed quite quickly.
Anyway, thats my 50 cents.
Lastly, basebuilding and baseraiding will by the looks of it, receive a massive overhaul in the near future... which might change ALL of this. Or not. I dont know, as I'm not Siamese and can see into the future with my crystal ball.
I played deadside a fair bit, and the one thing i loved was the electronic keypad locks.it made doors impossible to pick, but that's the point. to be able to keep all your stuff and not have it not be a waste of time would be a great thing in scum. I would like to have my time investment count ya know. if i want to hoard guns then you would have to camp my base and kill me as i leave with them.
That being said, maybe the lock picking needs to be rethinked or maybe fame points, the base builder should always have the advantage.make it worth having a base!.
I like alot of what this game has to offer, so far its amazing and i will continue to play for the foreseeable future.
That's the point. Did you enjoy doing the BB or you just do it to protect your loots?
I do not enjoy to much in BB, so I don't do that and keep buring crates around the island, writing down coords.
I don't care about BB if it's just another havest&build scenario.
To me (please do not want to start a flame) it feels like not playing, wasting my time.
There's no fun in BB to me, if it's just for protecting loots. In future if we have something more
maybe it'll be worthing spending time on it.
Now I prefer to buy crates, then find some action or do events (that most player don't like! dunno why!?!) I suggest you to do the same.
It’s similar to telling someone that’s critical of their government to “well just leave then if you don’t like it”. Uh... no. I’d rather fix it.
Well, you didnt read my post then. And no, the answer isnt ONLY to bury boxes. Thats one of the way to avoid being raided sure, but theres much more as well. Its about LEARNING base building. Learning how to build secure bases, and not only that, where to place them.
In the case of the OP, the issue is certainly the fact that he doesnt know what it takes to make a secure base because of lack of experience/knowledge, hence he gets raided. But not only that, he is obviously also playing on the wrong server. But thats also a lesson to be learned.
I could of course write page up and page down about this subject, but that is the gist of it.
Why on earth would that be against the rules? Just move to another server without stupid rules
What all this means in short is don't bother building a base because someone eill eventually get in no matter what.
I don't need a crystal ball bruh....i just read what the devs post and as it turns out they do what they say...try it some time.
That is not what it says in short no. What it says is base building experience > base raiding experience. If the experience level is off, then the balance shifts in either direction, depending on which side has most experience.
Which will often mean that new players on crowded servers will get the short end of the stick.
Question is: are they resilient or do they crumble?
This is of course something people view differently. I'm all for a hardcore game with a steep and brutal learning curve, others are not.
And in the end the masses win.
We'll see mate. We'll know when SCUM comes out and there's NO base raiding and NO pvp, in which case I will tip my hat off to you. I just dont think that will be the case. Maybe it was something you dreamt the devs said, idk.
No, it SAYS a lot of things but what it MEANS is...don't build at this point unless you want to be raided.
Dude, i never said nor have i quoted devs as saying there would be NO base raiding or NO pvp...i challenge you to show a single post of mine in which i said that. For a guy who has shown so much emotion over having words put in your mouth you sure aren't shy about doing it yourself. What i have said is this is not going to be a base raiding/ building sim nor is it meant to be a PVP focused game. This has been said over and over by developers over the years. PVE survival game with "pvp elements". If you spent less time pontificating over how magical your base raiding prowess was and more time reading the posts you'd see the same things I'm seeing.
Thats not what it says nor what it means. This is the typical Siamese. Putting words and meanings into peoples mouths, like its facts.
I'm afraid you are incorrect, sir.
You have said many times that this will not be a pvp game nor a base raiding game come 1.0. All I can do is take you literally.
Please dont waste your time derailing this thread. Keep on topic.
You didn't mention if you're playing solo, duo, squad. If you're alone, a base isn't worth it imo. The amount of preparation, building and maintenance to have a halfway safe base is not feasible/viable for someone playing alone.
Fortification of an in-game structure is a lot less work/maintenance and equally unsafe but combining the above with your best loot buried somewhere is really the best solution for a solo. You could of course just live in the woods.
It's still very early in development and only time will tell how the situation develops.
I stand by that statement. It will be a survival game. If those other two elements are part of that that doesn't make the game ABOUT those other two elements. Any time a developer has commented on what the game is meant to be It's always been "PVP elements" and not PVP focused...e.g. not a pvp game or a base raiding (pvp by extention) game.
You derailed it the second you made an off hand remark with my name in it. That was a choice that you knew would lead to this.
If you refers to me....
No it doesn't. As I've said I dont see fitting a "capture the flag mechanism" in a survival game.
Having a shelter is fine, hidden into a wood, well camouflaged.
Loot is something that makes me live another day. So I will never stockpile it in a single place and make it visibile. I split it between different points and hide it.
Btw, for me a base is something visibile that everyone should attack.
Even the whole server. As it's a big arrow sign that point to a big loot.
let me be clear here, i did not make this post to cry about being raided or to have people tell me i don't know what i'm doing, i did it because i think base building a waste of time at the moment. (especially if you play solo). i like the base building aspect and the sense of accomplishment you get when you build that giant base.right now it really doesn't do anything for you. I hope this changes in the future!.