SCUM
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Over Jul 1, 2024 @ 11:00am
worth buying?
hello my best game of all time is rust. i realy love the pvp of rust but i am tired of farming node....
i have dayz also... but it way to much walking simulator... i find that pvp in this game is not enough and survival to much....

in scum pvp is even less then dayz??? or it not true....?? i not sure if i buy scum that i will like it.... there like 32 ppl in a server max??
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Showing 1-15 of 56 comments
Deathwhisper Jul 1, 2024 @ 11:20am 
2
Hello :),

Unfortunately I can't predict how much you'll like it, but I can tell you a little about what awaits you on the island, because the experience can be very different depending on which path you want to follow.

Starting with the size of the map, this is very important. The game world is huge and freely accessible, which opens up numerous possibilities. It would then be particularly interesting for PvP players at PoIs, because here, where the "loot flows" so to speak, there is of course hope for rich loot. Of course, you can also plunder a foreign base that you can track down in the vastness of the maps.

PvP can also be experienced on specific servers that prefer the PvP aspect rather than the survival focus. Thanks to numerous server settings, operators of a private server can change and adjust a lot here.

Official servers, on the other hand, offer the full survival result as intended (with variations on PvE, single/duo servers and hardcore servers).

Overall, there are many dangers and opportunities to experience on the island, the maximum official number of players per server is 64 players.

The focus of the game, however, is primarily the survival aspect. Vehicles are available, but getting one can be difficult, but it is not impossible. There are 3 different cars, 4 watercraft, 1 airplane, 1 motorcycle and 2 bicycles on offer, and wheelbarrows are also a way to move things (and sometimes just do mischief with them). The number of vehicles is limited, but not so that there are only 5-10, but definitely significantly more.

Challenges can also be found on the island in different varieties. Be it entering the nuclear power plant, or what is left of it, exploring the hot islands or the cold mountainous area. But there are also abandoned bunkers with horrors hidden inside that will hopefully never come out.
The developers are also working on more.

I would definitely recommend trying the game out and getting to grips with everything to see whether you will enjoy the game in the long run or not. :)
Fractum Anima Jul 1, 2024 @ 11:44am 
i have a strong feeling this game is going to disappoint you. rust and dayz are far better than this game in just about everything except for graphics. items fall through the map or just simply disappear, zombies/puppets spawn out of thin air, healing is a gamble if it will work or not, eating or drinking water sometimes wont register at all and you will still starve to death or die of thirst no matter how much food and water you consume. both rust and dayz are older than this game with far less dlc, and far better player numbers. you can find individual streamers that have more viewers than this game has current players. pvp is not good at all in this game and almost non existent, the world feels mostly dead and empty
Last edited by Fractum Anima; Jul 1, 2024 @ 11:48am
x8InViSible8X Jul 1, 2024 @ 10:40pm 
Originally posted by Over:
hello my best game of all time is rust. i realy love the pvp of rust but i am tired of farming node....
i have dayz also... but it way to much walking simulator... i find that pvp in this game is not enough and survival to much....

in scum pvp is even less then dayz??? or it not true....?? i not sure if i buy scum that i will like it.... there like 32 ppl in a server max??

Simply NO, for for your purpose. As mentioned above, PVP is dead, there is no drive to do it, you die, you will be back in few minutes. As solo, you cant fight squads, simply not possible.
MS. Green Label Jul 1, 2024 @ 11:37pm 
best to watch a streamer on YT someone like Raykit, you will see how much action there is they can go days without seeing anyone, but this can also be down to which server u choose
Famous (Banned) Jul 2, 2024 @ 12:17am 
I cant recommend the game when it comes to pvp.

the map was expanded and is now too big for the 64 players on an official server to run into each other frequently. Things were better before the expansion :(

Also when there is pvp, players who are killed can respawn and return to their bodies within minutes if they have the resources to do so. So what this means is that players who log in all day gathering resources will win every fight and succeed at every base raid because they just out respawn their opponents. Vehicles hold dozens of back up load outs for fresh respawns to quickly get back into the fight.

My most memorable example of this nonsense was soloing a 4 man at the airfield. During the fight I was not killed once, I got 8 kills, used all 100 rounds of 5.56 and throwables and was forced to escape without being able to loot a single body, or continue to loot the POI, or continue to play my session in the battle space that I owned because these trash players kept running to a vehicle in the woods to grab a fresh load out after respawning back to the poi within 3 minutes of getting shot in the face. This has happened several times, just absolutely broken mechanics.

The upcoming implementation of arm bands to identify friends versus name tags that are visible through terrain and buildings gives me hope, however, very little hope lol. Even though the path this game has been on for years clearly isnt retaining a player base i cant help but to think the devs are just blind to the issues and are going to stay on this path.

If so modding is the only hope.
Last edited by Famous; Jul 2, 2024 @ 12:28am
Famous (Banned) Jul 2, 2024 @ 12:36am 
Someone is going to say "there is a player base" yeah there is, but considering the game has sold millions and millions of copies, the retention rate is low.
Last edited by Famous; Jul 2, 2024 @ 12:36am
x8InViSible8X Jul 2, 2024 @ 1:53am 
Originally posted by Famous:
Someone is going to say "there is a player base" yeah there is, but considering the game has sold millions and millions of copies, the retention rate is low.


Originally posted by Famous:
I cant recommend the game when it comes to pvp.

the map was expanded and is now too big for the 64 players on an official server to run into each other frequently. Things were better before the expansion :(

Also when there is pvp, players who are killed can respawn and return to their bodies within minutes if they have the resources to do so. So what this means is that players who log in all day gathering resources will win every fight and succeed at every base raid because they just out respawn their opponents. Vehicles hold dozens of back up load outs for fresh respawns to quickly get back into the fight.

My most memorable example of this nonsense was soloing a 4 man at the airfield. During the fight I was not killed once, I got 8 kills, used all 100 rounds of 5.56 and throwables and was forced to escape without being able to loot a single body, or continue to loot the POI, or continue to play my session in the battle space that I owned because these trash players kept running to a vehicle in the woods to grab a fresh load out after respawning back to the poi within 3 minutes of getting shot in the face. This has happened several times, just absolutely broken mechanics.

The upcoming implementation of arm bands to identify friends versus name tags that are visible through terrain and buildings gives me hope, however, very little hope lol. Even though the path this game has been on for years clearly isnt retaining a player base i cant help but to think the devs are just blind to the issues and are going to stay on this path.

If so modding is the only hope.

True.
Meanstreak Jul 2, 2024 @ 3:18am 
Originally posted by Famous:
I cant recommend the game when it comes to pvp.

the map was expanded and is now too big for the 64 players on an official server to run into each other frequently. Things were better before the expansion :(

Also when there is pvp, players who are killed can respawn and return to their bodies within minutes if they have the resources to do so. So what this means is that players who log in all day gathering resources will win every fight and succeed at every base raid because they just out respawn their opponents. Vehicles hold dozens of back up load outs for fresh respawns to quickly get back into the fight.

My most memorable example of this nonsense was soloing a 4 man at the airfield. During the fight I was not killed once, I got 8 kills, used all 100 rounds of 5.56 and throwables and was forced to escape without being able to loot a single body, or continue to loot the POI, or continue to play my session in the battle space that I owned because these trash players kept running to a vehicle in the woods to grab a fresh load out after respawning back to the poi within 3 minutes of getting shot in the face. This has happened several times, just absolutely broken mechanics.

The upcoming implementation of arm bands to identify friends versus name tags that are visible through terrain and buildings gives me hope, however, very little hope lol. Even though the path this game has been on for years clearly isnt retaining a player base i cant help but to think the devs are just blind to the issues and are going to stay on this path.

If so modding is the only hope.

I totally get your frustration with the current respawn system. I had a similar experience recently where I managed to take down a group of players, only to have them come back almost immediately because they had the resources to do so. It made the fight feel endless and really undermined all the effort and strategy I put into winning.

The respawn system definitely needs to be fixed. Using money to respawn makes it too easy for players who log in all day and gather resources. It would be so much more balanced if fame points were used for respawns instead. Fame points are harder to accumulate and would add a layer of difficulty, making players think twice before jumping back into the fight so quickly.
Omega Sirius Jul 2, 2024 @ 10:01am 
Originally posted by Fractum Anima:
i have a strong feeling this game is going to disappoint you. rust and dayz are far better than this game in just about everything except for graphics. items fall through the map or just simply disappear, zombies/puppets spawn out of thin air, healing is a gamble if it will work or not, eating or drinking water sometimes wont register at all and you will still starve to death or die of thirst no matter how much food and water you consume. both rust and dayz are older than this game with far less dlc, and far better player numbers. you can find individual streamers that have more viewers than this game has current players. pvp is not good at all in this game and almost non existent, the world feels mostly dead and empty
DayZ is garbage compared to SCUM.
Omega Sirius Jul 2, 2024 @ 10:03am 
Originally posted by Famous:
I cant recommend the game when it comes to pvp.

the map was expanded and is now too big for the 64 players on an official server to run into each other frequently. Things were better before the expansion :(

Also when there is pvp, players who are killed can respawn and return to their bodies within minutes if they have the resources to do so. So what this means is that players who log in all day gathering resources will win every fight and succeed at every base raid because they just out respawn their opponents. Vehicles hold dozens of back up load outs for fresh respawns to quickly get back into the fight.

My most memorable example of this nonsense was soloing a 4 man at the airfield. During the fight I was not killed once, I got 8 kills, used all 100 rounds of 5.56 and throwables and was forced to escape without being able to loot a single body, or continue to loot the POI, or continue to play my session in the battle space that I owned because these trash players kept running to a vehicle in the woods to grab a fresh load out after respawning back to the poi within 3 minutes of getting shot in the face. This has happened several times, just absolutely broken mechanics.

The upcoming implementation of arm bands to identify friends versus name tags that are visible through terrain and buildings gives me hope, however, very little hope lol. Even though the path this game has been on for years clearly isnt retaining a player base i cant help but to think the devs are just blind to the issues and are going to stay on this path.

If so modding is the only hope.
This is a SURVIVAL game, not a battle royale. If you're looking for a PvP game go play PUBG or Warzone.
Fractum Anima Jul 2, 2024 @ 10:31am 
Originally posted by Omega Sirius:
Originally posted by Fractum Anima:
i have a strong feeling this game is going to disappoint you. rust and dayz are far better than this game in just about everything except for graphics. items fall through the map or just simply disappear, zombies/puppets spawn out of thin air, healing is a gamble if it will work or not, eating or drinking water sometimes wont register at all and you will still starve to death or die of thirst no matter how much food and water you consume. both rust and dayz are older than this game with far less dlc, and far better player numbers. you can find individual streamers that have more viewers than this game has current players. pvp is not good at all in this game and almost non existent, the world feels mostly dead and empty
DayZ is garbage compared to SCUM.
ya thats why it has 4 times the player base this does. numbers dont lie keeping coping bud
Blocker Jul 2, 2024 @ 10:35am 
Originally posted by Angry Amy:
Originally posted by Famous:
I cant recommend the game when it comes to pvp.

the map was expanded and is now too big for the 64 players on an official server to run into each other frequently. Things were better before the expansion :(

Also when there is pvp, players who are killed can respawn and return to their bodies within minutes if they have the resources to do so. So what this means is that players who log in all day gathering resources will win every fight and succeed at every base raid because they just out respawn their opponents. Vehicles hold dozens of back up load outs for fresh respawns to quickly get back into the fight.

My most memorable example of this nonsense was soloing a 4 man at the airfield. During the fight I was not killed once, I got 8 kills, used all 100 rounds of 5.56 and throwables and was forced to escape without being able to loot a single body, or continue to loot the POI, or continue to play my session in the battle space that I owned because these trash players kept running to a vehicle in the woods to grab a fresh load out after respawning back to the poi within 3 minutes of getting shot in the face. This has happened several times, just absolutely broken mechanics.

The upcoming implementation of arm bands to identify friends versus name tags that are visible through terrain and buildings gives me hope, however, very little hope lol. Even though the path this game has been on for years clearly isnt retaining a player base i cant help but to think the devs are just blind to the issues and are going to stay on this path.

If so modding is the only hope.

I totally get your frustration with the current respawn system. I had a similar experience recently where I managed to take down a group of players, only to have them come back almost immediately because they had the resources to do so. It made the fight feel endless and really undermined all the effort and strategy I put into winning.

The respawn system definitely needs to be fixed. Using money to respawn makes it too easy for players who log in all day and gather resources. It would be so much more balanced if fame points were used for respawns instead. Fame points are harder to accumulate and would add a layer of difficulty, making players think twice before jumping back into the fight so quickly.


I agree fame should be used, it's a MUCH better way to control such antics, and then something should be done about the ALT. nonsense....
fatesdeath Jul 2, 2024 @ 1:32pm 
im tired, this was not my best lmfao
no hard feelings people

Originally posted by Angry Amy:
I totally get your frustration with the current respawn system. I had a similar experience recently where I managed to take down a group of players, only to have them come back almost immediately because they had the resources to do so. It made the fight feel endless and really undermined all the effort and strategy I put into winning.

The respawn system definitely needs to be fixed. Using money to respawn makes it too easy for players who log in all day and gather resources. It would be so much more balanced if fame points were used for respawns instead. Fame points are harder to accumulate and would add a layer of difficulty, making players think twice before jumping back into the fight so quickly.

not sure how long you been playing
it WAS fame to respawn and people still did exactly the same thing
its the battle royal mentality that is partly to blame for this
i would also say its the people scum picks up just by being simmilar to other games

instead of grinding money you will have no lifers grind fame, nothing changes
what was it 50 FP a sector? thats still like 10 spawns if they are at max 1000fp
if they have killed people then then can go OVER 1000

the money was added for the traders since trying to buy stuff with FP wasnt going to work
when you needed it for respawns

often the point of "i dont have enough time to grind,to compete with no lifers"
theres like 3 choices you got in this situation
1. be one with the no life and join them
2 find a server that fits your schedule
OR
lastly this one is often the hardest for people to grasp
3. stop playing scum, it is not a very "casual gamer" friendly game, you NEED to be able to sink time into the game or you will be left in the dust by the no lifers

today though people need Fp to buy anything from the traders
since they made the money system its 10 fold harder to gather FP its used to gatekeep spam buying from traders at the start of new charactor

it used to be easy to get FP when it was used for spawning

Originally posted by Blocker:
I agree fame should be used, it's a MUCH better way to control such antics, and then something should be done about the ALT. nonsense....
the devs cant stop people from buying the game on another account..
whos to say the account isnt a family member... how are the devs supposed to make that call?
ban people cause they play in the same house? lmfao

before people go "i just have my alt with fp" thats fine thats what being a no life brings own it, mega chad!

scum ends up being picked by alot of people from different genres of games
but simmilar and i would say that kinda helps but also hurts scum

the comparison to dayz is a obvious one
people play dayz its not about the survival its about the shooting since it was based off ARMA and thats a military simulator AKA shooter first

thus dayz is a shooter FIRST
then a jank survival experience SECOND
as an after thought

scum is supposed to be a survival FIRST
then a looter shooter SECOND

but we got people trying to play like a shooter first... see the issue?
scum you CAN pvp
but IMO its not really supposed to be the end all to be all
it gets boring real fast when all people do is shoot on sight...
theres BETTER games for that like call of duty

what ends up happening is
what ever game these people find no longer fun, they play scum the exact same way they would if they still played the game they stopped playing

scum knocked off ALOT of these people when they changed the spawn system
you can still see them posting about how they HATE the puppet spawns now
sometimes its valid from people not used to the system yet or some jank and thats fine
but mostly its people not being able to run&gun KOS like they rambo
without a hoard chasing them

but besides that ramble to the OP
dosnt seem like you will enjoy it
if you thought dayz was a walking simulator
you havent seen nothing yet

stick to rust
and
call of dooty
Wolf Jul 2, 2024 @ 1:53pm 
In the games current state, no. I would wait and see how 1.0 turns out.
Omega Sirius Jul 2, 2024 @ 2:40pm 
Originally posted by Fractum Anima:
Originally posted by Omega Sirius:
DayZ is garbage compared to SCUM.
ya thats why it has 4 times the player base this does. numbers dont lie keeping coping bud
SCUM has better mechanics than DayZ. It even has better lore. What kind of lore does DayZ have? lol
Also, SCUM is still in early access and will probably jump in popularity when there's a full release.
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Date Posted: Jul 1, 2024 @ 11:00am
Posts: 56