SCUM
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SVSQUVSH Feb 2, 2024 @ 4:00am
Abandoned Bunkers
Abandoned bunkers are a big plus for the game.
I like the kind of minigames of these bunkers. It's not just "you in, you get everything". Once you are in the bunker, the fun only begins! I like the challange, where you have to put in some brain and skill to get to the good loot. Obviously, this changes the whole economy of scum. It was just too easy with the normal bunkers, to get the loot.

There is just one BIG problem. That's the availability of keycards and how they got implemented.
I played 80h now since Update 0.95, I looted total of 25 police stations and every single locker. I found not a single keycard.

As an information, I made sure to loot only fresh loot respawns. That means, I waited minimum of 2h until all the loot in a village respawned and then looted the police station. I never saw opened doors or other players. I always got very good loot from the surrounding houses, like cash, clothes, screwdrivers etc.
But the police station was always empty. Nothing in lockers, nothing in drawers...
I think this is very unusual and I wonder now if something is wrong with the police station loot spawns.

I heared other people saying they don't even loot police stations anymore, because lockers are always empty, even with fresh loot respawn.
This problem has a direct impact on abandoned bunkers, because the keycards are rare like a drop of water reaching hell.

I'm a solo player, I don't even want all the good loot, weapons etc. I love the PVE aspects of the game and this is just my objective observation.

Really hope if anyone could confirm this. How often do you guys find keycards in police station lockers?

EDIT: I play on Official EU #1
Last edited by SVSQUVSH; Feb 2, 2024 @ 4:09am
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Showing 1-15 of 16 comments
x8InViSible8X Feb 2, 2024 @ 4:09am 
Havent found any in police station, found some by killing robots, from drops are very very rare and found keycards in abandoned bunker by looting lockers that are protected by silver lock
SVSQUVSH Feb 2, 2024 @ 4:11am 
Originally posted by x8InViSible8X:
Havent found any in police station, found some by killing robots, from drops are very very rare and found keycards in abandoned bunker by looting lockers that are protected by silver lock
Wow, thats interesting. I feel like they nerfed keycards to the ground without any mention on this.
x8InViSible8X Feb 2, 2024 @ 4:14am 
Thats why normal bunkers are overrun, everyone is camping them
SVSQUVSH Feb 2, 2024 @ 4:16am 
Originally posted by x8InViSible8X:
Thats why normal bunkers are overrun, everyone is camping them
Oof, it really destroys the whole feature of abandoned bunkers. Like they spent all the time working on this for nothing...
I only hope a dev will read this and changes will be made.
fatesdeath Feb 2, 2024 @ 5:08am 
Originally posted by SVSQUVSH:
Originally posted by x8InViSible8X:
Thats why normal bunkers are overrun, everyone is camping them
Oof, it really destroys the whole feature of abandoned bunkers. Like they spent all the time working on this for nothing...
I only hope a dev will read this and changes will be made.
nah just means you have to worry less about some random sitting in the bunker youre trying to go into.. sure the AB are harder but its well worth it
let the kiddos camp the only open bunkers.. gives them something to do away from the people that are doing the AB
SVSQUVSH Feb 2, 2024 @ 5:17am 
Originally posted by fatesdeath:
nah just means you have to worry less about some random sitting in the bunker youre trying to go into.. sure the AB are harder but its well worth it
let the kiddos camp the only open bunkers.. gives them something to do away from the people that are doing the AB
The fact that majority of the old Bunkers got replaced by the AB destroys this argument.
I can see why there is a problem, when only 2 normal bunkers are opened. Of course they will be camped and spam looted all the time.
Remembering back, when I was trying to loot one of the normal bunkers, it makes sense now that I encounter 4 people in that same area... in like 5min!
This, in combination with the minimal access to AB is a problem.

It means, people are less spread around different areas of the map. And the problem of spam looting and camping, which the devs wanted to eliminate with the AB, is present again.
fatesdeath Feb 2, 2024 @ 5:33am 
Originally posted by SVSQUVSH:
The fact that majority of the old Bunkers got replaced by the AB destroys this argument.
what... no...
if you have the card for the AB you go do the bunker.. whats wrong?
the "open bunkers" can be for the people that want "action" nothing wrong with that.
you seen people because they are not willing to do the AB or dont have cards to do the AB
nothing is forcing you to go to the open bunkers...
you choose to go there
you can choose to not go there too

Originally posted by SVSQUVSH:
I can see why there is a problem, when only 2 normal bunkers are opened. Of course they will be camped and spam looted all the time.
sooo whats any different than all 25 open? allowing even more spam looting...

Originally posted by SVSQUVSH:
Remembering back, when I was trying to loot one of the normal bunkers, it makes sense now that I encounter 4 people in that same area... in like 5min!
This, in combination with the minimal access to AB is a problem.
what? how is it a problem? you on a high pop server?

because people have to deal with others that have the same thought?
its a problem?
"im going to get the easy bunkers"
theres a bunch of people that think like this
and thats fine but expect campers, UNLIKE AB where you dont really need to worry about some camper waiting for you.
the "spam looting" AB is reduced because youre on a time limit
it closes after a time and you need a key card or fuses that take time to find
unlike the "open bunkers"

Originally posted by SVSQUVSH:
It means, people are less spread around different areas of the map. And the problem of spam looting and camping, which the devs wanted to eliminate with the AB, is present again.
uh the people that want to "spam loot" have to deal with the other kiddos that also want to spam loot. and camp in the bunker waiting for others to enter
they are the same people that want to get gear and fight ASAP
let them all camp each other for all i care, ill just avoid the open bunkers.. and stick to AB when i find cards
insettoinfetto Feb 2, 2024 @ 5:38am 
Originally posted by SVSQUVSH:
Abandoned bunkers are a big plus for the game.

Yep one of the things that keeps me inside SCUM

Originally posted by SVSQUVSH:
There is just one BIG problem. That's the availability of keycards and how they got implemented.

Yep one of the things that push me away from SCUM :D
TBH I do not like AB rotation and card drop. To loot AB now you need a vehicle.
As long as we have the free market of prison, torpedo, airbase, etc. why going inside AB?

Originally posted by SVSQUVSH:
I heard other people saying they don't even loot police stations anymore, because lockers are always empty, even with fresh loot respawn.

Not in my experience. Still didn't find a card in the last days.

I think that card drop should be more related to the area, and maybe have a chance to drop outside police stations.
Sr. Morajsakom Feb 2, 2024 @ 5:50am 
a mission that will provide a AB keycard when finished?

...btw missions are on their way as we speak
Last edited by Sr. Morajsakom; Feb 2, 2024 @ 6:45am
SVSQUVSH Feb 2, 2024 @ 5:58am 
Originally posted by fatesdeath:
Originally posted by SVSQUVSH:
The fact that majority of the old Bunkers got replaced by the AB destroys this argument.
what... no...
if you have the card for the AB you go do the bunker.. whats wrong?
the "open bunkers" can be for the people that want "action" nothing wrong with that.
you seen people because they are not willing to do the AB or dont have cards to do the AB
nothing is forcing you to go to the open bunkers...
you choose to go there
you can choose to not go there too

Originally posted by SVSQUVSH:
I can see why there is a problem, when only 2 normal bunkers are opened. Of course they will be camped and spam looted all the time.
sooo whats any different than all 25 open? allowing even more spam looting...

Originally posted by SVSQUVSH:
Remembering back, when I was trying to loot one of the normal bunkers, it makes sense now that I encounter 4 people in that same area... in like 5min!
This, in combination with the minimal access to AB is a problem.
what? how is it a problem? you on a high pop server?

because people have to deal with others that have the same thought?
its a problem?
"im going to get the easy bunkers"
theres a bunch of people that think like this
and thats fine but expect campers, UNLIKE AB where you dont really need to worry about some camper waiting for you.
the "spam looting" AB is reduced because youre on a time limit
it closes after a time and you need a key card or fuses that take time to find
unlike the "open bunkers"

Originally posted by SVSQUVSH:
It means, people are less spread around different areas of the map. And the problem of spam looting and camping, which the devs wanted to eliminate with the AB, is present again.
uh the people that want to "spam loot" have to deal with the other kiddos that also want to spam loot. and camp in the bunker waiting for others to enter
they are the same people that want to get gear and fight ASAP
let them all camp each other for all i care, ill just avoid the open bunkers.. and stick to AB when i find cards
My point is simply, keycards are way to rare to justify the time investment to loot them. Why even loot it, when you can get your whole clan camping those 2 opened bunkers, kill the players that looted there and you good.

This is the problem. Too many players in one area, all competeing for the same thing doesn't sound fun at all and causes more issues then benefits.

It is too much predicitibility, cheesy gameplay methods.

Imagine you tryna go to the store, and it is the only store out there in a radius of 100km. Everyone wants to get some stuff, and the whole ecenomy will get negative impacted.

While on the other hand, imagine there are many stores in a radius of 100km. They will have products that are more expensive and harder to get, but anyone who has the money and time can go there and at least try to get some stuff.
There will be less chaos, random events and its more even.

Right now, It is simply unbalanced. Very clear to see tbh.
Last edited by SVSQUVSH; Feb 2, 2024 @ 6:00am
Accel Lex Feb 2, 2024 @ 6:26am 
Originally posted by fatesdeath:
Originally posted by SVSQUVSH:
Oof, it really destroys the whole feature of abandoned bunkers. Like they spent all the time working on this for nothing...
I only hope a dev will read this and changes will be made.
nah just means you have to worry less about some random sitting in the bunker youre trying to go into.. sure the AB are harder but its well worth it
let the kiddos camp the only open bunkers.. gives them something to do away from the people that are doing the AB

I disagree with this from my experience.
Personally, I like the Abandoned Bunkers, and am apparently one of the few people in my server that's comfortable running them often.
By far, the biggest issue for me is the lack of a reliable SFX notification when the bunker is about to close, especially since the devs don't seem to be addressing it to my knowledge. That as well as the Beeper spawning issue. Our admins had to turn them off constantly until they get fixed.

But that aside, since there's few bunkers available, it just means that instead of someone camping inside a bunker you're trying to do as you've said, they're camping outside, which is a bigger deal because with so few bunkers active, some players get spiteful of someone that gets there before, and can easily pull the fuse off, lock the player in, and make loud noise to attract razors and Brenner at the person that's trapped.

Most of the people in my server are nice, and there's a rule "Don't be a ♥♥♥♥". Even still, I went on a few rescue missions for people that can't get out themselves without the power due to players pulling the fuse on them.
CrankyOldMan Feb 2, 2024 @ 8:42am 
They reduced the loot in the ab for a reason and they lowered the the ab's operational from 17 down to 2 to slow down on the massive loot hauls.

Anybody that knows the ab knows there are numerous armories down in there that hold more than a regular bunker armory and there still is the kill box to enter in there.

Also there is no log out camping the ab anymore you will end up naked and outside the bunker if you do!
CrankyOldMan Feb 2, 2024 @ 8:59am 
Originally posted by SVSQUVSH:
Originally posted by fatesdeath:
nah just means you have to worry less about some random sitting in the bunker youre trying to go into.. sure the AB are harder but its well worth it
let the kiddos camp the only open bunkers.. gives them something to do away from the people that are doing the AB
The fact that majority of the old Bunkers got replaced by the AB destroys this argument.
I can see why there is a problem, when only 2 normal bunkers are opened. Of course they will be camped and spam looted all the time.
Remembering back, when I was trying to loot one of the normal bunkers, it makes sense now that I encounter 4 people in that same area... in like 5min!
This, in combination with the minimal access to AB is a problem.

It means, people are less spread around different areas of the map. And the problem of spam looting and camping, which the devs wanted to eliminate with the AB, is present again.


You said this wrong there are 8 normal bunkers there are 17 abandon bunkers of which only 2 are active. The 2 that are open rotate also.

From what I have seen only the players with the cards to the 1 of 2 that are open know that bunker is open.

As an admin I can type a command and learn which 2 are open atm.

Normal bunkers= always active bunkers D0 D3 C2 B4 A0 A2 Z0 Z4
Last edited by CrankyOldMan; Feb 2, 2024 @ 9:00am
Hellrazer - wvx Sep 6, 2024 @ 1:15am 
Originally posted by SVSQUVSH:
Originally posted by x8InViSible8X:
Havent found any in police station, found some by killing robots, from drops are very very rare and found keycards in abandoned bunker by looting lockers that are protected by silver lock
Wow, thats interesting. I feel like they nerfed keycards to the ground without any mention on this.
I think that there was something about no other keycards dropping until the last one looted from a police station has expired (there was no limit to the ones from the drops). So it means that it all depends on the luck when the last keycard expired and when you looted it.
x8InViSible8X Sep 6, 2024 @ 3:52am 
Abandoned bunkerd lockers still empty when using keycard first time, bug since at least 3 months, when it get fixed finaly?
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Date Posted: Feb 2, 2024 @ 4:00am
Posts: 16