Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yes this impacts how soon they respawn after you have killed them. This sounds like what you want to use. Try 10.0 see if that works.
scum.EncounterBaseCharacterAmountMultiplier=3.0
scum.EncounterGlobalZoneCooldownMultiplier=10.0
everything else Default..
Puppets keep spawning around you. Cleared an Area of a Town three times. Always freshly spawned puppets in Areas cleared before. I love scum, but this new spawning behaviour breaks my immersion completely :(
Basically unplayable to me until they do. I guess I can always just rollback to an older manifest through steam console to play solo, but people playing on servers can't do that.
lol, playing the wrong game if you want that (currently). I made a cheeky comment about puppets spawning in empty hallways and the advice I was given was to "lock all the doors behind me". ¯\_(ツ)_/¯
I also love this game but man, this update sucks. Ok, there are a few nice things, puppets opening doors, jumping windows, but the spawning system is complete garbage and clearing a POI and then see beepers spawning in front of you, that's a big no.
As @Kryzx said, for now it's unplayable for me as well.
I have disabled the Horde completely (this feature needs more tweaking and balancing):
Set all Horde related settings to 0.0
I have cranked up the amount of Puppets to spawn initially:
scum.EncounterBaseCharacterAmountMultiplier=3.0
Go as high as you see fit for your game...
Set the respawn so low that it is barely recognizeable:
scum.EncounterCharacterRespawnTimeMultiplier=10.0
scum.EncounterCharacterRespawnBatchSizeMultiplier=0.01
Setting the last one to 0.0, as it was adviced in a developer post, hasn't worked for me. Setting it to a very low value seems to do the trick.
Not sure about the last one, but i believe it sometimes spawns a puppet in close range that directly attacks you. I don't like that.. :D But for a little surprise from time to time i have set it to 0.1 (=10% Chance??)
scum.EncounterCharacterAggressiveSpawnChanceOverride=0.100000
Setting_EncounterCharacterAINoiseResponseRadiusMultiplier:0.01
Setting_EncounterHordeSpawnDistanceMultiplier:20.00
The multiplier 0.01 is said to spawn at the player's feet.
I would guess from that,
Regarding the current base value of 1.0,
I would guess that a multiplier of 1.00 would spawn 10m from the player.
A multiplier of 20.00 would spawn 200 meters from the player.This distance should be close to the conventional spawn. Not yet verified.
Postscript.
I could not confirm the effect at this time.
There is a high possibility that I am wrong.