SCUM
Pre-made IRON/SILVER/GOLD locks around the map issue
Hey scumbags, Just want to drop this here and see other peoples opinions on this and maybe some Dev input - I love this game and I am super hyped for 0.95 but as an official player its getting rather annoying having the pre-made locks all over the map, more so in the bunkers. Can we possibly not have this as a thing because it is just promoting people locking all sheds and doors on official servers.

Personally I preferred having to collect padlocks because you had to work for it but now I don't even bother picking padlocks up as I'm confident I will find a few gold locks on my bunker runs.

Long story short can we consider having these removed from official so people have to make the locks again?

Would love to hear other people thoughts on this.

Have fun killing out there scumbags.
< >
Showing 1-15 of 27 comments
Omega Sirius Dec 11, 2023 @ 1:41pm 
Honestly I like it. I feel like it's just as good as finding an M82A1.
fatesdeath Dec 11, 2023 @ 1:56pm 
Originally posted by Chicken:
but as an official player its getting rather annoying having the pre-made locks all over the map, more so in the bunkers..

theres no player locks in bunkers
they LOOK the same but are 1000% easier.... well the bronze ones

locking sheds in danger areas is a tactic....
You COULD kill the mechs to lockpick the guarded shed...
but ya know will the risk and ammo waste be worth it?...
most people think that naval shed if you know, you know

the reason they put the "pre made" locks in loot table is because they are trying to balance the time it takes to get locks on bases... instead of the padlock>then locks
(dumb imo, devs its not the time it takes to get locks its the locks themselves)

though that also allows randoms to just toss the found pre-made locks on any old door and giggle that its gonna be there for long time un touched
aka the trolls we hear about

i would agree that caused alot more random doors to be locked for no reason

i will keeep saying it the current locks are traaash and only offer the facade of secure
idk theres alot that needs to be worked out with locks....
BeardedChicken Dec 11, 2023 @ 3:10pm 
there is nothing in the locked sheds in the danger areas.. people are just locking them for the sake of doing it its not a tactic.
fatesdeath Dec 11, 2023 @ 3:13pm 
Originally posted by Chicken:
there is nothing in the locked sheds in the danger areas.. people are just locking them for the sake of doing it its not a tactic.
it 1000% is a tactic to store loot. you maaybe not considered
why not have a mech patrol the outside of the shed... protecting my loot =p
Last edited by fatesdeath; Dec 11, 2023 @ 3:14pm
BeardedChicken Dec 11, 2023 @ 3:59pm 
Originally posted by fatesdeath:
Originally posted by Chicken:
there is nothing in the locked sheds in the danger areas.. people are just locking them for the sake of doing it its not a tactic.
it 1000% is a tactic to store loot. you maaybe not considered
why not have a mech patrol the outside of the shed... protecting my loot =p

Ok that sort of makes sense I guess.

Every shed in most towns being locked is frustrating though
fatesdeath Dec 11, 2023 @ 4:13pm 
Originally posted by Chicken:
Originally posted by fatesdeath:
it 1000% is a tactic to store loot. you maaybe not considered
why not have a mech patrol the outside of the shed... protecting my loot =p

Ok that sort of makes sense I guess.

Every shed in most towns being locked is frustrating though
okay yea thats annoying for sure... towns and random things like almost everything yea...
been seeing that alot more... i guess some locks should despawn if un-opened for set time?
MarktheMuffin Dec 11, 2023 @ 4:14pm 
There will be a lot of crying when you find half the town locked now that puppets can open doors with no locks on, when 0.95 is out, oh did I mention that they will be able to get in through open windows as well, time to worry about something else other than finding locks, like surviving the hordes.
BeardedChicken Dec 11, 2023 @ 5:14pm 
I am super hyped to get chased by hordes roll on 0.95 and the safety of rooftops
KindPsychopath Dec 11, 2023 @ 10:39pm 
Official PVE servers are dead from trolls locking up everything they can. Unofficial its still rare to not find the lockers in a police station locked for example. Admins remove them, then some other debil comes along and locks the lockers again. Unbelievable that devs have not prevented non player owned structures from being locked up on pve servers. Even on pvp everything is spammed with locks, since not usually worth lockpicking.

They should just allow a player to snap off locks on non player stuff with a crowbar if the door/locker has not been opened by the lock owner within 24hrs. For the sake of realism, say its acid rain that Tec01 is creating with chem trails from their loot drops, wearing out locks that dont have wd40 sprayed on them within 24hrs
Last edited by KindPsychopath; Dec 11, 2023 @ 10:42pm
BeardedChicken Dec 12, 2023 @ 2:13am 
no dev input on this post? You guys reply to most stupidest posts ever but not some posts asking genuine questions was intrigued your thoughts on this as devs
insettoinfetto Dec 12, 2023 @ 2:26am 
Originally posted by Chicken:
Hey scumbags, Just want to drop this here and see other peoples opinions on this and maybe some Dev input - I love this game and I am super hyped for 0.95 but as an official player its getting rather annoying having the pre-made locks all over the map, more so in the bunkers. Can we possibly not have this as a thing because it is just promoting people locking all sheds and doors on official servers.

Personally I preferred having to collect padlocks because you had to work for it but now I don't even bother picking padlocks up as I'm confident I will find a few gold locks on my bunker runs.

Long story short can we consider having these removed from official so people have to make the locks again?

Would love to hear other people thoughts on this.

Have fun killing out there scumbags.

+1 from my side, I don't like to easily find locks around.
[btw You don't need to go anywhere else if you farm AB. You can find anything there not just locks. And this is deadly to the game IMHO]

For sure they need to remove them from scrapyard. You can drop 10+ locks in one single run (10-15 min). If you're lucky, you can drop 2-3 gold, 6-8 silver, and tons of iron ones.

Solution is to add a FP cost on placing locks or add a despawn timer if not used by the owner.
OmniSanti Dec 12, 2023 @ 5:30am 
Originally posted by insettoinfetto:
Originally posted by Chicken:
Hey scumbags, Just want to drop this here and see other peoples opinions on this and maybe some Dev input - I love this game and I am super hyped for 0.95 but as an official player its getting rather annoying having the pre-made locks all over the map, more so in the bunkers. Can we possibly not have this as a thing because it is just promoting people locking all sheds and doors on official servers.

Personally I preferred having to collect padlocks because you had to work for it but now I don't even bother picking padlocks up as I'm confident I will find a few gold locks on my bunker runs.

Long story short can we consider having these removed from official so people have to make the locks again?

Would love to hear other people thoughts on this.

Have fun killing out there scumbags.

+1 from my side, I don't like to easily find locks around.
[btw You don't need to go anywhere else if you farm AB. You can find anything there not just locks. And this is deadly to the game IMHO]

For sure they need to remove them from scrapyard. You can drop 10+ locks in one single run (10-15 min). If you're lucky, you can drop 2-3 gold, 6-8 silver, and tons of iron ones.

Solution is to add a FP cost on placing locks or add a despawn timer if not used by the owner.

I believe we need both of your suggestions. Add a decay to all player placed locks along side an FP cost to deploy them on doors.

With the new implementation of loot not spawning in containers that reside within a building with a locked door, it has become incredibly easy to grief a server after just one or two Junk Yard runs.
fatesdeath Dec 12, 2023 @ 6:25am 
just so people are aware.

there IS "world locks" on lockers and things that contain better loot
its not players that put them on lockers....
doors yea but not "everything" is a player lock
BeardedChicken Dec 12, 2023 @ 6:30am 
Originally posted by fatesdeath:
just so people are aware.

there IS "world locks" on lockers and things that contain better loot
its not players that put them on lockers....
doors yea but not "everything" is a player lock

Yeah I dont mean the locked lockers and containers etc I specifically mean the amount of pre mad elocks around the map and people just locking sheds in towns to be toxic and never come back onto the servers
BeardedChicken Dec 12, 2023 @ 6:31am 
Originally posted by Chicken:
Originally posted by fatesdeath:
just so people are aware.

there IS "world locks" on lockers and things that contain better loot
its not players that put them on lockers....
doors yea but not "everything" is a player lock

Yeah I dont mean the locked lockers and containers etc I specifically mean the amount of pre mad elocks around the map and people just locking sheds in towns to be toxic and never come back onto the servers

Say I loot 10 towns pretty much all of those sheds will be locked with player attached locks
< >
Showing 1-15 of 27 comments
Per page: 1530 50

Date Posted: Dec 11, 2023 @ 12:29pm
Posts: 27