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Help with server settings/zombie respawn
Due to the new update, I want to extend the amount of time it takes for puppets to respawn on single player. Right now they spawn in so fast, sometimes its less than a minute after a eliminated the previous one. This completely breaks immersion for me. I want to make it where the zombies spawn after maybe several hours, a day, or even never. I don't see a server setting that does this, all I see is "max zombies" and that is set to the default 64. Am I overlooking it?
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Showing 1-9 of 9 comments
Splina Dec 16, 2023 @ 5:20pm 
same for me...
i want to never see them spawning again on any area what i just cleared as long as i stay in that area!
it's just stupid and fantasy
Kozagar Dec 16, 2023 @ 6:46pm 
This is working for me. In server settings\world\NPC I have the following settings
-Encounter Character Respawn Time Multiplier is set to 10
-Encounter Horde Noise Check Cooldown Multiplier is set to 10
-Encounter Horde Spawn Distance Multiplier is set to 10
-Encounter Horde Refill Time Multiplier is set to 10
All other settings for NPC is as they were at update
With these settings I looted a police station, one of the easier ones, but I tested settings. I fired a gun and triggered the horde, only 3 puppets (I also have mechs and bombers turned off while i get used to new environment), I took out the 3 and then fired gun again and this did not trigger a new horde. I went to roof of police station and puppets inside were already stirred up. opened the roof door and took down 3 puppets with gun, no new puppet respawns and no horde respawn. Was one more puppet downstairs in foyer area, seems he didnt open the door, so took him out. Then I unlocked and looted all cabinets and all other lootables. no respawn at all while I was there. Not sure how much time my settings give but as with most people i dont hang about for tea and crumpets, get in and do the job and get out again. hope this helps you. Enjoy the game
Squash Dec 16, 2023 @ 7:07pm 
Thanks for suggestion of settings.

From my tests the EncounterCharacterRespawnTimeMultiplier

Is 30 seconds for 1.0

0.1 being 3 seconds
10 being 300 seconds (5 minutes)

For some reason devs have capped this to 10 max (5 mins). Which seems not enough if any players do wish to customise to have longer gaps for the encounter manager or horde expiries ( like we had the longer 30 min time to expiry on old ExteriorSpawner settings)
I know why other settings are capped at 10 due to performance but not sure why they capped timers as well to 10?
Last edited by Squash; Dec 16, 2023 @ 7:11pm
Kozagar Dec 16, 2023 @ 7:30pm 
It seems to be player proximity which triggers the spawn. I have been around towns in a boat and moved in close to shore. I haven't seen puppets moving around until i actually step onto the land. This differs from previous version where i was taking out puppets on shore while I was still in boat. I cannot see a setting to alter the proximity radius from player to trigger a spawn closer or further away. I am also finding with the timer settings that I have the spawns have been smallish and not much of a threat but the devs did say that different areas would present different threat levels so maybe I am just in the easy places right now, got to head inland and see what trouble I can find.
Mavor Dec 16, 2023 @ 9:37pm 
Originally posted by Kozagar:
It seems to be player proximity which triggers the spawn. I have been around towns in a boat and moved in close to shore. I haven't seen puppets moving around until i actually step onto the land. This differs from previous version where i was taking out puppets on shore while I was still in boat. I cannot see a setting to alter the proximity radius from player to trigger a spawn closer or further away. I am also finding with the timer settings that I have the spawns have been smallish and not much of a threat but the devs did say that different areas would present different threat levels so maybe I am just in the easy places right now, got to head inland and see what trouble I can find.

Yeah its def proximity based - we roared into town in a pickup and there wasn't a puppet in sight. We sat in the pickup waiting to see what would happen. Nothing.

We got out of the pickup - and sure enough, we watched them start to pop in around town.
Aymes Dec 25, 2023 @ 9:00am 
I fiddled with these settings:

Exterior zombie spawning cooldown timer
Interior zombie spawning cooldown timer

I set each of these to 1800 thinking it would wait an hour before respawn, but it has been days now without a puppet respawn. What should I set to if I want puppets to respawn after an hour? Unfortunately, I don't remember what the default settings were.
Syrann Jul 19, 2024 @ 11:51am 
Is there a way to disable the horde and just add a high zombie rate like before? This hording system is ridiculous, spawning BCU tracking puppets all around you out of thin air. Id rather have 50 puppets wondering around and HORDING to you if you do make noise or aggro them
Deathwhisper Jul 19, 2024 @ 12:37pm 
Please do not revive old topics. If you have questions it is better to create a new topic.
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Date Posted: Dec 16, 2023 @ 4:39pm
Posts: 9